Hatred Reveal Trailer Released, Causes a Stir

Are you OK with this kind of games?

  • Yes! Killing people in videogames doesn't harm anyone after all, right?

    Votes: 19 86.4%
  • No! That's way too much violence for anyone, even if it's not real.

    Votes: 3 13.6%

  • Total voters
    22

Foxi4

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I'm aware that these issues have been tackled in movies and books for a long time, and I agree with you--why shouldn't they be addressed in video games?

Among other factors, I think video games get the shaft when it comes to censorship because of the word "game." So people view it as a "plaything," and by extension, whether they realize it or not, they subconsciously associate playthings as being "for kids." The word "game" really holds the medium back in terms of what kind of material people are willing to address in that medium. The general public is of the opinion that "[insert controversial topic here] does not belong in games!"

I think "video games" as a concept has evolved far beyond being "just a game," and "video games" as we know them should probably be called something else at this point. But due to convention, the name will probably stick for the forseeable future.

But you're comparing olives to something much worse. There's nothing controversial about olives. If you hate them, that's a harmless personal preference. But murder is universally viewed as a heinous act against humanity. I'd question the soundness of someone's psychological profile if they enjoyed killing. For example, if I met a cop who "enjoyed" killing bad people, I don't think that's someone I'd want to be friends with.

But I get your point. I don't disagree with you that violent games have a right to be on the market.
The olives were really only a metaphor, it's pretty obvious that murder is unacceptable in real life, but that's the thing - video games are not real life. You're not actually killing anyone, you're doing a virtual activity x to gain a y amount of points. Your average level-headed individual would never kill another person in real life, it's difficult even in a self-defense scenario, but in a virtual scenario it's nothing more than blowing off steam. There's something about violent video games that speaks to the primordial instincts and there's something relaxing about shooting another player or an NPC in the face, and knowing that it has no real life implications makes it acceptable.

Think of it this way - everybody meets someone in their life who does something that just makes you want to choke him/her, alternatively, everyone runs into a scenario that's just infuriating. Some people go to the gym to work that stress out, other people bust out a bottle of beer and enjoy a soothing movie, even others engage in sports. Gamers shoot virtual people in the face, and that's okay. It serves a purpose and it's completely harmless.
 

Gahars

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There are a lot of things in life I don't like but I don't judge because I get the concept that everyone is different but, THIS SHIT goes beyond that and becomes a public concern. When you have things that are damaging to the public, there is cause for concern. Humanity is already sick enough as is, and we already have a lot of growing pains to deal with as we move through the 21st century. Crap like this is only a step backwards.

Cool your jets, Jack Thompson. First of all, art doesn't "harm" the public, whether it's a violent video game, a heavy metal song, or a shocking painting. Second, art doesn't need a justification to exist no matter the subject matter or context, from Hatred to Cannibal Holocaust to The Turner Diaries. The idea that art has to serve some positive purpose is a dangerous one, and it's an attitude that all too often engenders censorship in the guise of "the greater good." Who are you to tell people what's best for them?

You don't have to like it, certainly, but if you want to talk about all the things ailing society, an edgetastic video game sure isn't one of them.
 

Foxi4

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Cool your jets, Jack Thompson. First of all, art, whether it be a video game or music, doesn't "harm" the public, whether it's a violent video game, a heavy metal song, or a shocking painting. Second, art doesn't need a justification to exist no matter what the subject matter or context, from Hatred to Cannibal Holocaust to The Turner Diaries. The idea that art has to serve some positive purpose is a dangerous one, and it's an attitude that all too often engenders censorship in the guise of "the greater good."
Every medium goes through the stage of social disapproval. In the middle ages, people burned books since they were the work of satan. Fast forward to the 20th century and you'll see people blaming various genres of music, from Rock to Hip Hop, for promiscuity, drug abuse and gang culture, or television, AKA "the idiot box" for turning people into mindless husks with no opinions of their own. Nowadays we're dealing with the fear of video games, and that's just normal. We just have to ask ourselves whether we'd like to side with the people who burned books or the sensible lot.
 

