Hacking Configurable USB Loader

chop

Well-Known Member
Member
Joined
Apr 14, 2010
Messages
495
Trophies
0
Age
51
Location
Pontefract
XP
277
Country
abdias said:
Hi!
If nunchuk is connected I randomly get a core dump after startup. I'm using v64.

I've experienced a similar problem with v64

I've modded a mates Wii, the mod is identical to my own, but his core dumps on v64, v63 works fine.
the only difference is I've got a Buffalo desktop 1TB HDD, whilst he's got a Buffalo portable 500GB drive.

couldn't tell you about sector size.
 

nickh

Well-Known Member
Newcomer
Joined
Oct 10, 2009
Messages
52
Trophies
0
Location
Hampshire, England
XP
182
Country
TheRealVisitor said:
nickh said:
All the links to the forwarder are 404'ing at the moment. Have they moved or are they temporarily down?
sad.gif

Here are both v8 and v8 alternative.

Download
Thanks. Your link does funny things in Firefox (the page opens but then Ff jumps to another window) but I do get the download.
 
T

TheRealVisitor

Guest
nickh said:
TheRealVisitor said:
nickh said:
All the links to the forwarder are 404'ing at the moment. Have they moved or are they temporarily down?
sad.gif

Here are both v8 and v8 alternative.

Download
Thanks. Your link does funny things in Firefox (the page opens but then Ff jumps to another window) but I do get the download.

Really, this does not happen with my tested browsers: FF4, Opera 11, IE8, Crome 9.
 

oggzee

Well-Known Member
OP
Member
Joined
Apr 11, 2009
Messages
2,333
Trophies
0
XP
188
Country
Slovenia
abdias said:
Hi!
If nunchuk is connected I randomly get a core dump after startup. I'm using v64.

QUOTE(chop @ Jan 19 2011, 03:42 PM) I've experienced a similar problem with v64
I've modded a mates Wii, the mod is identical to my own, but his core dumps on v64, v63 works fine.
the only difference is I've got a Buffalo desktop 1TB HDD, whilst he's got a Buffalo portable 500GB drive.
couldn't tell you about sector size.
Can both of you try this one:
http://cfg-loader.googlecode.com/files/cfg64t5.dol
Let me know if it is any better...
 

Coto

-
Member
Joined
Jun 4, 2010
Messages
2,979
Trophies
2
XP
2,565
Country
Chile
None of 6x ver will work for me except 61b4 libogc 1.81 + AHBPROT 58 Narolez forwarer.

The other ones won`t even detect my generic SATA case 100GB Samsung HDD.
 

oggzee

Well-Known Member
OP
Member
Joined
Apr 11, 2009
Messages
2,333
Trophies
0
XP
188
Country
Slovenia
Coto said:
None of 6x ver will work for me except 61b4 libogc 1.81 + AHBPROT 58 Narolez forwarer.

The other ones won`t even detect my generic SATA case 100GB Samsung HDD.
have you tried also -222 and -compat?
btw do you get the hdd timeout counter?
Does it help if you press 2 there to reload ios?
 

oggzee

Well-Known Member
OP
Member
Joined
Apr 11, 2009
Messages
2,333
Trophies
0
XP
188
Country
Slovenia
cfg v65a (alpha)
cfg65a.dol
cfg65a-222.dol
lang65a.zip
(or online update)
Changes:

cfg v65a (alpha)
* Updated libfat to svn-4520 which includes FSINFO (by Dimok)
FAT fsinfo stores the free space info to a designated sector
speeding up the time it takes to print the free space.
Previously the entire FAT table had to be scanned to get the
free space which could take up to a couple of minutes.
This was also the reason the option hide_hddinfo=1 is set
so that by default the free space is not displayed .
* Added a way to manually scan and sync the free space in fsinfo.
Go to global options / partition selection and press 2
Then all FAT filesystems will be shown and the free space for each
By confirming with A the free space will be scanned again. If the
scanned free space mathces fsinfo OK is displayed otherwise the
correct free space, which is then stored to fsinfo.
It is enough to do this once, after that the fsinfo should be kept
in sync. (but using some other homebrew to write/delete data from
FAT will make the info unsynced again, until all other apps are upgraded
with the new libfat as well)
* Minor change to usbstorage mem allocation (back to v63)
(in case it fixes problems with v64 that were not in v63)
 

