Homebrew Question about neek2o

Cecilmax

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That bring me another question, when sneek is loaded, does it show a second time the health screen ? If it does, I will need to hide my custom health screen from my real nand and put my custom health screen on emunand ?
 

TheThief

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Can I steal your thread for a minute, since it's not worth making a thread for?
I just want to know if there's a way to exit to USB Loader GX from a game, instead of to the homebrew launcher.

In usbloadergx settings there is an option to "return to" click it and choose usbloadergx.
 

Cecilmax

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ah, yeah, that might become harder to find nswith with nintendo's new console :P

https://sourceforge.net/projects/neek2o/files/
You'll find 5 channel in WAD format (just choose one, they are doing the same thing, only the channel's animated banner is different).

The nswitch.rar files are the homebrew version, if you want to launch it from HBC instead of an installed channel (but you will not be able to use autoboot from crazy intro anymore).
I think it contains the sources, so you can edit the nswitch2.2.rar to always used the vWii method, and you won't need to replace armboot.bin anymore.

I have couple of problems installing neek2o, the files modmii created was nand and sneek folder that I put on my usb hdd and folder to sd card: wad, bootmiisneek and app (wiiflow)

I have installed the wad (so the channel is there)
I realize that I had to copy manually the amboot.bin from bootmiisneek folder into bootmii folder.
I can lauch the emunand with hbc by pressing home button and launch bootmii, it work just fine.

However, if I click start from real nand on the sneek channel it do nothing, it just restart the system menu on real nand. it doesnt launch the emunand. But if I click start in the emunand it take me back the the real nand by resetting the wii.

Under wiiflow, do I need to setup anything special about emunand ? I just have ios58 and when I launch game, I got a black screen and it return to emunand system menu ..
 

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in wiiflow, you probably need to tell the loader to use neek mode, instead of (default) cIOS mode, which require d2x (80% compatibility).
Why are you using Wiiflow on realNAND anyway? I thought you wanted to auto-boot into neek, so you will never have to use a game Loader to launch a channel from neek, just launch it from the emulated system menu (or hidden menu if you have more than 48 channels installed on neek).

If you use Wiiflow while into neek, then I don't know its compatibility and I don't think it's a good idea as you can just launch the channels officially (no loader needed)


I don't know why you can't launch neek from the real NAND nSwitch channel. the nSwitch channel should launch bootmii IOS (which will load armboot.bin file).
do you have the required IOS for that channel on your realNAND? usually IOS58, but maybe that channel is using a different IOS?

That bring me another question, when sneek is loaded, does it show a second time the health screen ? If it does, I will need to hide my custom health screen from my real nand and put my custom health screen on emunand ?
It all depends if you load the FIRST system menu on real NAND or not.

I think the health screen is part of the system menu, so:
if you autoboot into neek, then the realNAND system menu is never launched (you skip the first one, and see only the emuNAND's system menu's health screen).
if you don't autoboot, and go to realNAND system menu, see that health screen, then launch neek, and the the emuNAND health screen.
 
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Cecilmax

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in wiiflow, you probably need to tell the loader to use neek mode, instead of (default) cIOS mode, which require d2x (80% compatibility).
Why are you using Wiiflow on realNAND anyway? I thought you wanted to auto-boot into neek, so you will never have to use a game Loader to launch a channel from neek, just launch it from the emulated system menu (or hidden menu if you have more than 48 channels installed on neek).

If you use Wiiflow while into neek, then I don't know its compatibility and I don't think it's a good idea as you can just launch the channels officially (no loader needed)


I don't know why you can't launch neek from the real NAND nSwitch channel. the nSwitch channel should launch bootmii IOS (which will load armboot.bin file).
do you have the required IOS for that channel on your realNAND? usually IOS58, but maybe that channel is using a different IOS?


It all depends if you load the FIRST system menu on real NAND or not.

I think the health screen is part of the system menu, so:
if you autoboot into neek, then the realNAND system menu is never launched (you skip the first one, and see only the emuNAND's system menu's health screen).
if you don't autoboot, and go to realNAND system menu, see that health screen, then launch neek, and the the emuNAND health screen.

I had wiiflow on real nand, because it was installed that way before I decide to try sneek ;) I have try usb loader gx on real nand and it work perfectly. As for the channel, I dont know which ios the channel use ? maybe I can try to reinstall d2x ? I am not sure which cios I need ?
 

Cecilmax

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in wiiflow, you probably need to tell the loader to use neek mode, instead of (default) cIOS mode, which require d2x (80% compatibility).
Why are you using Wiiflow on realNAND anyway? I thought you wanted to auto-boot into neek, so you will never have to use a game Loader to launch a channel from neek, just launch it from the emulated system menu (or hidden menu if you have more than 48 channels installed on neek).

