ROM Hack Monster Hunter Generation Cheats plugin

Lalapaloozer

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Don't know if anyone else has this issue besides me, but my MHGen NTR plugin usually causes my N3DS to crash after I try to quit to the home menu screen OR I try to Power Off my 3DS. I usually end up having to do a hard power down or using the NTR debugger to power my 3DS. Not sure if its just my 3DS or something in the plugin.

Also is there any way for the codes to be updated? I used your NTR manager and made my own custom one but sadly no online :( I like to use the "No pouch items decrease" cheat while I hunt with my friends, saves so much time from having to farm!
 

xelrix

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@Blootie I too have that problem but since it didnt hinder my play, i leit it go.

Anyway, @Nanquitas, can you explain how do you implement codes that starts with D3000000?

Edit:Just disregard the D3 and write32 the next line should do it.
Regardless, can i know what code did you use for autotrack and mark all monster codes?
 
Last edited by xelrix,

Beakershell

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Don't know if anyone else has this issue besides me, but my MHGen NTR plugin usually causes my N3DS to crash after I try to quit to the home menu screen OR I try to Power Off my 3DS. I usually end up having to do a hard power down or using the NTR debugger to power my 3DS. Not sure if its just my 3DS or something in the plugin.

Also is there any way for the codes to be updated? I used your NTR manager and made my own custom one but sadly no online :( I like to use the "No pouch items decrease" cheat while I hunt with my friends, saves so much time from having to farm!

Same as mine. Had to reboot everytime I finished my MHGen gameplay with NTR. But if you saved your game before quit there's nothing to worry about, just little annoying xDD
 

lonewolf08

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Don't know if anyone else has this issue besides me, but my MHGen NTR plugin usually causes my N3DS to crash after I try to quit to the home menu screen OR I try to Power Off my 3DS. I usually end up having to do a hard power down or using the NTR debugger to power my 3DS. Not sure if its just my 3DS or something in the plugin.

Also is there any way for the codes to be updated? I used your NTR manager and made my own custom one but sadly no online :( I like to use the "No pouch items decrease" cheat while I hunt with my friends, saves so much time from having to farm!
It actually has to do with ntr in general, it's stated in the release GitHub for 3.4 preview 1, I believe it was, that it's a known issue but it hasn't been fixed yet. After loading the in game plugins it can't switch games.
 

Lalapaloozer

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Ahhhh, I was just worried that doing a hard power off would eventually hurt my DS but I was worried for nothing :P true its a little inconvenient but worth it since this is the best NTR plugin for MHGen w/ online. It also looks the coolest :wub:

@lonewolf08 thats a different issue than what we're talking about. Its specifically THIS plugin that causes your home menu to crash when you try to quit to the home menu or attempt to power-off your 3DS normally. My other NTR plugins dont have that problem but they DO get stuck when you try to switch games, but thats different (and understandable) :P
 

Akrosmex

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Strange, my game crashes when I enter another area while hunting.

Edit: Works fine now, but the Stat Boost hacks don't work (Attack x100, Defense x100, etc.). Thanks for that anyway!
 
Last edited by Akrosmex,

Beakershell

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Is there anyway to hide my stats from other online players? Because I used 2x atk and 2x def all the time during quest. My status will showed like 477 atk and 1027 def which is nut.
 

saiyancatszx

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@Nanquitas I want to customize the cheat plugin, and I want to build it for o3ds. Can you tell me how because using Gateshark2NTR is not working. And also Can you provide all codes used in this plugin? Thank you!
 

xelrix

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download and set up python2.7 and devkitpro
then download source from https://github.com/RyDog199/blankCheatMenu
the main files you need to edit in /Sources folder is cheat.c (where you insert codes), cheat.h (name of functions you need to declare), and menu.c (description of the cheat, gui stuff).

to make the plugin compatible for o3ds, edit config.h and change the names (zelda_split, *_logo) to fill_img. this will decrease the size.

you can get the codes from http://www.fort42.com/gateshark/
 
Last edited by xelrix,
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Suiseiseki

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I noticed that there are new codes that are not in both versions of the plugin.

These ones.

Code:
Siege Mode Infinite Shots
D3000000 00000000
681A44B0 00000000
B81A44B0 00000000
20002C7E 00000063
D2000000 00000000

Prowler Mode Infinite Gauge
D3000000 00000000
B0DA5588 00000000
60000014 00000000
B0000014 00000000
10002220 00000384
D0000000 00000000

