UPDATE: Regarding the recent 3DS banwave

fb-3ds-400x400.jpg

It appears that users are being banned from 3DS online services, en masse. There's no direct cause right now, and seemingly no linking factor. This post is meant as an announcement for users, to be wary, and that GBAtemp will keep you updated as soon as more info rolls in. If you have been banned, please post in the thread below, and we will try to keep tabs on the situation. To be extra sure, it can't hurt to turn off your 3DS's wireless capabilities, so you might as well do that for now.

Edit 1: it appears that e-Shop access isn't restricted if you are banned.

Edit 2: A caller to Nintendo reported that the company said this ban is due to "unauthorized software usage".

Edit 3: @LinkSoraZelda is collecting info. Contact him if you are banned.

Edit 4: Click and fill this out if you were BANNED.

Edit 5:
[11:28:19 PM] Clector: Curiously the page of that error in Nintendo Support website used to have this:Error Code: 002-0102 Situation: You receive the error code 002-0102 when attempting to connect online. What to Do: If you continue to experience this issue, please contact Nintendo by calling 1-800-255-3700. Representatives are available from 6 a.m. to 7 p.m., Pacific Time, 7 days a week.
[11:28:44 PM] Clector: Now it says this: What to Do: If you are experiencing this error code, your Nintendo 3DS family system has been banned due to unauthorized system modifications, play of unauthorized versions of one or more games, and/or connecting to the official game servers in violation of our terms of service. This ban is effective immediately and requests to remove the ban will not be processed.
Thanks to @Joom

Edit 6: Aurora Wright is taking another poll here

Edit 7: Not a lot is known but

There are bans happening, they are happening in all regions.
All models in the 3ds family seem to be candidates for banning.
There is no indication they will be anything other than permanent.
A game or DLC may end up being a cause but there is no one game or DLC that ties banned users together.
The cause or causes are as yet unknown, though it does seem to be related to modifications. Reports of unmodified consoles being banned are as yet unproven.
The banning is tied to something you can modify, thus you can unban. Doing it while the causes are unknown is likely only going to burn a working token though.
There are semi public tokens out there, Nintendo knows how to browse a forum as well as you so don't be surprised if they also get banned.
It does not seem to be limited to a given base firmware version, it does not seem to be limited to any one custom firmware type. There is some speculation that older hacking methods are not being hit as hard but nothing to confirm this yet.
The data collection could have happened this morning, or it could have been months in the making.
A simple check to see is checking your friends list, by itself it will not ban you.
Some are turning their wifi off. It is doubtful this will be of much use and being banned does not seem to come with any downsides that wifi being off will not also mimic.
You may have escaped a ban thus far but it could happen at any point. It could be that they stop in the future, it has happened on other consoles, but you would be living in hope rather than any particularly well founded logic.
The bans are done on the side of Nintendo's servers rather than your 3ds so there is also that.

If you hack your devices/games then their online functionality may be troubled. This has been known for decades, Nintendo seems to have finally caught up with that.

Please continue to share information with the thread or the links in previous edits.

Update 5/30

HOW TO HELP AVOID BANS (we think)​

If I was to guess from the information we have gathered since the ban wave, it seems likely that they are looking for TitleIDs that don't exist. Homebrew shows up in the activity log as the Download Play app, and fake CIA's show up as just ??????. That last one is what I'm guessing they are looking for.

If you are not banned yet or before you unban yourself, go into your friends list, choose settings, and turn off the option to "show friends what game you are playing." This will prevent you from playing games online with friends, so turn it back on when you wanna game with someone, but ALWAYS keep it off when running custom CIAs. Next, go into system settings -> internet settings -> spotpass, and turn off BOTH options. One is auto download software, the other sends system information to Nintendo. Also, make sure you don't have your favorite title set to something stupid like FBI or any other non-Nintendo CIA.

Its VERY likely that these options are what tipped off Nintendo, but we aren't 100% certain yet. The amount of banned people that had one of these options turned on was over 80% for each. If I was to assume that some of those people overlap, its very possible (but not confirmed) that 100% of banned people in the survey had at least one of those options turned on. I personally had all of them off and I have TONS of reasons for Nintendo to ban me.... yet I am not banned (yet).

