Nintendo Switch Reveal

NintendoSwitch_hardware.0.0.jpg
Nintendo has finally decided to show off their new "home gaming system", code-name NX. It's time to see what Nintendo has up their sleeves and put all the rumors to rest.
GBAtemp will covering the announcement and the OP will be updated as new information rolls in from the preview. Remember, the video starts at 9AM Central Standard Time, so be sure to watch, and discuss your thoughts here!

:arrow: Nintendo Official Site
Trailer


It's called the Nintendo Switch. Rumors are true, it's a tablet with connectable buttons that you can play at home and on the go. Console Controller looks similar to the Xbox One's. Has small little remotes and supports multiplayer. NBA game being shown. 3D Mario title. When you connect the portable controllers the system goes from console to portable. Skyrim and Splatoon shown. Still coming March next year.

Press Release
Detachable Controllers Reinvent Gaming

REDMOND, Wash.--(BUSINESS WIRE)-- In an introductory video released today, Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

Companies that will support the Switch
505 Games
• LEVEL-5 Inc.
• Activision Publishing, Inc.
• Marvelous Inc.
• ARC SYSTEM WORKS Co., Ltd.
• Maximum Games, LLC
• ATLUS CO., LTD.
• Nippon Ichi Software, Inc.
• Audiokinetic Inc.
• Parity Bit Inc.
• Autodesk, Inc.
• PlatinumGames Inc.
• BANDAI NAMCO Entertainment Inc.
• RAD Game Tools, Inc.
• Bethesda
• RecoChoku Co., Ltd.
• CAPCOM CO., LTD.
• SEGA Games Co., Ltd.
• Codemasters®
• Silicon Studio Corporation
• CRI Middleware Co., Ltd.
• Spike Chunsoft Co., Ltd.
• DeNA Co., Ltd.
• SQUARE ENIX CO., LTD.
• Electronic Arts
• Starbreeze Studios
• Epic Games Inc.
• Take-Two Interactive Software, Inc.
• Firelight Technologies
• Telltale Games
• FromSoftware, Inc.
• THQ Nordic
• Frozenbyte
• Tokyo RPG Factory Co., Ltd.
• GameTrust
• TT Games
• GRASSHOPPER MANUFACTURE INC.


• UBISOFT
• Gungho Online Entertainment, Inc.
• Ubitus Inc.
• HAMSTER Corporation
• Unity Technologies, Inc.
• Havok
• Warner Bros. Interactive Entertainment
• INTI CREATES CO., LTD.
• Web Technology Corp

Screens
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ss+(2016-10-20+at+09.20.44).jpg ss+(2016-10-20+at+09.21.03).jpg ss+(2016-10-20+at+09.21.24).jpg ss+(2016-10-20+at+09.21.54).jpg

ss+(2016-10-20+at+09.22.08).jpg ss+(2016-10-20+at+09.22.24).jpg ss+(2016-10-20+at+09.22.36).jpg ss+(2016-10-20+at+09.23.16).jpg
It will be powered by a custom Nvidia Tegra chip.
Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards.

:arrow: Nvidia Blog

:arrow: Nintendo Switch Site

aCvN5gD4VMAA0FCh.jpg aCvN5gEIVIAAOcAA.jpg aCvN5gEmUMAAx8nb.jpg aCvN5gEZUAAAzayg.jpg

Nintendo First Look
The detachable controllers are called Joy-Con controllers.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

:arrow: Nintendo Site
 

the_randomizer

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player594

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I never claimed they will be 4k native! All i am saying is, that if AAA 3rd party developers cannot port their games within a reasonable effort, they will simply not do it resulting in the same chicken and egg problems for Nintendo. As for performance, i am happy to have the forefront of console gaming, i do not care about pure specs, which is why i do not care about pc gaming. I want to sit in my sofa, in front of my huge tv and enjoy games in my living room. I know Nintendo is trying to differentiate themselves, but how about being different *and* strong at the same time? Cannot see the novelty in not being at least *on par* with the consoles out today, let alone tomorrow, if you want your product to remain relevant. Do not forget, people will walk by demonstration units next to Ps4s and XBones, which of the 3 do you think will look more impressive for the customer? All i am saying is, make the product more relevant to the biggest target group. Cover all the aspects. Not just (our) niche Nintendo fetish, for which we pay dearly.




