Homebrew Citra - Unofficial \ Chinese builds discussion

joshuaroilox123

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I have, main citra merged in one with the bleeding edge, no issues.
with git gui

its in the latest build I posted here.

--------------------- MERGED ---------------------------





are to compile under Mingw see page 165
https://gbatemp.net/threads/citra-unofficial-chinese-builds-discussion.431974/page-165#post-6899929

ow the bleeding edge git?Thank you im going to try it.

--------------------- MERGED ---------------------------

and also how do i get pull request?
 

drwhojan

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ow the bleeding edge git?Thank you im going to try it.
git's a file merger, not the emulator
the bleeding edge i posted a few pages ago, if main Citra merged with Bleeding edge .
-------
you can only pr to your citra build, if you forked one of github .
some may have conflicks , but not to hard to fix once get use you.
 
Last edited by drwhojan,

drwhojan

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i know i just need to clone the citra bleeding edge build.But how do i pull request?
when you are on any ones main branch ie
https://github.com/JayFoxRox/citra

he has 29 branches check what might be useful, then click compare , then select your base fork branch , if able to merge in green, then pull request few times until done.

"then select your base fork branch"
that was my mistake got me into issues and merging into main citra as it's on default branch, now I can't send messages on main citra , as I'm locked.

to work local under git gui here in citra folder, that a whole other ting entirely takes little getting use 2.
 
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Miguel Gomez

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i know i just need to clone the citra bleeding edge build.But how do i pull request?
Create a GitHub account or follow Speedy's Citra compilation on his channel. Since I'm on mobile and it's 11:30 in the evening(by the time you're reading it), I don't have time to add it. Just simply search Speedy citra on Youtube.
I dont get the meaning of " Do you have your own user folder " ? Do i need to create something?

Yes my video driver is the latest version.
Have you tried running Citra in high performance(if you have Nvidia GPU)?
But anyways, someone already answered that on the Citra Discuss. Copy the error and paste it on Google and you will found Discuss.Citra.

So guys. Has anyone tried to make Mario Maker to boot in Citra? I tried dumping my Nand, the Mii data, and the save file. But still has infinite loading.
 

drwhojan

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Create a GitHub account or follow Speedy's Citra compilation on his channel. Since I'm on mobile and it's 11:30 in the evening(by the time you're reading it), I don't have time to add it. Just simply search Speedy citra on Youtube.
Have you tried running Citra in high performance(if you have Nvidia GPU)?
But anyways, someone already answered that on the Citra Discuss. Copy the error and paste it on Google and you will found Discuss.Citra.
So guys. Has anyone tried to make Mario Maker to boot in Citra? I tried dumping my Nand, the Mii data, and the save file. But still has infinite loading.

Dose all it takes to run Mario maker, just someone to upload a fresh NAND with a spare user name any name ?
 

Yandere-chan

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What CPU are you using, because those are quite some frame rates lad, I'd imagine Intel by the looks of it, as AMD can't push hard enough on single cores to achieve this.



There is a nice Guide on how to compile one over at the Wiki on the Citra Github, you should give it a read.
My good ol Intel Core i5 :)
 

Kartofelen

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Guys my spec is intel processor G3260, gtx 960, 8 gb ram. Can i run pokemon sun and moon with 50-60fps? And what build should i use thx
 

JayFoxRox

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...

https://gbatemp.net/threads/citra-new-3ds-emulator.365154/page-301#post-6876333
- Why would you hit the "like" button on a post if you don't even bother to read the bold / highlighted sentences?

Just to quote 2 of them:

"This basicly cuts my framerate in half so it's not a good solution yet."
"PLEASE DO NOT RELEASE BUILDS WITH THAT CODE. IT'S PURELY FOR FIGURING OUT THE CAUSE OF THE ISSUE."

Unfortunately I can't disallow (production) use by others due to the GPL, however, it's still a dick move to step on developers toes.

---

https://github.com/citra-emu/citra/issues/2220 and specifically https://github.com/citra-emu/citra/issues/2220#issuecomment-264366089 to avoid any follow-up questions. = You've brought this one on yourself.
I'd be willing to sell a hotfix to remove the lines (and improve framerate slightly on some hardware) to a closed group, but I wouldn't want this piece of code in the wild. I'm well aware that users in this thread and 4chan would take this and hinder future contributors from providing better solutions, purely for egoistic reasons.
So if you do that, so will I. - my dirty hacks will be sold (as permitted by the GPL) to closed, impatient, egoistic groups (contact me for offers..) and alternatively freely shared amongst Citra contributors, but not released to public anymore.
 

tet666

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Today i test build Citra-GCCKU-BleedingEdge-04.12.2016 on my head gpu nvidia gtx 970. I don t know why but on gtx 970 i got same fps (even slower) than on my cpu-gpu intel hd 4000. Its realy interesting result. So citra fps depends on cpu but not gpu?.

That's the case with pretty much all emulators.
 
Last edited by tet666,

drwhojan

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...
https://gbatemp.net/threads/citra-new-3ds-emulator.365154/page-301#post-6876333
- Why would you hit the "like" button on a post if you don't even bother to read the bold / highlighted sentences?
Just to quote 2 of them:
"This basicly cuts my framerate in half so it's not a good solution yet."
"PLEASE DO NOT RELEASE BUILDS WITH THAT CODE. IT'S PURELY FOR FIGURING OUT THE CAUSE OF THE ISSUE."
Unfortunately I can't disallow (production) use by others due to the GPL, however, it's still a dick move to step on developers toes.
--
https://github.com/citra-emu/citra/issues/2220 and specifically https://github.com/citra-emu/citra/issues/2220#issuecomment-264366089 to avoid any follow-up questions. = You've brought this one on yourself.
I'd be willing to sell a hotfix to remove the lines (and improve framerate slightly on some hardware) to a closed group, but I wouldn't want this piece of code in the wild. I'm well aware that users in this thread and 4chan would take this and hinder future contributors from providing better solutions, purely for egoistic reasons.
So if you do that, so will I. - my dirty hacks will be sold (as permitted by the GPL) to closed, impatient, egoistic groups (contact me for offers..) and alternatively freely shared amongst Citra contributors, but not released to public anymore.

I have removed the like, no I have not released any build with it added, as I tested be four hand and know this issue.

Anyway don't think the speed 4 now could be improved any more then it is, I will be leaving out making any more merges are build for quite some time now.
and try and work local, they has to me some think maybe one of merry mage branches that might fix the music in pokemon x/y , sounds was already fixed in pipe3 branch like waking in out of a door sound are starting the game pass the starting video footage.
 

drwhojan

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one last final from me, seems the latest files did boost the speed normally by a few fps, but would advise frame limiter in some games like pokemon x/y to stop the starting video from stalling.

Citra-GCCKU-BleedingEdge-05.12.2016
http://www95.zippyshare.com/v/y0PC2Siw/file.html

(Note) You will need to replace your own "User" folder
(They is no one self edited codes in this source code)

Normal build with latest dynarmic files.
--------------
Edit: holy F*
You're the man!
https://github.com/JayFoxRox/citra/pull/38
I run good games, My CPU is a cool as an ice lolly! lols.

edit did not see much differ for me.
but for 64bit systems that should be
"
const char* win64 = "C:\\Windows\\SysWOW64";
const char* perf_fmt = "%s\\sh%s%s";
char perf_cmd[100];
sprintf(perf_cmd, perf_fmt, win64, useTimedDo, "wn /s /f /t 0");"
 
Last edited by drwhojan,
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