Another bit of advice: Only run custom CIAs when offline, and after you close them, run a "legit" game like Smash Bros. or something before shutting down or going back online. This way your most recent title won't show up as a fake CIA

Current Theories as to what causes a ban
* SpotPass Settings: 8 users out of 46 users that were banned have SpotPass completely shut off, or SpotPass only (no friends list visibility)
* Firmware Version (Luma, Nintendo): Literally all reports ranged from 10.2+, I can get exact numbers for this if you'd like, but all firmwares were affected.
* Firmware Type (A9LH, B9S): 44 of the 126 B9S users that answered were banned, pattern was mirrored for A9LH users as well.
* Homebrew Titles such as FBI, HBL, Luma Updater, Themely, and freeShop: Literally about 98% of users both banned and unbanned had some combination of these applications installed. However the common ones were: FBI, HBL, LumaUpdater and NTR.
* Save Modification: Equal amounts of users on both sides have reported save modification in some form, either with PKSM or another save editor
* System Transfers: 188 users said that they had not previously system transfered, 61 of those users were banned; 16 users said they transferred from a hacked console, only three of them received a ban; 13 said they transferred from a stock system and likewise were banned. The rest of our sample did not answer this question.
* Activity Log Information: A majority of those who have not been banned have said they had NOT cleaned their activity logs. I can get exact numbers for this too on request.

This information is just what I've found. Like I said, there could be variables or things we haven't even checked for yet. But these are things that I feel should be disproven, at least with the current dataset we have.

  • From the information that we've gathered from some people that have used a packet sniffer such as WireShark, the following data is sent to Nintendo's online gaming servers as soon as the 3DS connects to the internet:
    • Amount of time spent online (timer stops when either the system is disconnected from the internet, or connection drops out, then starts the timer again in a new session when it reconnects to the internet).
    • The game being played and amount of time spent on it during that session.
    • The console's unique hexadecimal ID used in the LocalFriendCodeSeedB, along with it's RSA-signed signature.
    • The console's serial number in which is broadcasted from the SoC and is hard coded in the SoC.
    • Friend Code generated on the Nintendo 3DS system, if one has been generated.
    • Internet connection status (either online or offline).
    • The Nintendo Network ID, if there is one linked to it.
    • Even if the sending of SpotPass Information is switched off, or even hiding your currently playing games. It does not prevent the system from sending currently playing information to Nintendo's online gaming servers, it only hides it from your friends in your friend list (like being invisible on the forum, while mods and admins can still see you). Why? Because even people without a Friend Code on their system have been getting banned too!

  • The following data is NOT sent to Nintendo's online gaming servers:
    • The data from the Nintendo 3DS's Activity Log. Oddly enough, while Nintendo does explicitly state that they collect Activity Log data, they're actually referring to their own server's Activity Log, which always tracks every console's online activity, and keeps a record of them that is stored forever. And is only collected in increments of data through a timer and a currently playing list.
    • Games or apps that have not been played, regardless if they're legitimate or not. You only get tracked when you're online and using that game or app.
    • Using games or apps while offline. Even though it is stored on the 3DS console's Activity Log, that data is NOT sent to Nintendo's online gaming servers.
    • Custom Firmware. Though we can't rule out the possibility of them releasing a 3DS update in the future that adds such function to collect MD5 hashes of files and FIRM data and send them to Nintendo online gaming servers (which would also be updated in a maintenance).

  • Things that people think what happens with consoles, but really doesn't:
    • "LocalFriendCodeSeedB is transferred to the system upon doing a system transfer". This is false, the LocalFriendCodeSeedB remains on the system and does not move to another system.
    • "The console generates a LocalFriendCodeSeedB upon first startup". Again, this is false, the LocalFriendCodeSeedB is made during the manufacturing process at Foxconn. It is generated at the factory, flashed to the NAND flash memory storage, then created as an account on Nintendo's online gaming server and Nintendo eShop server immediately when being manufactured. It is absolutely impossible to generate a LocalFriendCodeSeedB and be able to connect to Nintendo's online gaming server and/or Nintendo eShop server, even if you knew the RSA generation key for it. You'd end up with Error Code 002-0102 "This console's online services have been restricted by Nintendo" if you even tried (the error can either mean two things: The hexadecimal ID doesn't exist on the server, or the request to access the hexadecimal ID has been denied which in other words... banned). So a LocalFriendCodeSeedB generator will NEVER happen! Because it's not worth doing, if it can't connect.
    • Switching off "Currently Playing" information. Once again, this does not hide your online activity from Nintendo's online gaming server, it only hides it from your friends.
    • Switching off SpotPass. Nope, this too doesn't hide your online activity from Nintendo's online gaming server, it only opts-out of receiving SpotPass data, sorry.

So pretty much the bottom line is, if anyone has been using custom apps and/or titles not installed through Nintendo eShop while online in the past, guess what? You're screwed! And it is only a matter of time before your console's unique hexadecimal ID in the LocalFriendCodeSeedB is banned from Nintendo's online gaming server. This will mean, your console can't access the Friend List or play any online functions in games.

