ROM Hack Atsumete! Kirby AP discussion

Supakitsune

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It seems like you're meant to either use the alternate software they provided (some kind of AKAIO/YsMenu hybrid?) or use OpenPatch to patch the game. Maybe both.
 

Supakitsune

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Okay, update:
Here's the error I get when I try to use the OpenPatch included in that AK2 YsMenu thing:
Image%202011-08-08%20at%208.03.31%20PM.png

Got the YsMenu thing set up (feels like a real blast from the past... like I'm using my M3DSS again
tongue.gif
), but it still wouldn't work. Not sure if I'm supposed to use the extinfo thing from that YsMenu pack for other cards since the AK2 YsMenu thing didn't come with an extinfo file. Guess I'll just have to wait for a proper fix from the AKAIO team.
 

Supakitsune

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MrThreeD said:
Its because Kirby's "Ap passer code" isn't written in the readme text..
Right, I understand that much at least. Still, I wonder why they included OpenPatch if it doesn't have patch data for this game.
 
D

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It was in Chinese,so it was probably just put in there because before when the last game on the openpatcher readme was new sometime ago,but now its like..OLD xD
 

Sora de Eclaune

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Supakitsune said:
MrThreeD said:
Its because Kirby's "Ap passer code" isn't written in the readme text..
Right, I understand that much at least. Still, I wonder why they included OpenPatch if it doesn't have patch data for this game.
It's because they wanted to be credited for creating the first anti-anti-piracy patch.
 

retrogamefan

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For those of you with Wood R4, you should be able to use my updates here : http://gbatemp.net/t267243-retrogamefan-updates-releases. Just don't have an original R4 to confirm for you.

Just copy the files from inside the R4_Clone YSMenu of my v6.67 update to the root of your microSD (so copy YSMenu.nds and TTMenu folder), then download the 5810.3 update and copy/replace the 3 DATs to the TTMenu folder on your microSD.

Then boot Wood, then load YSMenu.nds then Atsumete Kirby (J).

If someone could let me know if this does work, that would be great thankyou
smile.gif
.
 

Nathan Drake

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That should work fine. YSMenu works on the Original R4, so I don't see why booting it through a .nds file would matter. If nobody else does, I could always try it for the sake of trying it out though.
 

Sora de Eclaune

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retrogamefan said:
For those of you with Wood R4, you should be able to use my updates here : http://gbatemp.net/t267243-retrogamefan-updates-releases. Just don't have an original R4 to confirm for you.

Just copy the files from inside the R4_Clone YSMenu of my v6.67 update to the root of your microSD (so copy YSMenu.nds and TTMenu folder), then download the 5810.3 update and copy/replace the 3 DATs to the TTMenu folder on your microSD.

Then boot Wood, then load YSMenu.nds then Atsumete Kirby (J).

If someone could let me know if this does work, that would be great thankyou
smile.gif
.
I only have enough room on my Micro SD card for the Atsumete! Kirby ROM, so this won't work for me.
 

Tonitonichopchop

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Sora de Eclaune said:
retrogamefan said:
For those of you with Wood R4, you should be able to use my updates here : http://gbatemp.net/t267243-retrogamefan-updates-releases. Just don't have an original R4 to confirm for you.

Just copy the files from inside the R4_Clone YSMenu of my v6.67 update to the root of your microSD (so copy YSMenu.nds and TTMenu folder), then download the 5810.3 update and copy/replace the 3 DATs to the TTMenu folder on your microSD.

Then boot Wood, then load YSMenu.nds then Atsumete Kirby (J).

If someone could let me know if this does work, that would be great thankyou
smile.gif
.
I only have enough room on my Micro SD card for the Atsumete! Kirby ROM, so this won't work for me.

Did you trim your rom? That might give you enough space.
 

Sora de Eclaune

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Tonitonichopchop said:
Sora de Eclaune said:
retrogamefan said:
For those of you with Wood R4, you should be able to use my updates here : http://gbatemp.net/t267243-retrogamefan-updates-releases. Just don't have an original R4 to confirm for you.

Just copy the files from inside the R4_Clone YSMenu of my v6.67 update to the root of your microSD (so copy YSMenu.nds and TTMenu folder), then download the 5810.3 update and copy/replace the 3 DATs to the TTMenu folder on your microSD.

Then boot Wood, then load YSMenu.nds then Atsumete Kirby (J).

If someone could let me know if this does work, that would be great thankyou
smile.gif
.
I only have enough room on my Micro SD card for the Atsumete! Kirby ROM, so this won't work for me.

Did you trim your rom? That might give you enough space.
Considering that I also need space for a save file.... I still don't have enough space.

But I'm probably not trimming the ROM correctly, either.
 

andibad

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ganesh2 said:
On my original R4, I'm getting this message:


"rom loading failed "disk errcode=81"

"please reset system"
errcode=81 : File fragmentation on your microSD. Backup microSD to PC, then Full format with the Panasonic SD Formatter to rectify.

please format you microSD, if you get error code -4 is need replace extinfo.dat and infolib only ...
 

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Zerosuit connor said:
Bahaha It's working on my ncard with x menu 2.55. The firmware is like 5 years old...
3 years old maybe but not 5.
wink.gif


I tried also on my old ez5 v1 in clean mode with an old kernel (2007) and it's ok too with a flash 2/4mb flash save.
tongue.gif
 

Sora de Eclaune

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Mbmax said:
Zerosuit connor said:
Bahaha It's working on my ncard with x menu 2.55. The firmware is like 5 years old...
3 years old maybe but not 5.
wink.gif


I tried also on my old ez5 v1 in clean mode with an old kernel (2007) and it's ok too with a flash 2/4mb flash save.
tongue.gif
Strange how older firmwares/kernels play this game better than new ones...

Edit) One of my friends say they got the game working, with saving, on their Acekard 2i. They say they have the latest firmware and haven't patched the game. They also say they're using patched mode with soft-reset off.

...Wait, nevermind. Now I don't believe them. They just told me the game's in 100% english, too. I should have known they were trying to troll me.
 

Porkmaster

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Retrogamefan's idea does indeed work for Wood R4 as well, I just tested it. The game starts and runs just fine, and you can load and save. If I find any freezes, I'll be sure to post them here. As we all know, Wood R4's .sav files are "XXXX.nds.sav". YSmenu only recognizes "XXXX.sav" as .sav files, so if you want to play any other games besides Kirby on YSmenu, you'll have to go in and manually change the file extension yourself if you want to continue any game you've been playing through.
 

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man, no AKAIO fix is driving me crazy.... i don't even wanna play that bad, i'm just not used to the wait. well played, HAL
 

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