Nathan Drake

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The only reason I can see somebody truly disapproving of Hatred is because they may believe it will perpetuate murder and genocidal ideas, potentially validating the potential murderous intent contained within many. As Foxi pointed out though, anybody that is so on the edge that a game could be their trigger would likely tip over that edge from something as simple as GTA. I've watched enough procedural cop shows to understand that a stresser will only break someone if preexisting conditions may have left them a sociopath or a psychopath (I'm assuming the shows are well researched in that way). In that respect, Hatred won't simply turn people genocidal. It takes a very specific kind of person to be broken by something like a game, and they would have been pretty broken already.

Now, even if we try to say that games like Hatred instill poor values in society, what poor values will it instill in people that weren't preexisting? Someone playing something such as RapeLay won't suddenly make them think that rape is a-okay. Someone playing Hatred won't suddenly make them think genocide is no big deal. We still have our own values that will keep us away from what we disapprove of, and for most others, it is easy to draw that line between virtual and reality. It isn't as if games such as these desensitize us to rape and murder either. If anything, the internet is far worse than any game for that, with videos of actual beheadings and rapes not exactly being hard to find for the curious. Once again, as Foxi said, we ultimately vote with our wallets where video games are concerned. If Hatred is truly such a terrible thing, it won't sell well enough to warrant creating more games just like it.

On a separate note, am I the only one that thinks that Hatred may be somewhat therapeutic for the more misanthropic people out there? Having a virtual environment to let out some of that hatred and general dislike for humanity might not be such a bad thing.
 

Ashtonx

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If you're referring to me, then you've completely missed the point of my posts.

It's possible i'm sick and i just skimmed through later replies, i just find it annoying when people who have no problems slaughtering armies of npcs in games have suddenly moral problems with games about killing. btw i have no problem with rapelay as well, in my opinion virtual shit is virtual. Games ain't dangerous, it's people who can't seem to see the difference between virtual and real who are the problem, and they're the ones who keep on whining about immoral games the most.

If we're gonna criticize the game then let's criticize the game not the morals behind it. I have no idea whether game will be good or not, i honestly doubt still i'm gonna give it a try because of the noise. However when i'll play it it won't matter whether it'll be about saving the world or slaughtering innocent children, all that will matter is wether it's good or not. Just as when isis released their 'game' i criticized it because it was a cheap pathethic waste of data, however despite being anti islamist i'd still play the game and praise it if it was good. ATM game wasn't released yet but there's already tons of criticism over morals, which to be honest is bullshit and hypocrisy spewed by people who have no problems slaughtering bunch of npcs in cod or some other game. Once i play the game and i won't like i'll criticize it, if i like i'll praise it. However i refuse to accept any bullshit virtual human rights defending and moralizing from a bunch of politically correct hypocrites
 

Tom Bombadildo

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And it's now been removed.

So Steam will sell half finished games, abandoned games, shovelware, and "game" games, but this is where they draw the line? Really?

Wait a sec...so Hatred, a game where you just go on a rampage, was removed when games like Postal 2, a game where you can piss on people, vomit everywhere, fuck up animals, is full of racial and homophobic stereotypes is ok?
:mellow:
:hateit:
 

FAST6191

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Wow, I do not use steam or steamcommunity but if those places are going to provide such a level of gaming whine I may have to make some passing visits.
 

Ashtonx

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eurogamer said:
This morning Destructive Creations' Facebook page published an image of what looks like an email sent by Valve boss Gabe Newel to the developer's CEO that explains the decision.

"Hi, Jaroslaw," it begins.

"Yesterday I heard that we were taking Hatred down from Greenlight. Since I wasn't up to speed, I asked around internally to find out why we had done that. It turns out that it wasn't a good decision, and we'll be putting Hatred back up. My apologies to you and your team. Steam is about creating tools for content creators and customers.

"Good luck with your game.

"Gabe."
 

Guild McCommunist

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Hatred is stupid because it's trying to be edgy as fuck. Postal or GTA has no semblance of being a serious "murder simulator." Yeah, they're crass and dirty, but the games are goofy. Hatred is just trying to hard to be serious, to be like an actual school shooting or something. It's teenage angst combined with a fetish for Columbine.
 

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