I do not play the hardware but i *pay* for the hardware. So, when Sony is asking for £350 for the Ps4 pro that will (hopefully not) be more powerful than the switch (from what it looks at the moment - and we still have to confirm pricing), it means my money will go a longer way, making my console stay relevant with the developers and studios making games for it for a longer time. Not everybody buys every console on first day and i know many people who buy a console and think they are done for a good 5-10 years, as they are not hardcore gamers or too much into it. I agree that a game is like a book and i can play all the retro games i grew up with just fine, even now. As i said above, making a machine that is as powerful as the market expects, is only safeguarding its future with people who expect it to do so, which is pretty much the whole industry but Nintendo and Indies. Your story speaks about software and it is true that it is software that sells hardware. But as always, here is a chicken and an egg problem, where consoles who do not sell as well as competitors, do not get as many games, which in turn, means even less sales and so on. The story of WiiU pretty much in a nutshell. There was nothing wrong with how powerful the WiiU is. I am not saying power is everything. Jaguar has a lot to say here. Nintendo is not in a position to keep losing money, fans or both. In their case, i would either build something that would be as easy to port from Ps4/Xb1 as pie to bring sales to people buying fifas, need for speeds and halos and i would create my more special things at the same time. After all, Nintendo's games were always the best, even on the Snes. But you still had a great library from 3rd parties, something that is not so common after the Snes. Also, to add to my comment above, there is *nothing* wrong with supporting the latest standards and looking sharp and high quality. I am sure the new Zelda and Mario will be awesome as they are, but wouldn't they be more awesome if there was even more detail? We live in a world with 4k phones, 4k laptops, 5k iMacs and 4k hdr Tvs. I just do not see the point in the obsession of "less is more". It works for Indie developers but if you want to sell like your competitors (and i am sure that in a Nintendo board meeting they DO promise sales) you must have a pretty similar offering to even stand a chance.
I don't own a 4K tv probably never will unless it becomes mandatory to own a to watch programming (doubtful in my lifetime). What makes consoles entertaining are the games. Imagine if Mario and Zelda had never been created. What do you think games would be like today? Most 3rd party devs just build off of what they have already made just like Nintendo does. It works. I don't own a WiiU, but it seems to me that the problem was no one wanted to give it a chance because they looked at it as being the same as the Wii. I agree it was very close, but 3rd party devs could have used their imaginations to create very unique and engaging titles. They didn't want to try because they have the same mindset as you.

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geodeath

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I don't own a 4K tv probably never will unless it becomes mandatory to own a to watch programming (doubtful in my lifetime). What makes consoles entertaining are the games. Imagine if Mario and Zelda had never been created. What do you think games would be like today? Most 3rd party devs just build off of what they have already made just like Nintendo does. It works. I don't own a WiiU, but it seems to me that the problem was no one wanted to give it a chance because they looked at it as being the same as the Wii. I agree it was very close, but 3rd party devs could have used their imaginations to create very unique and engaging titles. They didn't want to try because they have the same mindset as you.

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A 4k TV will not be mandatory, but beneficial, as long as FHD tvs are still around. But the fact that they are so much cheaper already, shows what the trend will be. Not sure what you are used to watching but i already enjoyed more than a few series and movies in 4k from Netflix. So, you might already be able to enjoy what you do, if you had the hardware. I know not everybody wants to have the latest & greatest but it would never hurt to try and move closer to the edge than on the other side.