If you have been online while using custom apps and/or titles not installed through Nintendo eShop and haven't been banned yet, that's because Nintendo hasn't caught up to you yet. They're still going through each unique hexadecimal ID's Activity Log on their server, and by Activity Log, I mean the Activity Log on their server, not the 3DS console's activity log. And it will be only a matter of time before you're banned too.

Thanks to @Platinum Lucario @MadMageKefka and @ShadowEO !
 

kingaz

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Okay, here's what Nintendo's servers are detecting:

  • Unsigned .cia or .3ds games/apps
  • Unusual online activity in online multiplayer
  • Application IDs and signatures that are not on the Nintendo eShop
  • Games and apps that are not listed in the Nintendo eShop purchase history

And I can confirm, that I have not in any way modded my main firmware that I have my NNID linked to. The only things I have used in the past, is custom apps on a completely different firmware on a different 3DS console. Not on my New 3DS, I've never hacked it, yet it got banned.

If Nintendo wanted to ban me, they should've banned my original cosmos black 3DS, not my unmodded New 3DS.

Why ban this console? I never even made any modifications to it or the firmware. Is it just because I'm registered here on GBATemp?! Is it because I have the same IP address as the console that I hacked?!


Unfortunately this is it, my online playability is over and I am permanently banned. It really is Game Over for me, and for PlatinumLucario (my NNID).

So, what am I going to do now? My unmodded New 3DS has been banned. I have not used Gateway or Sky3DS on it.

I swear, I did not violate the Terms of Service, yet my New 3DS now displays error 002-0102.

I did not even play pirated games on that system, I always bought stuff from EB Games and played them. I did not use any Homebrew on my New 3DS firmware.

Why do I deserve this ban? Does this mean I should have my Nintendo account banned too?

Nintendo, if you really believe that banning people that mod their consoles is even going to make things better. People are going to stop buying your products. Please, stop banning the people who are only using their custom apps, and focus on banning the people that cheat online multiplayer and the ones that play online on games that they haven't purchased.

Modders, I repeat, modders are not to blame for the problems, it's the people who cheat in online multiplayer that are the problem.

Nintendo, if you keep banning people like this, you're going to ban genuine consoles that have never been hacked, like mine for instance.

So a quick look at your posting history, I see that you talk about a N3DS XL that you put A9LH on. So either you got another N3DS for some reason, have memory problems, are easily confused, or you are lying. Or maybe all of the above, IDK.

They're not detecting your damn IP address. This is either unauthorized title ids or eshop purchase history, and give how their dumb infrastructure is set up, it is probably the former (if they were able to detect the latter, they would be in a position to prevent some of their piracy problems in the first place).
 

MegaBoyEXE

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Or it means that the vast majority of users had NNIDs, so that there would be a tiny number in this category by default...

Well, if you have not NNID linked, entering eshop does not erase any DLC installed. This means that they check way less stuffs without NNID linked.
That's why I'm thinking the NNIDless environment may be safe. Just disable all sharing stuff and that's it.
 

tyy007

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So 8 hours ago, i downloaded my first game through FreeShop then did a wondertrade on my Pokemon X and Transfered Pokemons from Pokebank to my Moon and not banned. I'm still not banned as of now.

I did disabled spotpass and did hide played title before doing all of that.

- I also do not have the FBI on H&S app.

- Running 11.4 a9lh/luma(idk what version. Haven't updated in a while)

- Played Moon before it was released, didn't get banned also

- Do not have the latest FE game

Feel free to ask me question if it would help.
 

t54mod1

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I don't mean to judge, but please don't waste friend seeds until this is resolved. Although depending on urgency, I probably can't much blame you.
Yeah I would in a heart beat unban and take friend seed but then that would just ban another one of us and that is not what our community needs.
 

toberkel

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we aren't gloating we are trying to be helpful by giving our situation information. it might be useful in figuring out why we aren't banned. don't be so butthurt.

Yeah, I think some people don't like people that are helping others. I joined the discord server from 3dsguide, and they have a lot of pinned messages in the informations channel about the ban and how to (possibly) avoid it. I saw that they haven't mentioned that u shouldn't set Titels like *this shop* or ntr or fbi or whatever. I just got blamed that this information is useless, and I'll get banned anyways and they screwed on me and told me stupid. Sorry for wanting to help, and just add something to a list that could possible save a Noob from getting banned. But discord is most likely ass holes everywhere, so I switched to GBAtemp. Better. Way better.
 
