We all have threads that celebrate the best of the best.
How about we have a thread dedicated to the real stinkers out there to avoid.
My personal pick: Blazblue Continuum Shift II
On consoles, this game is pretty good. But on the 3DS? Its controls just ruin the experience. You can't even re-configure them to use the circle pad if you wanted. You have to use the tiny D-pad which just isn't very good on the 3DS. This game is meant to be played fast and you just feel sluggish playing it.
And! It is not very well optimized either. Downgraded visuals and lag make it very un-enjoyable. And NO online play. It was a total botch job of a port in a time where the 3DS was just starting out.
At least SSF4 plays decent, and they tried something new with the port.
Dead or Alive Dimensions does overshadow these two by miles though. It's an example of how to make a great 3DS fighting game.
How about we have a thread dedicated to the real stinkers out there to avoid.
My personal pick: Blazblue Continuum Shift II
On consoles, this game is pretty good. But on the 3DS? Its controls just ruin the experience. You can't even re-configure them to use the circle pad if you wanted. You have to use the tiny D-pad which just isn't very good on the 3DS. This game is meant to be played fast and you just feel sluggish playing it.
And! It is not very well optimized either. Downgraded visuals and lag make it very un-enjoyable. And NO online play. It was a total botch job of a port in a time where the 3DS was just starting out.
At least SSF4 plays decent, and they tried something new with the port.
Dead or Alive Dimensions does overshadow these two by miles though. It's an example of how to make a great 3DS fighting game.