BloodStained - Castlevania Successor revealed
Koji Igarashi of Castlevania fame has finally shown what he's been working on since leaving Konami, and it looks glorious.
Target platforms are PS4, PC, Linux & XboxOne.
Bloodstained Kickstarter
Koji Igarashi of Castlevania fame has finally shown what he's been working on since leaving Konami, and it looks glorious.
Yeah I think that's pretty awesome, I like the idea to incorporate twitter and fan art, and not just funding goals I wish more would do that actually.*sigh* I don't want to back another Kickstarter, but at the same time, I want this. Well, if Yooka Laylee can get over $2,000,000 USD in funding, I think this game should be able to manage at least the $850,000 they're hoping for. All in all, the Kickstarter is a little more creative in that they engineer a lot of it around building hype for the project rather than just getting funding for it
I just can't figure out if I should give $60 for the physical edition, or $28 for the digital edition.
What's so wrong with steam's online DRM? When my internet was down several weeks, I noticed that Steam worked just as well in offline mode, apart from cloud saves obviously.I just noticed the PC versions will be DRMed with Steam. What's the point of a physical copy if it uses online DRM, anyway? Well, that leaves the PC version out for me. I don't have any intention to get a PS4 or Xbox One. This just went from exciting news to disappointing.
I just noticed the PC versions will be DRMed with Steam. What's the point of a physical copy if it uses online DRM, anyway? Well, that leaves the PC version out for me. I don't have any intention to get a PS4 or Xbox One. This just went from exciting news to disappointing.
What's so wrong with steam's online DRM? When my internet was down several weeks, I noticed that Steam worked just as well in offline mode, apart from cloud saves obviously.
(just curious, not hating on your reasons to dislike steam)
Alright, well, it's a good thing people don't tend to do major changes to their systems that often (especially while lacking internet). I do buy my games for life too, except those I've gone fully digital with. But if you have a game with game data on discs but require steam, there are cracks for it to download if steam would cease to exist in the future. It wouldn't be much different to your virtual environments and emulators for older games. Especially considering the games of today most probably will be considered old when (if) steam goes away.Last I checked, if there's any major change to the system, it does ask you to go online before you can play any games again. When I buy a game, I essentially buy it for life. I still have discs (and even some floppies) of my old PC games (especially cartridges/discs for my old consoles) and they all still work, given the right virtual environment/emulator.
With Steam, if their service goes down, I lose internet, they pull support for a game, or they decide to remove offline mode, there's no guarantee I can play that game again without rebuying it elsewhere. I prefer to stick to DRM free copies on PC and physical copies on consoles/handhelds. It cuts out a lot of variables that are out of your hands that way.
way to go, making this resemble order of ecclesia so much. remember? order of ecclesia? the worst selling of the gba-ds metroidvania games?
being absolutely honest, I'd much rather have a metroidvania that goes into a different direction entirely... i mean, between metroids planetary dungeons and castlevanias bigass castle, can't we have the same formula in a different setting?
Some video...if you don't know this guy created castlevania (and to be honest: I had no idea ), I would have no idea what he was talking about. And to be honest...I still don't. It's basically "hey guys...I'm making a video game".
I don't know if it's intentional, but around 2:08 in the video, it kind of illustrates pretty literal how they're trying to squeeze every penny out of people backing it.
He just wants to make his games, that for me are his GOOD OLD games.If they can comeback with an awesome "Contra" remake maybe...just maybe...
Contra is too hardcore, it is the opposite way of their new direction. Citing an interview to Igarashi from Polygon:
Konami can burn in hell already.Igarashi said:"The more hardcore the game... the less suitable it is for the casual market,"[...]
"Unfortunately, I'm good at making core experiences, so it was two years of making a game that leaned too 'hardcore' for the social market. So it was canceled. Then I'd try again and be canceled. And again and be canceled."[...]
Igarashi's move from creating core games to social games was largely driven by Konami's internal direction, he said. He stepped away from making 2D Castlevania games because, he said, while Konami recognized that its 2D legacy franchises had a passionate fanbase, it saw the video game business moving in a different direction.[...]
So, emboldened by fans' requests and disappointed by his inability to complete the social games he was developing, he left Konami.
SOURCE