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t54mod1

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So interestingly enough, it appears Nintendo did make a statement, albeit a very, very vague one. This is unverified (at least to my knowledge), however Kotaku claims to have spoken with a Nintendo representative about the banwave. Full article source: https://www.kotaku.com.au/2017/05/nintendo-bans-a-bunch-of-hacked-3dses/[/QU
So interestingly enough, it appears Nintendo did make a statement, albeit a very, very vague one. This is unverified (at least to my knowledge), however Kotaku claims to have spoken with a Nintendo representative about the
So interestingly enough, it appears Nintendo did make a statement, albeit a very, very vague one. This is unverified (at least to my knowledge), however Kotaku claims to have spoken with a Nintendo representative about the banwave. Full article source: https://www.kotaku.com.au/2017/05/nintendo-bans-a-bunch-of-hacked-3dses/

Dammit Nofriendo
 

Zaphod77

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Here is what I think.

1) that they have figure out how to check their logs for proof of piracy
2) that someone told them how to directly detect CFW by looking at their telemetry. possibly one of the ones who reported a bounty.

Perhaps the firmware version string is sent to nintendo? if so then anyone who ever checked that option (which the guide said to do) could be banned!

To the person who got their legit system banned, was it ever system transferred to, and if not, was it a brand new NNID with a new email address?

There was also a report of someone who had old firmware, and had a large purchase history that got banned.

if true, this strongly suggests that the big N is checking their logfiles.
 
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kingaz

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I don't mean to judge, but please don't waste friend seeds until this is resolved. Although depending on urgency, I probably can't much blame you.

It was a public seed, so that ship has sailed. Also, I've switched back to my banned seed. Someone's going to kill that seed. It won't be me.

Well, if you have not NNID linked, entering eshop does not erase any DLC installed. This means that they check way less stuffs without NNID linked.
That's why I'm thinking the NNIDless environment may be safe. Just disable all sharing stuff and that's it.

Given that this has been a console ban, not an NNID ban (so far), and that people without NNIDs have been banned, this probably isn't the main way they are getting people. Indeed, there's no evidence that anything happens serverside to delete your DLC. Granted, I never thought they would use their activity log tracking this way, just because they haven't for years, so who knows, NNID-less might be safer.

Best working hypothesis is that it has to do with the BOSS-related data sharing, definitely through spotpass settings, possibly through friend's list, and maybe through individual titles.
 

LunarD3ATH

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So interestingly enough, it appears Nintendo did make a statement, albeit a very, very vague one. This is unverified (at least to my knowledge), however Kotaku claims to have spoken with a Nintendo representative about the banwave. Full article source: https://www.kotaku.com.au/2017/05/nintendo-bans-a-bunch-of-hacked-3dses/
Yes, that was posted earlier in the thread, I think (or on 3dshacks subreddit). There wasn't any evidence they actually spoke with a knowledgeable Nintendo representative, however, and more than that, I don't trust Kotaku or any other gaming journal media site. They're more than unreliable. Corrupt is the word I would use.

--------------------- MERGED ---------------------------

It was a public seed, so that ship has sailed. Also, I've switched back to my banned seed. Someone's going to kill that seed. It won't be me.
Fair enough.
 

t54mod1

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I also find it alarming that Nintendo would also ban trades in sum/moon that were disconnected because it appears they hacked to get the pokemon my friend got banned for this HE DOESN'T EVEN HAVE HOMEBREW LOL
 

t54mod1

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I also find it alarming that Nintendo would also ban trades in sum/moon that were disconnected because it appears they hacked to get the pokemon my friend got banned for this HE DOESN'T EVEN HAVE HOMEBREW LOL
 

SavageGaming360

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its basically imposible to figure out what games are pirated and which are not so that cant be a reason for bans unless you play a game before the official release date then nintendo can know if it has been pirated
 

toberkel

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I'm still not convinced that this isn't just another Pokemon ban.

I've seen some mixed reports, but is there anyone here who was banned who hasn't played Pokemon online? and is there anyone here who was banned who *didn't* have hacked Pokemon?

I've never used hacked Pokemon and I'm not banned yet I've been going online and using freeshop and all that. maybe Pokemon has something to do with this.
I got a legal copy of moon, never hacked, played last time in January I think. Never started it again after that. Have done everything else that's causing a ban, and I think I was one of the Verry first who get banned, searched on the Internet because I got banned 5 hours before this thread was created.
 