If you use Wiiflow while into neek, then I don't know its compatibility and I don't think it's a good idea as you can just launch the channels officially (no loader needed)


I don't know why you can't launch neek from the real NAND nSwitch channel. the nSwitch channel should launch bootmii IOS (which will load armboot.bin file).
do you have the required IOS for that channel on your realNAND? usually IOS58, but maybe that channel is using a different IOS?


It all depends if you load the FIRST system menu on real NAND or not.

I think the health screen is part of the system menu, so:
if you autoboot into neek, then the realNAND system menu is never launched (you skip the first one, and see only the emuNAND's system menu's health screen).
if you don't autoboot, and go to realNAND system menu, see that health screen, then launch neek, and the the emuNAND health screen.

You're right, I plan to auto-boot to neek but I alwats try to understand why somes things doesnt work ;)

I just installed ios58 installer, and now the channel is working perfectly ! I dont know why in any tutorial about sneek they dont mention we need it ??

But when it switch it display somes text into screen, there is a way to hide that ?

Im still unable to launch game from wiiflow in reald nand or emunand, both give me black screen when I click play to launch a game. I keep wiiflow on real nand for testing purpose but maybe that version of wiiflow is only for emunand ?
 

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they don't mention you need IOS58 AT ALL in ANY tutorial, because people are supposed to already have that IOS installed on their console (it's installed when following a softmod guide, it's installed automatically when updating to 4.3)
if you miss IOS, that's because you messed your console's setup, didn't update officially, didn't use modmii or a full softmod guide. you probably miss other IOS too.


to hide the text displayed by nswitch, you need to edit nswitch sources and recompile.
if you are willing to edit the sources, change the way it's working to NEVER use bootmii, and always load kernel.bin directly instead of booting bootmii, to boot armboot.bin to load kernel.bin (3 steps instead of 1, long and unnecessary process)

to launch game from wiiflow in reald nand or emunand

There are two ways to launch a channel on emuNAND from wiiflow:
1. on REAL NAND, launch wiiflow, list the channels installed on emuNAND, launch a game.
2. launch neek, once on REDIRECTED NAND (neek), launch wiiflow, list channels installed on real NAND (which is not the "physically real nand" but the console consider neek's NAND as real now, there's no "emulation" known by the console at all), launch a game

you talk about which method ? 1 or 2 ?
don't use the second method. never. just don't. unless you want even more issues.

If wiiflow doesn't work, but USBGX works, then don't use wiiflow? why trying to use something not working, when you have alternative?

USBGX can also launch games located emuNAND (whether you use neek or not).
real NAND -> USBGX -> launch a game on emuNAND (with cIOS method or with neek method)

with cIOS method : it's FASTER, you return to the loader directly when you exit a game, about 80% game compatibility
with neek method : booting is slower, you can't return to the loader without exiting neek first, some settings won't work, but almost 100% game compatibility


I really don't know why you want to always autoboot into neek, but it's your choice.
if you think it's the only way to do, then it's NOT, and I don't recommend it.




My recommend setup for a "public access" gaming plateform is :
(re)boot-> priiloader -> crazy intro -> USBGX interface, which can display ALL your games (not limited to 48 games on neek system menu)
From USBGX you can :
- play wii disc games (wbfs), when you exit the game you return to the loader automatically
- play gamecube games, when you exit the game you return to the loader automatically
- play channels from real NAND (not recommended), when you exit the game you return to the loader automatically
- Plays 80% channels on emuNAND using cIOS (fast, best method), when you exit the game you return to the loader automatically (even 90% by using cIOS with different base for problematic games)
- Plays remaining 20% (or 10%) games using autoboot neek2o
When using neek2o autoboot method :
technically : USBGX -> launch the game -> autoboot game on neek2o -> play -> exit game -> console automatically reboots to exit neek2o-> return to USBGX on real NAND automatically (due to your setup using priiloader+crazyintro)
what user sees : play 100% channels, when you exit the game you return to the loader automatically

in conclusion : You are ALWAYS seeing the same interface : USBLoaderGX or a game.
you don't see the system menu at all (no health screen problem), you can lock HBC access and exit of the loader to anywhere else (kids or users can't mess anything)
all games are working, you can even setup specific settings, cheats code, etc.
the only "issue" you might find is that USBGX has its own loading splash screen. you probably don't like it. again, just a matter of recompiling the sources to replace one picture.