An yes, devs did not hug the WiiU unfortunately. I loved what the WiiU offered personally, but we all saw what happened. It goes a long way to explain my reasoning in that if you make life difficult for developers to bring their games on your platform, it is the system's doom. Nobody will put their money at risk to provide a game if they do not think their money will come back. It is simple economics here. I love what nintendo does, if i did not, i would not even know this website but times change and we must adapt. Sega had the same kind of issues and ended up a software house.

Again, i am repeating myself by saying that i agree to the general idea that the games are the heart and soul of a system. However, think why the wii became a success. Because simply, it was inclusive to everybody. Open to everybody. Yes, even the grandpa. With switch though, you are taking a whole bunch of people out of the equation by "pricing them out" by use of lower spec hardware, meaning, they might not be able to enjoy their 3rd party usual games. I will agree that 3rd party devs can be lazy and not very creative, but *hey* these are the rules of the game. When you create a platform, it falls on your hands to create space for *everybody*. Your wallet dictates your gaming buying habits, mine dictates mine and so on, but simply not competing at the level your competitors do, is very simply like throwing the white towel. It is nice to be in your own niche and corner of the world. But as another member said in a previous comment, there is a reason why most people own more than one console. I am pretty sure i would never own more than 1 if nintendo went ahead with a powerful console that would cater to all of them. There is nothing wrong enjoying non nintendo AAA 3rd party titles. Not all games need to bring tears to your eyes and travel you to far away lands. I thoroughly enjoyed many non perfect games on the Ps4 and i would *kill* to be able to do that with my beloved nintendo consoles, rather than having 3 and 4 consoles below the TV.
 

player594

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A 4k TV will not be mandatory, but beneficial, as long as FHD tvs are still around. But the fact that they are so much cheaper already, shows what the trend will be. Not sure what you are used to watching but i already enjoyed more than a few series and movies in 4k from Netflix. So, you might already be able to enjoy what you do, if you had the hardware. I know not everybody wants to have the latest & greatest but it would never hurt to try and move closer to the edge than on the other side.

An yes, devs did not hug the WiiU unfortunately. I loved what the WiiU offered personally, but we all saw what happened. It goes a long way to explain my reasoning in that if you make life difficult for developers to bring their games on your platform, it is the system's doom. Nobody will put their money at risk to provide a game if they do not think their money will come back. It is simple economics here. I love what nintendo does, if i did not, i would not even know this website but times change and we must adapt. Sega had the same kind of issues and ended up a software house.

Again, i am repeating myself by saying that i agree to the general idea that the games are the heart and soul of a system. However, think why the wii became a success. Because simply, it was inclusive to everybody. Open to everybody. Yes, even the grandpa. With switch though, you are taking a whole bunch of people out of the equation by "pricing them out" by use of lower spec hardware, meaning, they might not be able to enjoy their 3rd party usual games. I will agree that 3rd party devs can be lazy and not very creative, but *hey* these are the rules of the game. When you create a platform, it falls on your hands to create space for *everybody*. Your wallet dictates your gaming buying habits, mine dictates mine and so on, but simply not competing at the level your competitors do, is very simply like throwing the white towel. It is nice to be in your own niche and corner of the world. But as another member said in a previous comment, there is a reason why most people own more than one console. I am pretty sure i would never own more than 1 if nintendo went ahead with a powerful console that would cater to all of them. There is nothing wrong enjoying non nintendo AAA 3rd party titles. Not all games need to bring tears to your eyes and travel you to far away lands. I thoroughly enjoyed many non perfect games on the Ps4 and i would *kill* to be able to do that with my beloved nintendo consoles, rather than having 3 and 4 consoles below the TV.
But there are console specific titles to each console (think Halo). So it still boils down to software companies not having balls or creativity to design for each. Why is having a game on the Nintendo that is "watered down" such a bad thing if it brings the same sort of enjoyment? I personally hate Halo, but I know many love it. I just don't believe keeping up with the Joneses is not the most beneficial the the whole. As I've said before, I wouldn't buy a PS4 even if I had that kind of cash lying around because it just doesn't offer enough console only games to warrant it. Same for XBO. But I guess I'm in the minority.