ShadowEO

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Yes, that was posted earlier in the thread, I think (or on 3dshacks subreddit). There wasn't any evidence they actually spoke with a knowledgeable Nintendo representative, however, and more than that, I don't trust Kotaku or any other gaming journal media site. They're more than unreliable. Corrupt is the word I would use.
Like I said, I wasn't trying to present it as a verified claim, and I hadn't realized it was already posted, sorry ^_^;. Just wanted to make it visible, just in case.
 

toberkel

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I'm still not convinced that this isn't just another Pokemon ban.

I've seen some mixed reports, but is there anyone here who was banned who hasn't played Pokemon online? and is there anyone here who was banned who *didn't* have hacked Pokemon?

I've never used hacked Pokemon and I'm not banned yet I've been going online and using freeshop and all that. maybe Pokemon has something to do with this.
I got a legal copy of moon, never hacked, played last time in January I think. Never started it again after that. Have done everything else that's causing a ban, and I think I was one of the Verry first who get banned, searched on the Internet because I got banned 5 hours before this thread was created.
 

iEnzan

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It seems a little inconsistent of Nintendo to do such a huge act like this without acknowledging it publicly like they have in the past. I personally can't take the word of their support people who usually just look up the error code, and tell you it's permanent when they are just reading what we can already see on the error code's support page.

For all we know It could be a mistake on Nintendo's part that they are trying to fix, or it could be something conflicting with the CFW files. What if it's just temporary? Like, with the Pokemon VGA tournament starting online, they could be "banning" people from online use if they are suspected of edited pokemon, have received an edited pokemon through trading, or have a friend who's 'what am I playing?' is showing a pokemon editor. I don't know. So far, nothing has been the same for people with CFW cias and whatnot, so anything is possible.

My 2 cents from following this for 2 days.
 
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LunarD3ATH

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Like I said, I wasn't trying to present it as a verified claim, and I hadn't realized it was already posted, sorry ^_^;. Just wanted to make it visible, just in case.
I wasn't criticizing, at all, sorry if it seemed that way. I was just noting how I had seen it before.

I was criticizing Kotaku, however, as I do not like most gaming journalism sites.
 

SavageGaming360

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It seems a little inconsistent of Nintendo to do such a huge act like this without acknowledging it publicly like they have in the past. I personally can't take the word of their support people who usually just look up the error code, and tell you it's permanent when they are just reading what we can already see on the error code's support page.

For all we know It could be a mistake on Nintendo's part that they are trying to fix, or it could be something conflicting with the CFW files. What if it's just temporary? Like, with the Pokemon VGA tournament starting online, they could be "banning" people from online use if they are suspected of edited pokemon, have received an edited pokemon through trading, or have a friend who's 'what am I playing?' is showing a pokemon editor. I don't know. So far, nothing has been the same for people with CFW cias and whatnot, so anything is possible.

My 2 cents from following this for 2 days.
It will not be a temporary ban weve already stated that it is a permaban
 

Parallax2814

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I'm still not convinced that this isn't just another Pokemon ban.

I've seen some mixed reports, but is there anyone here who was banned who hasn't played Pokemon online? and is there anyone here who was banned who *didn't* have hacked Pokemon?

I've never used hacked Pokemon and I'm not banned yet I've been going online and using freeshop and all that. maybe Pokemon has something to do with this.

Never played a Pokemon game of any type at all on my system, so it obviously wasn't the reason I was banned.
 

Zaphod77

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It's VERY possible to detect pirated software.

What CAN definitely be detected.
1) going online with a public header
2) going online with a pirated CIA (nintendo gets told your console id, in combination with the game you didn't pay for, which is proof positive you pirated)
3) going online with a private header of a cart you no longer own (because someone went online with it at the same time. depeding on theorder of login, they can work out who really has the cart)
4) going online with the same cart header with multiple carts. (maybe)
5) going online with a CIA for a game there sin't actually an eshop download for (hey that's a console header, and a game that we don't have in the e-shop. DIE PIRATE!)

Before they were only banning for number 1.
 

t54mod1

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It's VERY possible to detect pirated software.

What CAN definitely be detected.
1) going online with a public header
2) going online with a pirated CIA (nintendo gets told your console id, in combination with the game you didn't pay for, which is proof positive you pirated)
3) going online with a private header of a cart you no longer own (because someone went online with it at the same time. depeding on theorder of login, they can work out who really has the cart)
4) going online with the same cart header with multiple carts. (maybe)
5) going online with a CIA for a game there sin't actually an eshop download for (hey that's a console header, and a game that we don't have in the e-shop. DIE PIRATE!)

Before they were only banning for number 1.
What a public header moon quest
 

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