oot3dhax will not work with your firmware unless it is already had installed via some other homebrew entrance.11.0.0-33e i think it's this
You can use oot3dhax with a physical copy so long as you have a powersaves.oot3dhax will not work with your firmware unless it is already had installed via some other homebrew entrance.
I must be the one of luckiest man alive then because i've been using it before i installed cfw and a9lhax recently for a few months and it work wonderfully..Not with 11.0.0-33u/e/j . Its bootrate is abysmally low, so low that its considered not working. Unless they've updated it in the last week or so it won't work.
You'll just get " Homemenu ropbin is ready " and booted back to the main menu rather then load the payload.
That's not true at all. Mine boots almost every time.Not with 11.0.0-33u/e/j . Its bootrate is abysmally low, so low that its considered not working. Unless they've updated it in the last week or so it won't work.
You'll just get " Homemenu ropbin is ready " and booted back to the main menu rather then load the payload.
Lord Blade has a very in depth tutorial on the main 3ds page, under tutorials.is there any tutorial video?
it could be so simple
Not with 11.0.0-33u/e/j . Its bootrate is abysmally low, so low that its considered not working. Unless they've updated it in the last week or so it won't work.
You'll just get " Homemenu ropbin is ready " and booted back to the main menu rather then load the payload.
No. Bullshit. I have 11.0.0.33-E And it worked fine without having another entry point before. Oothax3d works fine on this version.oot3dhax will not work with your firmware unless it is already had installed via some other homebrew entrance.
It loads in seconds. Dont know what's the problem you're talking about o.owoah crazy. Mine stopped working all together when I updated. Yellow8 or w/e his name was said it was broken until he updated.
So i just went with Freakyhax ^^;;
Never meant to mislead you, should of done some research first lol.
Honestly this is a great idea, i think it isn't hard to code because the set uses same id.I had a idea for a fairly easy feature to add to the editor(Or I think it's easy) that everyone I'm sure would like.
For the Equipment Box, For Armors.Add Item Set - Find the Armor ID, Select it. Adds to your equipment box all five pieces that relate to that ID.
So if I want the Gammoth Set. Lets assume I'm adding it to a Empty box.
I'd go to the the first slot in that box, click it to open it, Select Equipment Type as "Set", Enter Armor ID, Hit Okay, All 5 pieces get added to the Box at once.
How hard do you think this would be APM? I'm not a coder so I don't know myself.