ROM Hack Advanced Super Mario Bros.

Saphiresurf

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Advanced Super Mario Bros.

Please feel free to report bugs or suggestions via this thread or pm

X=Finished/Fixed
O=Working on
-= Haven't started yet

NOTICES:

2/27/10-Demo 0.1c came out and wiimote support for desmume is included.
2/22/10- Wiimote support is being worked on

Bug Reporting Rules
Ok i wanted to lay down some basic rules about reporting bugs. If one person reports a bug and it looks like it should be fixed then i will fix it. If one bug doesn't look so significant then if two people report it then i will fix it. Another thing is that i will delete all fixed bugs off the bugs section after each demo comes out. Things that are finished in the To-Do list will be added to a new section called features.

This is a compilation of levels (made by me) that im going to put into the game. I may include somewhat of a story-mode by just posting the story on this post but im not sure. if you guys would like that then just tell me!



Versions and downloads
*NEW* Demo v0.1c: http://www.mediafire.com/?y4qdjlhmnhz
*OLD* Demo v0.1b: http://www.mediafire.com/?izweznzy3um
*OLD* Demo v0.1 (not very good sorry): http://www.mediafire.com/?mdyilfyynmd

Changes:
CHANGES:*NEW*-1st world is done

-Made wiimote support for ASMB on Desemume (using Glovepie)

-Cleaned up some of the levels

-Fixed all current bugs

-Added more Star Coins

*OLD* v0.1b: has levels 1-1, 1-2, 1-A all in the correct overworld areas.
*OLD*v0.1: Has level 1-A as 1-1

Youtube Videos:

Features
-Underwater towers
-Wiimote Support(in Emulators)

Wiimote Support (for Emulator) Bug List:


Bug list:
[X] Empty Space in 1-2
None Yet
yay.gif

To Do List:
[-]Co-Op
[X] Use unused levels (partial)
[O] Make new set of multiplayer levels
[X]Make Wiimote Support
[-]Make Wiimote Support for Most Emulators (inverted and regular controls)

Info
Editor: Treeki's NSMBe

Level's Done So Far:
1W

Levels In Current Demo:
1W

Levels In Next Demo:
1W, 2-1, 2-2, 2-3, W2 Tower


NSMB Hacking forum thread: http://jul.rustedlogic.net/thread.php?id=8040&page=0

Website: http://advancesmb.webs.com/


P.S. Sorry for making a new thread just having a misspelled thread was bugging me.
 

Saphiresurf

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Thanks! I'll be releasing the next demo soon which will have world 1 done. In fact i think i can release it today im just double-checking that everything's working.
 

m3rox

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You could have at least attempted something ambitious, like recreating the SMB levels. The vids make it look like someone just started playing around with an editor and was all like "OMG!".
 

Saphiresurf

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i just felt like doing something more original because jceggbert9 is already recreating the SMB Levels as well as some lost levels and i think he might be doing some of his own. And i think i am going to start messing with tilesets in world 2.
 

Saphiresurf

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I am r4ymond said:
Quick Question: What happened to the other thread you started and that was similar to this one?
It kind of died. Plus having the advanced super mario bros. spelled like advancd supe rmario bros. started to bug me so i made a new thread that didnt have the spelling mistake in the name.
 

Saphiresurf

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working on making another mario jump out of a box when hit. The second mario will be controled with the same controls. Also if he dies you die as well.
 

Saphiresurf

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yea its in the newest demo if you want to try it out. hopefully i can get wiimote support for more emulators.


EDIT: Newest demo is v0.1c
 

Saphiresurf

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sorry its been so long since ive had any updates. I recently started on the project again. I made a website for it that can be found here: http://advancesmb.webs.com/ . Anyways youll start to hear a lot more from this prooject and i hop you enjoy it!
 

Cafezinho

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Wow,
This is super cool. You are going to create new multiplayer maps? It`s gonna work with download play or a original game? Co-op? Like 2 players in a Story level?
Thanks for the hard work and this hack!!!!
 

Saphiresurf

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Thanks! Yea it should work with DS download play, but now with an original cart. The co-op will only have as many levels as there are multiplayer unless theres a way to add more multiplayer levels (co-op is sort of a beta thing im putting into the game, but im glad you enjoy the idea!) anyways i think it could be done by the end of the summer that would be cool. I am developing the new multiplayer maps now, but it will only be a couple demos till that comes out. Glad you guys enjoy the hack stay tuned for the next demo!
 

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