Would Gaming and the Gaming Industry As a whole Exist without Japan?

Abu_Senpai

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Erm... Gaming was already pretty mainstream before FF7, the PlayStation or even Nintendo. i don't know why you bring in a niche game like shenmue, and even less gta (hint: rockstar games is American), but games like doom, StarCraft and half life were big titles with huge followings. You don't really think platforms like stream would crumble without Japan, right?


ofcourse i dont think steam would crumble without Japan. Thats absurd. But you cant deny that games like FF7 and GTA 3 brought gaming to the forefront of media back in the day. Not to say it wasnt already popular as you said with games lile Half life. And regarding Shenmue yes i now its niche but im hoping the third entry makes it a lot more popular and accepted by a larger gamer audiance.Also Rockstar games is British since it was founded by the houser brothers in scotland(was it idk ) but its not american. take two on the otherhand might be. But thats beside the point

All i was trying to ask was this: lets say PCs and Japan diddnt exist! where would we be? i now pcs were made by the americans so im not trying to say pcs and japan are related in any way since i already am aware of how niche steam(or pc gaming) is in japan.

Ultimately im just curious as to what has had the most impact on the industry or well what started and then allowed it to continue and flurrish into what it is now?
 

FAST6191

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The subject of the first game is up for some debate as you have electro mechanical things that still operate on what is undeniably boolean logic (see babbage engine vs colossus), oscilloscope games, board games which at some level relied on electronic calculators and more besides. Everybody plays games, it is natural to want to make anything you have into a game or something to mess around with.

The PC then. What is what there? DirectX did not take off until well into my lifetime and points when I was playing with PCs (see also 3dfx, s3 virge and Matrox for at the time very real competitors in the 3d market) so there were already competing standards within the PC framework. There were cards to turn computers into other computers, things like the Amiga existed and despite serious game libraries were often pitched as general purpose computers (and more, a popular thing to look into being the CGI in babylon 5 being amiga based for a while), the commodore family, the amstrad, the atari, the bbc micro, the colecovision.... The PC as we know it today is considered something of the result of a monopoly by IBM and then Microsoft. Most other industries have some serious competition where PCs kind of did not. The PC did not in and of itself cause the transition of computers into commodity devices however, for my money such a thing being more related to moore's law which would have continued regardless (electronics being far bigger than just PCs).

Few would argue Japan did not punch considerably above its weight ( https://www.google.co.uk/publicdata...0&tend=1449705600000&hl=en_US&dl=en&ind=false ), but to pin the existence of an industry, or the resurgence if you believe in the crash, is a rather bigger ask.
Why people like Japan's stuff is a discussion worth having as well. Some have pondered whether as you did not presumably grow up in Japan and with Japanese culture then the sense of other that it brings might be something different than what Japanese audiences which did grow up with it gain. Or if you prefer the things you might like in say Japanese school anime would be a similarly bad thing to draw a conclusion from than watching some Disney channel show about US schools or whatever the current BBC kids show might be that does the same for the UK. To that end one wonders if it had not been Japan then would some combination of countries (similar to how Europe is viewed as a monolithic entity despite some rather big issues with the concept) in Asia have instead ganged up and now we would all have some broad/watered down knowledge of Thai and Pinoy culture/folklore/mysticism. Or if you prefer look up Nang Tani (ghosts in banana trees, from Thai folkore) and tell me that would not work as well as a kappa or something. Or more cerebrally a variety of folklore from Asia is rather different in style and outlook on the world to the European, Middle Eastern and such stuff enough that it also gains a bit of a sense of other.

I am also going to have to look into the impact of Final Fantasy 7 as a whole, certainly had a massive impact on Japanese RPGs but as a whole it is rather more hazy from where I sit.
 
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Hungry Friend

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While FF7 blew up like a friggin hydrogen bomb and really helped make mainstream the JRPG genre, the genre was already on the rise before FF7, specifically due to games like FF6, CT, SoM(SD2) and the like. It is true though that FF7 is one of those games that was in the right place at the right time and really influenced things as a result of its ridiculous popularity. One must also consider the foundation laid by earlier DQ, FF(DQV and FF4-6 especially as far as stories go), CT and other games as well that allowed for the creation of an ultra high-budget, heavily marketed JRPG like FF7.
 
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