Note that USBGX does NOT display any text when launching neek, unlike nswitch. (though, nswitch is launched at game exit to reboot the console and will display "neek detected, rebooting..." for a few second)
 
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Cecilmax

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they don't mention you need IOS58 AT ALL in ANY tutorial, because people are supposed to already have that IOS installed on their console (it's installed when following a softmod guide, it's installed automatically when updating to 4.3)
if you miss IOS, that's because you messed your console's setup, didn't update officially, didn't use modmii or a full softmod guide. you probably miss other IOS too.


to hide the text displayed by nswitch, you need to edit nswitch sources and recompile.
if you are willing to edit the sources, change the way it's working to NEVER use bootmii, and always load kernel.bin directly instead of booting bootmii, to boot armboot.bin to load kernel.bin (3 steps instead of 1, long and unnecessary process)



There are two ways to launch a channel on emuNAND from wiiflow:
1. on REAL NAND, launch wiiflow, list the channels installed on emuNAND, launch a game.
2. launch neek, once on REDIRECTED NAND (neek), launch wiiflow, list channels installed on real NAND (which is not the "physically real nand" but the console consider neek's NAND as real now, there's no "emulation" known by the console at all), launch a game

you talk about which method ? 1 or 2 ?
don't use the second method. never. just don't. unless you want even more issues.

If wiiflow doesn't work, but USBGX works, then don't use wiiflow? why trying to use something not working, when you have alternative?

USBGX can also launch games located emuNAND (whether you use neek or not).
real NAND -> USBGX -> launch a game on emuNAND (with cIOS method or with neek method)

with cIOS method : it's FASTER, you return to the loader directly when you exit a game, about 80% game compatibility
with neek method : booting is slower, you can't return to the loader without exiting neek first, some settings won't work, but almost 100% game compatibility


I really don't know why you want to always autoboot into neek, but it's your choice.
if you think it's the only way to do, then it's NOT, and I don't recommend it.




My recommend setup for a "public access" gaming plateform is :
(re)boot-> priiloader -> crazy intro -> USBGX interface, which can display ALL your games (not limited to 48 games on neek system menu)
From USBGX you can :
- play wii disc games (wbfs), when you exit the game you return to the loader automatically
- play gamecube games, when you exit the game you return to the loader automatically
- play channels from real NAND (not recommended), when you exit the game you return to the loader automatically
- Plays 80% channels on emuNAND using cIOS (fast, best method), when you exit the game you return to the loader automatically (even 90% by using cIOS with different base for problematic games)
- Plays remaining 20% (or 10%) games using autoboot neek2o
When using neek2o autoboot method :
technically : USBGX -> launch the game -> autoboot game on neek2o -> play -> exit game -> console automatically reboots to exit neek2o-> return to USBGX on real NAND automatically (due to your setup using priiloader+crazyintro)
what user sees : play 100% channels, when you exit the game you return to the loader automatically

in conclusion : You are ALWAYS seeing the same interface : USBLoaderGX or a game.
you don't see the system menu at all (no health screen problem), you can lock HBC access and exit of the loader to anywhere else (kids or users can't mess anything)
all games are working, you can even setup specific settings, cheats code, etc.
the only "issue" you might find is that USBGX has its own loading splash screen. you probably don't like it. again, just a matter of recompiling the sources to replace one picture.

Note that USBGX does NOT display any text when launching neek, unlike nswitch. (though, nswitch is launched at game exit to reboot the console and will display "neek detected, rebooting..." for a few second)


aaah thats explain why the method 2 doest work. I thought we need to pass on neek2 then launch wiiflow and then launch games...

Instead we just staty on realnand, launching wiiflow with emunand configured in wiiflow settings ?

You're right, I will go with usb loadger gx, I just like to know how things work and why they doesnt work ;)

Why modmii installing wiiflow forwarder channel on emunand if we have to launch it from reald nand ? that why I was confused.
 

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I think Wiiflow works on neek too, but you need to list the installed channels on emuNAND as "real nand channel" as the console consider your emuNAND as real one. neek becomes your real one.

if you are on real NAND (the real, real NAND, not neek) then you need to list channels installed on emuNAND to launch them from there.
 

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I think Wiiflow works on neek too, but you need to list the installed channels on emuNAND as "real nand channel" as the console consider your emuNAND as real one. neek becomes your real one.

if you are on real NAND (the real, real NAND, not neek) then you need to list channels installed on emuNAND to launch them from there.

Ok, I am not sure about that part, in wiiflow settings I have set the emmunand to Full and set the folder where the emunand is, but still not working. When I click play, it just return to the system menu. Many tutorials talking about a setting in game setting to use neek but there is no option for that. I wonder if I have the right version of wiiflow to work with neek ?
 
