ROM Hack Fire Emblem Fates: ROM Hacking General Thread

KunoichiZ

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top_0000-bmp.75964

Corrin with Azura's hair does work nicely it seems.
Did you figure out which file name belonged to which F!Corrin?
 

Dylos

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Oddly, Forrest's hair seems to claim to be female, it's uHair_F_ch154_0 if anyone wants his beautiful ringlets.

I can just picture F!Corrin with Ryoma's wild hair.
There are wilder hairs, like Sumeragi's, complete with his facial hair.
top_0002-bmp.75970

Note, Sumeragi's hair does not change color properly.
 

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KunoichiZ

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Oddly, Forrest's hair seems to claim to be female, it's uHair_F_ch154_0 if anyone wants his beautiful ringlets.


There are wilder hairs, like Sumeragi's, complete with his facial hair.
top_0002-bmp.75970

Note, Sumeragi's hair does not change color properly.
I didn't even think of Forrest and his curls! Oh, I am trying that out as soon as I can.
 

KunoichiZ

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@Dylos To replace the Fe!MU hair, do I need to get both uHair_F_ch154_0.bch.lz and uHair_F_ch154_0_cl0n.bch.lz (for Forrest's curls) and rename them to the hair names for both Fe!MUs?
 

Dylos

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@Dylos To replace the Fe!MU hair, do I need to get both uHair_F_ch154_0.bch.lz and uHair_F_ch154_0_cl0n.bch.lz (for Forrest's curls) and rename them to the hair names for both Fe!MUs?
You need both files, I can tell you that 11 is the default female Corrin and 12 is the other body type.
 
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KunoichiZ

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Forrest even uses the Female Animations for some classes!
I wonder why though. My guesses are either A) he was a female in a previous life or B) he was originally supposed to be a girl in planning but eventually changed to a male and never changed the rest of his animations or C) it's to fit his personality and the way he dresses. I'm not shaming him, I love Forrest and everything that he is.

@Dylos Thanks! Have you found the Kanas' hair files yet?
 

DeathChaos

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I wonder why though. My guesses are either A) he was a female in a previous life or B) he was originally supposed to be a girl in planning but eventually changed to a male and never changed the rest of his animations or C) it's to fit his personality and the way he dresses. I'm not shaming him, I love Forrest and everything that he is.

@Dylos Thanks!
It's simple really.

Forrest is meant to fit the "trap" stereotype, in Japanese dub, Forrest is both, voiced by a Female and actually sounds like a female, thus complementing Forrest with Female animations further "fits" into the intended stereotype.
 

Dylos

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I wonder why though. My guesses are either A) he was a female in a previous life or B) he was originally supposed to be a girl in planning but eventually changed to a male and never changed the rest of his animations or C) it's to fit his personality and the way he dresses. I'm not shaming him, I love Forrest and everything that he is.

@Dylos Thanks! Have you found the Kanas' hair files yet?
Actually my guess is they just told the artist that it was a female.
 

KunoichiZ

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It's simple really.

Forrest is meant to fit the "trap" stereotype, in Japanese dub, Forrest is both, voiced by a Female and actually sounds like a female, thus complementing Forrest with Female animations further "fits" into the intended stereotype.
Ah, that makes sense. And I guess only having some of the female animations (instead of all of them) further points out the fact that he's actually a boy?
Actually my guess is they just told the artist that it was a female.
Probably. Wouldn't surprise me.
 

Dylos

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Male Kana is 139
Female Kana is 138

Edit:
top_0003-bmp.75974
Now if only she had a matching hair on the portrait.
 

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ribbonroad

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voiced by a Female and actually sounds like a female

Actually, he's voiced by a male — Yuuta Takahashi, same male who voices Nishiki. Mr. Takahashi is just good at sounding feminine, it seems.

And unrelated, but for some reason, every time I try to import something for a certain fCorrin crit portrait, it's just completely invisible. Any idea why? Here's a link to the .tga I used.
 

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cercity

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Nope, because there isn't one.

But here's what you do.

All combat models are stored in the bu folder in the RomFS, you'll have to extract your RomFS first, then once you have find Azura's hair in the bu folder, it will be named something like uHair_F_chxxx (I think there was a link earlier in this thread that would help you identify it) Azura's hair model is 120 so then we take uHair_F_ch120_0.bch.lz and uHair_F_ch120_0_cl0n.bcn.lz and copy to a new folder somewhere. Then we figure out which hair you picked for your avatar. Avatar hairs are uHair_F_ch011_X and uHair_F_ch012_X depending on which model you picked so let's assume you picked the default hair which is uHair_F_ch011_0 or uHair_F_ch012_0 depending on which model you want (I don't know which is which) now you can rename the copied Azura hairs to the same name as those files and then put them into an NTR patch (you can get the files you need from the gay fates hack thread) in the bu folder and it should replace that hair model with Azura's hair.

Awesome, I've been wanting to swap class models for a while. The file is a little confusing at first but makes sense once you get the hang of it.
 

DarkSynopsis

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Hmm, any chance there is a hack where the 3D Battle scenes would always play out at 2x speed or hell even faster if we can change that, I've had the 3D Battle scenes off for awhile now just because I got fed up of holding "A" for them to play out faster.

I'm not just missing something and there is a option to do this by default? something like Bravely Default was great where it would always be the speed I had set.
 

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