Homebrew Official HID to VPAD

laplacier

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I'll try to map every button with the next commit. Do you have a suggestion for a corresponding key on the keyboard?

For Splatoon, the right thumbstick click is your special attack. It's a button you don't want to hit on accident but need to have ready in a pinch. Ideally, for me, I would put it on the middle mouse button (clicking the scroll wheel) but as a second option I would probably map it to TAB.
 
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Ridge

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For Splatoon, the right thumbstick click is your special attack. It's a button you don't want to hit on accident but need to have ready in a pinch. Ideally, for me, I would put it on the middle mouse button (clicking the scroll wheel) but as a second option I would probably map it to TAB.
Tab button sounds great, or one of the side mouse buttons such as mouse button 4 or 5.
 

MetroidOtherS

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Could you define "buggy" a little bit more?
Are you using the official GC-Adapter? The cstick is mapped to right stick on the gamepad.
Yes I am using the official GC adapter the cstick is non functional as the right stick and ive also tried ps4 controller, both yield the same results.
About the zl button, it can never be held down, when i do, it looks like someone is constantly pressing it and and the same goes for the start button.
 
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Deathwing Zero

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I mean, can this be used without HBL?
I think only Maschell can answer that, but if I were to guess I would say maybe. He converted the Gecko codehandler into an elf file, it didn't work but it may be that he didn't use whatever one is built into Loadiine, since HBL uses the same kernel exploit that Loadiine does.
Which would mean that if I want to use this and JGeckoU, that it will need to be forked and possibly a re-write for different kernel use. I can't do that and I wouldn't ask Maschell to do it because too much work to keep several versions updated and crap. Oh well.
 

Maschell

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Yes I am using the official GC adapter the cstick is non functional as the right stick and ive also tried ps4 controller, both yield the same results.
About the zl button, it can never be held down, when i do, it looks like someone is constantly pressing it and and the same goes for the start button.
Which USB Port are you using? And on which FW is your WiiU?

It would be great add clickable stick funtion to buttons with Gamecube controller, for ex Z+A left click, Z+B right click.
Thats a great suggestion, will add it when I make the next commit.

Link to mp4 please?
I mean, can this be used without HBL?
Why would you use it without the hbl? As a workarround you could load loadiine, boot a game, exit it and start what ever you want.
 
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MetroidOtherS

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Which USB Port are you using? And on which FW is your WiiU?

im using the front usb ports for gc adapter. but ive also tried the keyboard and mouse and DS4 on back and on front and zl still isnt working correctly and the mouse is unresponsive(in right stick mode have no idea about touch screen havent tried).
Fw is 5.3.2 spoofed to 5.5.1. playing tphd eur with newest update on LoadiineGx2 nightly.
.
 
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Ridge

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I don't know how doable this is, because, again I'm no good with coding, so I'm asking someone that's lightyears ahead of me with it.
How doable is it to further improve mouse-input-to-joystick? Moving the mouse slightly will make the "joystick" stuck in that position, rather than resetting when there's no mouse movement.

Another question, is it possible to translate mouse movement to gamepad gyroscope movement? How viable would this be, in your opinion, to aim in games using this? (Star Fox Zero, Splatoon)

Thanks in advance! I'm just curious, so I don't expect you to actually do any of this.
 
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manc192

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Anyway to get both Loadiine and hid-to-vpad working at the same time? I can't seem to get it to work
 

AboodXD

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Hey @Maschell, I have a PS2-like controller that works perfectly with Nintendont using the PS2 configurations, looks a bit like this one.

It doesn't want to work with HID to VPAD.
I think the problem is that HID to VPAD auto-detects the connected device, so it can't tell what controller I just plugged in. Is there a work-around to this?
 

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