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Cyan

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Ok, I am not sure about that part, in wiiflow settings I have set the emmunand to Full and set the folder where the emunand is, but still not working. When I click play, it just return to the system menu. Many tutorials talking about a setting in game setting to use neek but there is no option for that. I wonder if I have the right version of wiiflow to work with neek ?
Do you have a cIOS ?
do you know your console's cIOS setup ? version/base/slot
if not, post a syscheck report (link in my signature)


if wiiflow returns to system menu, it means it couldn't load the cIOS (you maybe set the setting to a wrong/empty slot, or set it to use 58 while 58 is official and not custom so it can't redirect NAND to external folder)
the problem is on one of your wiiflow setting.
 
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Cecilmax

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Do you have a cIOS ?
do you know your console's cIOS setup ? version/base/slot
if not, post a syscheck report (link in my signature)


if wiiflow returns to system menu, it means it couldn't load the cIOS (you maybe set the setting to a wrong/empty slot, or set it to use 58 while 58 is official and not custom so it can't redirect NAND to external folder)
the problem is on one of your wiiflow setting.

Yes I do, I just reinstall it yesterday to make sure everything is ok. I install d2x v10 r53 and I set 56 to 249 and and 57 to 250 and I also run the 58 installer (that is how I fixed the neek channel that doesnt run previously)
 

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Not really NEEK related, but d2x v10 beta53 isn't recommended. It has compatibility issues with both some HDDs and some game titles.
 

Cecilmax

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Not really NEEK related, but d2x v10 beta53 isn't recommended. It has compatibility issues with both some HDDs and some game titles.

Oh ok, I thought it would be the best option to install the last version ? which version is recommended then for maximum compatibility ? I read somewhere the v10 fixed somes issues with hdd support, previous version supposed to handle just usb0 port and not usb1 port or vice-versa .. when I plug my hdd I wish to not have to look on which port I have to plug into :)
 

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Oh ok, I thought it would be the best option to install the last version ? which version is recommended then for maximum compatibility ? I read somewhere the v10 fixed somes issues with hdd support, previous version supposed to handle just usb0 port and not usb1 port or vice-versa .. when I plug my hdd I wish to not have to look on which port I have to plug into :)

If it's a regular Wii (not WiiU) just use v8 or v10-beta52 if your HDD doesn't work with v8. Beta53 is only useful if you have to load games from the secondary USB port.
 
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Cecilmax

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If it's a regular Wii (not WiiU) just use v8 or v10-beta52 if your HDD doesn't work with v8. Beta53 is only useful if you have to load games from the secondary USB port.

I also install 58 installer from wiibrew. It solve the issue that neek channel just go on black screen when I click start.
 

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just so you know, the homebrew "IOS58_installer" is not even installing the latest available version of that IOS.
it's hardcoded to install a specific version (the one before last on Wii).

Well, it's not a problem anymore, as most (all?) homebrew and apps should work fine with it. (I really don't know what changes nintendo did on the last version)
If you need the real last one, you can grab it from NUS with NUSDownloader program as pack it as wad, or modmii. (that won't be a legit wad, but it's also not a problem on Wii, only on vWii)

I don't know if DopMii is retrieving the IOS info directly from NUS and can install the latest version properly (with good signature/no patched ticket&tmd)
another way is to get that wad from an official game's partition.
but maybe you should just keep the one you have now, don't try to fix if not broken ;)
 
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Cecilmax

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just so you know, the homebrew "IOS58_installer" is not even installing the latest available version of that IOS.
it's hardcoded to install a specific version (the one before last on Wii).

Well, it's not a problem anymore, as most (all?) homebrew and apps should work fine with it. (I really don't know the changes nintendo did on the last version)
If you need the real last one, you can grab it from NUS with NUSDownloader program as pack it as wad, or modmii. (that won't be a legit wad, but it's also not a problem on Wii)

I don't know if DopMii is retrieving the IOS info directly from NUS and can install the latest version properly (with good signature/no patched ticket&tmd)
another way is to get that wad from an official game's partition.
but maybe you should just keep the one you have now, don't try to fix if not broken ;)

Ok ;) well when I installed it, it supposed to download it from nintendo server, thats what they say in the doc for that installer, it supposed to be the ios58 from 4.3 version..

I wonder why I should need it to fix the channel issue ? I mean, there is no mention of that at all in any tutorial I read for sneek installation...

that bring me to wonder if I need any other cios installation beside that. somes topics talk about 236..
 

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