Cancelled Xbox 360 'GoldenEye 007' remaster leaks online
Initially developed as a title for the Xbox 360’s Live Arcade service, the remaster of the N64's classic GoldenEye 007 got canned in 2008 and never saw the light of day. “The main reason it didn’t happen was because there were too many stakeholders,” GoldenEye composer Grant Kirkhope, who was at Rare during the remaster’s development, told Video Games Chronicle. “Microsoft, Nintendo and EON [owners of the Bond license] could never agree on terms, and that’s before you even start to consider getting all the original movie actors to agree to have their likenesses used again. It would’ve cost a lot of money to get it done and because of that the project probably wouldn’t have been financially viable."
However, a near-final beta build has now found its way online and is reportedly playable on the Xbox 360 emulator Xenia. Being a remaster, it features a graphical overhaul, while still allowing players to switch between HD textures to the original N64 ones by pressing the right shoulder button. Playable on this leaked build is the single-player campaign and local multiplayer in split-screen. However, online multiplayer and leaderboards which were planned features for the final release aren't available.
You can find more about the features of this remaster from Digital Foundry's 2.5-hour livestream of the game below:
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