Hey, guys, remember Aliens: Colonial Marines?
Oh. Ohhhhh. Oh.
Well, here's another game from the Alien franchise that's not related in any way, shape, or form to that.
On the one hand, I'm not sure if anything like this has really been attempted with the Alien franchise before. Usually Aliens is the go-to inspiration, and as much as I love Aliens, seeing a game go solely for the claustrophobic horror of the first film is definitely interesting. Plus, there's no multiplayer, which is good for something like this. On the other hand, it's being developed by Creative Assembly, a team a) without any real FPS or horror experience, and b) responsible for this. Not only that, the protagonist is Ellen Ripley's daughter, which... why?
Seriously, why? What is the point? What are you doing?
Look forward to Rape Symbolism: The Video Game by the end of this year.
Oh. Ohhhhh. Oh.
Well, here's another game from the Alien franchise that's not related in any way, shape, or form to that.
JoystiqSega officially unveiled The Creative Assembly's Alien game as Isolation, a first-person survival horror for PS4, Xbox One, PS3, Xbox 360, and PC that's due for release in the second half of 2014. The long-speculated game has been in development at the British studio for just over three years, and firmly traces its roots to the original 1979 film that began the Alien franchise.
As previously rumored, players take on the role of Ellen Ripley's daughter Amanda in a new story that stars the original Alien from the film. Alien: Isolation is set 15 years after the events in Alien, and takes place on a large trading station where a flight recording from the Nostromo has been recovered.
"The thing we're always focused on is that first film," Lead Game Designer Gary Napper told Joystiq at a recent press event. "It's making the game as much like that original experience of being focused on a single alien in a single environment, and not being prepared to shoot it. It's that really close-up, personal, and connected experience with the Alien. That's what we've always focused on and wanted to do."
On the one hand, I'm not sure if anything like this has really been attempted with the Alien franchise before. Usually Aliens is the go-to inspiration, and as much as I love Aliens, seeing a game go solely for the claustrophobic horror of the first film is definitely interesting. Plus, there's no multiplayer, which is good for something like this. On the other hand, it's being developed by Creative Assembly, a team a) without any real FPS or horror experience, and b) responsible for this. Not only that, the protagonist is Ellen Ripley's daughter, which... why?
Seriously, why? What is the point? What are you doing?
Look forward to Rape Symbolism: The Video Game by the end of this year.