Coto

-
Member
Joined
Jun 4, 2010
Messages
2,979
Trophies
2
XP
2,565
Country
Chile
oggzee said:
Coto said:
None of 6x ver will work for me except 61b4 libogc 1.81 + AHBPROT 58 Narolez forwarer.

The other ones won`t even detect my generic SATA case 100GB Samsung HDD.
have you tried also -222 and -compat?
btw do you get the hdd timeout counter?
Does it help if you press 2 there to reload ios?

Ozz, believe me. I´ve tried all 6X version up to yesterday, reload cIOS didn´t anything, was like my HDD didn´t exist. 222 base 38/60/38merged37 223 and 224 same story.

Cios Wanin: +rev15 249 base 56 (this didn´t even work..) rev16, 17, 18, 19 wouldn´t even try to detect my drive. (Not even accesing sata bridge, because activity light remained off)

Later I used Narolez IOS58 AHBPROT channel to access CFG USB Loader: waninkoko rev20b @ 249 base 57 (better usb module compatibility) and I could restart (without turning off) my Wii 10 times, and still have detected nicely my cheap generic SATA Drive.

Just for you to know, when you posted 61beta 1.81, all the others loader you compiled in that very moment didn´t even tried to detect my drive.


A word:

Before, I had a VIA-microcontroller USB-SATA bridge with a standard 100GB HD and ran off CFG 5X, 6X, even the betas nicely!

But this generic SATA controller i`m referring to, works nicely on everything I put (DVD usb, Laptop/PC/Mac/Linux) except for Wii loaders.


And finally, this setup I´ve been telling you a few times seem to work flawlessly with ANY USB capable device. I´ve even used a external cheap multi-sd to usb to have a game recognized, and would boot up perfectly.

Fin
 

oggzee

Well-Known Member
OP
Member
Joined
Apr 11, 2009
Messages
2,333
Trophies
0
XP
188
Country
Slovenia
Coto said:
Ozz, believe me. I´ve tried all 6X version up to yesterday, reload cIOS didn´t anything, was like my HDD didn´t exist. 222 base 38/60/38merged37 223 and 224 same story.
Cios Wanin: +rev15 249 base 56 (this didn´t even work..) rev16, 17, 18, 19 wouldn´t even try to detect my drive. (Not even accesing sata bridge, because activity light remained off)
Later I used Narolez IOS58 AHBPROT channel to access CFG USB Loader: waninkoko rev20b @ 249 base 57 (better usb module compatibility) and I could restart (without turning off) my Wii 10 times, and still have detected nicely my cheap generic SATA Drive.
Just for you to know, when you posted 61beta 1.81, all the others loader you compiled in that very moment didn´t even tried to detect my drive.
A word:
Before, I had a VIA-microcontroller USB-SATA bridge with a standard 100GB HD and ran off CFG 5X, 6X, even the betas nicely!
But this generic SATA controller i`m referring to, works nicely on everything I put (DVD usb, Laptop/PC/Mac/Linux) except for Wii loaders.
And finally, this setup I´ve been telling you a few times seem to work flawlessly with ANY USB capable device. I´ve even used a external cheap multi-sd to usb to have a game recognized, and would boot up perfectly.
Fin
This sounds like the Twilight Zone!
blink.gif

I don't know what kind of magical combination is that...
Btw, have you tried cios 249 rev21 base 58?
Because that one uses the same usb driver as the ios58, so it's different than all other cios.
 

