Ok, it's open source. I have not seen where to download the source...Slimmmmmm said:It's open source.
HUGE thanks to oggzee & Dr Clipper for helping me out with my multi setup. Dr you are a genius for considering the gct's.
As always great stuff guys
It would be even better if there was a public list (txt file) with all the gameid's for the IOS Reload games. Then this option could be activated by default for these games, or give a warning if any cIOS older than d2x v5alpha1 (of cource also check cIOS versions compatiblty with filestsystem) is chosen and ask that the d2x cIOS is used insteadgalen2 said:I add the option on config.txt using d2x v6b1 249[56]
block_ios_reload = 1
so no need to change on game setting and games without ios block reload problem works too, but the problem it´s for games i want to play with hermes cios that ios block reload don´t work same that d2x, and i have to change option on gui, so could you add some how this?
block_ios_reload = 1, 249, 250 or block_ios_reload = 249, 250
to activate option only on selected cios?
other idea... if you add cios new identification, you could activate block IOS reload on dx2 v6 and up by default i think neogamma have it active by default on r49 for d2x cios
Thank you
You can use two apps with homebrew to get the longer file cheat codes.MarcusIronfist said:Just wondering if you noticed my question regarding games with "Too many cheat codes"...
Why does it freak if the number of codes is >256?
Out of curiosity, how do you try to store the code data when the .txt file is read? Using arrays or structures? If you don't mind sharing that part of the code, I might be able to "tweak" it... Arrays, data structures, and logic loops (if/else, do/while/until, etc) are what I am good at in C/C++... I am clueless about network sockets and graphics display, but if it deals with data, I can figure it out... (I spent a few years during the 1990s as a "Coding Gnome" of a mud game on the net...)
sounds good, i will include your change.damysteryman said:oggzee, do you remember when I asked about Korean Key support?
...
What do you think? Do you think you would add it?
Here is my modified wiidisc.c file if you want it:
Modified /cfg/Source/source/libwbfs/wiidisc.c with Korean Key support.
The cios need the korean keyairline38 said:Can someone confirm v69b1 work for Korea games on a "non KOR" Wii ?
I tried 2 KOR games (WiiFit and SSBB) which I have on my JPN Wii with
v69b1+cIOS249[56]v21d2x6 beta1 and they are all failed to load.
(It failed to load no matter I loaded games from DISC or HD)
According to my experience , the only way to start a KOR game on a
NON-KOR Wii is to use something like "Softchip" with a "patched" KOR
cIOS (EX:cIOS46 for SSBB-KOR , cIOS43 for WiiFit-KOR). Also the language
setting in "SOftchip" must be "Korean".
I thought the cIOS (EX:249) need to be "patched" with "Korean Key" so
USB Loader (CFG) can work correctly on a NON-KOR Wii ??
Unfortunately the error is the same so looks like i haven't fixed anything regarding 4k sectors.dexter222 said:@oggzee
Thanks for putting so much of your time into this
As per your request:
cfg69a7.dol produced:
...
I went ahead and included results for cfg69b1.dol:
...
I hope this helps.
^ this.oggzee said:cfg v69b1 (beta)
cfg69b1.dol
cfg69b1-222.dol
lang69b1.zip
(or online update)
Changes:
cfg v69b1 (beta)
* Support for ModMii cios identification (thanks XFlak, WiiPower)
* Support for Korean games (by damysteryman)
Thanks oggzee!
The cios need the korean keyPorobu said:QUOTE(airline38 @ Jun 4 2011, 11:09 PM) Can someone confirm v69b1 work for Korea games on a "non KOR" Wii ?
I tried 2 KOR games (WiiFit and SSBB) which I have on my JPN Wii with
v69b1+cIOS249[56]v21d2x6 beta1 and they are all failed to load.
(It failed to load no matter I loaded games from DISC or HD)
According to my experience , the only way to start a KOR game on a
NON-KOR Wii is to use something like "Softchip" with a "patched" KOR
cIOS (EX:cIOS46 for SSBB-KOR , cIOS43 for WiiFit-KOR). Also the language
setting in "SOftchip" must be "Korean".
I thought the cIOS (EX:249) need to be "patched" with "Korean Key" so
USB Loader (CFG) can work correctly on a NON-KOR Wii ??