[(X+Up)Prowler Mode Defense multiplier (X+Down)x1 v1.0]
D3000000 00000000
DD000000 00000440 <- X+Up
00C1EEC0 E92D4004
00C1EEC4 E3A020XX <- XX = 02:x2, 05:x5, 0A:x10, 64:x100
00C1EEC8 E0000290
00C1EECC E3500C7D
00C1EED0 A3A00C7D
00C1EED4 E18100B5
00C1EED8 E8BD8004
008F9C78 EB0C9490
00C1EEDC 00000005
005D8E3C EA000002
D0000000 00000000
DD000000 00000480 <- X+Down
00C1EEC4 E3A02001
00C1EEDC 00000005
005D8E3C EA000002
D0000000 00000000
60C1EEDC 00000000
D9000000 00C1EEDC
D4000000 FFFFFFFF
D6000000 00C1EEDC
D0000000 00000000
D3000000 00000000
50C1EEDC 00000001
005D8E3C 0A000002
D0000000 00000000
※MAX32,000

[(Y+Up)Prowler Mode Attack multiplier (Y+Down)x1 fix v1.0]
D3000000 00000000
DD000000 00000840 <- Y+Up
E0C1EE60 00000038
E92D400C E3A030XX <- XX = 02:x2, 05:x5, 0A:x10, 64:x100
E1D522B2 E0020392
E3520C7D A3A02C7D
E1C522B2 E1D523BA
E0020392 E3520C7D
A3A02C7D E1C523BA
E3A01010 E8BD800C
008F91F4 EB0C9719
00C1EE98 00000005
005D8E3C EA000002
D0000000 00000000
DD000000 00000880 <- Y+Down
00C1EE64 E3A03001
00C1EE98 00000005
005D8E3C EA000002
D0000000 00000000
60C1EE98 00000000
D9000000 00C1EE98
D4000000 FFFFFFFF
D6000000 00C1EE98
D0000000 00000000
D3000000 00000000
50C1EE98 00000001
005D8E3C 0A000002
D0000000 00000000
※MAX32,000

I wonder if they can be added to both regular and mode 3 versions of the plugin.

Also as a side note, the Attack Multiplier for hunter does not work for me for some reason.
 
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Wrathalos

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Is there anyway to hide my stats from other online players? Because I used 2x atk and 2x def all the time during quest. My status will showed like 477 atk and 1027 def which is nut.

I have no experience with these online, but wouldn't you just turn it off (Y+Down) before the end of the quest? I wouldn't think that would desync you like pressing Select does. Select also kills the Circle Pad Pro and you have to turn it back on in options so I'd imagine it kills wireless for a second too, but just Y+Up/Down doesn't.
 

saiyancatszx

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download and set up python2.7 and devkitpro
then download source from https://github.com/RyDog199/blankCheatMenu
the main files you need to edit in /Sources folder is cheat.c (where you insert codes), cheat.h (name of functions you need to declare), and menu.c (description of the cheat, gui stuff).

to make the plugin compatible for o3ds, edit config.h and change the names (zelda_split, *_logo) to fill_img. this will decrease the size.

you can get the codes from http://www.fort42.com/gateshark/
Ah, thats do the trick! Thanks, but the codes from the fort42 are different from that in the plugin. It is nice if @Nanquitas can provide us the source code of this plugin.
 

saiyancatszx

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You did something wrong.
Please correct me, This is my preliminary code (Will add more code if these succeed):

cheat.c
Code:
#include "cheats.h"
#include "hid.h"


char    *builder_name = "saiyancatszx";

void    crouchingFireInfAmmo(void)
{
    //WRITEU32(0xD3000000, 0x00000000);
    WRITEU32(0x681A44B0, 0x00000000);
    WRITEU32(0xB81A44B0, 0x00000000);
    WRITEU32(0x20002C7E, 0x00000063);
    WRITEU32(0xD2000000, 0x00000000);
}

void    invinsibility(void)
{
    //WRITEU32(0xD3000000, 0x00000000);
    WRITEU32(0x00A34130, 0xE3A00000);
}

cheat.h
Code:
#ifndef CHEATS_H
#define CHEATS_H

#include "plugin.h"

void    crouchingFireInfAmmo(void);
void    invinsibility(void);

#endif

menu.c
Code:
#include "cheats.h"
#include "notes.h"
#include <string.h>

void    my_menus(void)
{
    int index;
    int i;
    
    set_hid_address(0x10002000);

    new_spoiler("Buff Codes");
        new_entry("Infinite Crouching Fire!", crouchingFireInfAmmo);
        new_entry("Invinsibility!", invinsibility);
    exit_spoiler();

    for (i = 2; i <= index; i++)
        set_note(notes[i - 2], i);
}
 

Nanquitas

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Code:
    WRITEU32(0x681A44B0, 0x00000000); //<- wrong
    WRITEU32(0xB81A44B0, 0x00000000); //<- wrong
    WRITEU32(0x20002C7E, 0x00000063); //<- wrong
    WRITEU32(0xD2000000, 0x00000000); //<- wrong

You can't simply paste the ar code as if it were a valid C code.

You need to understand the signification of each AR code and convert the logic in proper C code.

You can find a list of the codes here, now you convert them in proper C code.
You can use my Zelda's plugin (or others) as reference too, comparing the code with AR Code from Fort42.


Also, remove that:
Code:
    for (i = 2; i <= index; i++)
       set_note(notes[i - 2], i);
 

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