oggzee

Well-Known Member
OP
Member
Joined
Apr 11, 2009
Messages
2,333
Trophies
0
XP
188
Country
Slovenia
littlecubba said:
i was wondering does CFG USB Loader use HQ covers like WiiFlow...??
if so how do you set it up...?
Somewhat.
It will load them but downscale them to standard size full cover, so you won't get any improved quality from that, they just take more space and more time to load.
 

oggzee

Well-Known Member
OP
Member
Joined
Apr 11, 2009
Messages
2,333
Trophies
0
XP
188
Country
Slovenia
Burton said:
Oggzee I tried 65a and everything went well. The only issue I saw was this http://i51.tinypic.com/2zq5w94.jpg. At this screen the loader saved the global config by itself without me or anyone touching the wiimote. (It happened at the same instant the error appeared.)
Huh, another weird thing.
I can tell where is that coming from - wpad code in libogc:

libogc-src-1.8.6/wiiuse/events.c:
WIIUSE_WARNING("Unknown event, can not handle it [Code 0x%x].", event);

But I don't know why that happened.
 

XICO2KX

Well-Known Member
Member
Joined
Jul 1, 2007
Messages
162
Trophies
1
XP
918
Country
Portugal
Hey guys!
smile.gif

For all of you experiencing USB HDD problems, you might want to read/try this:
wink.gif

http://www.wiimc.org/forum/viewtopic.php?f=4&t=1033
Rodries, one of the guys behind libogc, is currently trying to solve all those problems, and he needs our help reporting the results of his USB Testing app!
yaywii.gif

Quoting...
wink.gif

QUOTE("http://www.wiimc.org/forum/viewtopic.php?f=4&t=1033#p4422") said:
Ever since WiiMC was first released, there have people having been issues getting their USB devices working. We would try to address these on a case-by-case basis, but sometimes this would in fact result in one person's drive starting working and another person's drive stopping working. Without going into all the history: I would like to state that the USB code WiiMC uses is actually a part of libogc, not WiiMC itself, and that this code is shared by all Wii homebrew applications. It is also worth noting that this code was not written by the WiiMC Team.

Rodries has been working to improve USB device recognition in libogc, and now he needs your help. To start with, he has written a small tester application that runs through 6 tests and writes the results to your SD card to a file named log_usb.txt. Please run the tests if you can and upload the results to this thread. Everyone's logs (especially those with non-working devices) will help rodries sort out the compatibility issues.
cool.gif
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @mthrnite, Cheetah Girls, the sequel to Action 52's Cheetah Men.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    Pokemon Black I played that one a lot
  • K3Nv2 @ K3Nv2:
    Honestly never messed with Pokémon on ds much
  • mthrnite @ mthrnite:
    I played pokemon once, was bored, never tried again
  • Psionic Roshambo @ Psionic Roshambo:
    Oh Dragon Quest IX
  • K3Nv2 @ K3Nv2:
    Spent like 5 hours on switch one never touched it again
  • Psionic Roshambo @ Psionic Roshambo:
    Sentinel of the stary skies
  • K3Nv2 @ K3Nv2:
    Ds is 20 years old this year
  • Psionic Roshambo @ Psionic Roshambo:
    So MJ no longer wants to play with it?
  • K3Nv2 @ K3Nv2:
    He put it down when the 3ds came out
  • SylverReZ @ SylverReZ:
    @K3Nv2, RIP Felix does great videos on the PS3 yellow-light-of-death.
  • Jayro @ Jayro:
    Eventhough the New 3DS XL is more powerful, I still feel like the DS Lite was a more polished system. It's a real shame that it never got an XL variant keeping the GBA slot. You'd have to go on AliExpress and buy an ML shell to give a DS phat the unofficial "DS Lite" treatment, and that's the best we'll ever get I'm afraid.
    +1
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
    Veho @ Veho: +1