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DanTheMan827

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Except that's emulation and not true backwards compatibility; no compatibility layer is possible, lowering the no. of games that work.
Most non-nintendo backwards compatibility is emulation...

The PS3 plays PS2/PS1 by emulating it, the Xbox 360 and One play the previous systems by emulation...

Emulation isn't inherently inaccurate... the problem is that the emulators we have were all made by reverse engineering the systems... Nintendo obviously wouldn't have to reverse engineer anything...
 
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RemixDeluxe

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Yeah.... That sucks. So basically, Zelda will be gimped on Switch. Its like Nintendo keeps taking one step forward and two steps back.
Generally (not all the time) a game that was originally made for a system is more native and optimized. When it's ported you get mixed results, since console gaming is the dominant choice among gamers the PC is usually an afterthought to devs so we get shit like Batman arkham, Dark Souls, and Tales of Symphonia that modders have to fix to get a proper game.
 
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We don't exactly know the specs. There were leaks, but we still do not know whether they're actually final or even true, hence the reason why Nintendo refused to disclose any information. We also do not know whether the tablet is touch or not, and nothing has been confirmed in that department either. The only thing we know is that it will have a custom Tegra chip, is it good enough for third party support? We do not know that either.

Now can we all stop arguing based on assumptions?
 
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FaTaL_ErRoR

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Pretty cool concept. Although I worry about the slide on joysticks and kids. But then again my kids havent broken any of the gamepads on the wii us yet and I keep hearing about adults breaking those. Maybe its not gonna be as bad as it looks. (Slide controllers)
And as small as it is I will venture to say heavy games will have to be shelved for this thing.
I would doubt it could handle gta online very well. But time will tell.
 
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tarumbo83

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Pretty cool concept. Although I worry about the slide on joysticks and kids. But then again my kids havent broken any of the gamepads on the wii us yet and I keep hearing about adults breaking those. Maybe its not gonna be as bad as it looks. (Slide controllers)
And as small as it is I will venture to say heavy games will have to be shelved for this thing.
I would doubt it could handle gta online very well. But time will tell.
About what you said about durability and kids not handling it well, I think Switch is supposed to be a less kid-oriented console. Sure they still have their first party E rated franchises but from the looks of the trailer (no kids or families, obviously a shift away from family-centric marketing) and the design (very industrial) I think Nintendo is trying to shed the kiddie image. For way too long their image has been "Nintendo is for kids and old people, Sony and MS are for real gamers" and I'm glad they're trying to stop that.
 
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About what you said about durability and kids not handling it well, I think Switch is supposed to be a less kid-oriented console. Sure they still have their first party E rated franchises but from the looks of the trailer (no kids or families, obviously a shift away from family-centric marketing) and the design (very industrial) I think Nintendo is trying to shed the kiddie image. For way too long their image has been "Nintendo is for kids and old people, Sony and MS are for real gamers" and I'm glad they're trying to stop that.
One of my hopes for the Switch was that Nintendo was going to start moving away from them being extremely family-friendly and orientated towards children, so it makes me glad to see that's what they are doing, because I feel this will be very good for them in both the short and long run.
 

tarumbo83

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One of my hopes for the Switch was that Nintendo was going to start moving away from them being extremely family-friendly and orientated towards children, so it makes me glad to see that's what they are doing, because I feel this will be very good for them in both the short and long run.
I'm very happy with this switch (no pun intended), and I'm sure plenty of other people will be as well- I found it a bit ridiculous that they intended the Wii U to be clamored for by hardcore gamers but the ads were a bunch of 8 year olds and their middle aged moms doing crap with the GamePad.
 

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