For some reason it is showing WRONG MAGIC when i try to run Pikmin 3... I dont see the game as unsupported under the list , so not sure what went wrong
Well, it means that leftover pointer file wasn't automatically deleted nor updated. I have implemented magic value for this case to not break game (and as you can see - it works). It can happen if you were running 64-bit game, closed overlay, closed game, boot 32-bit app, run overlay.Im getting "reverseNX-RT plugin is running
WRONG magic! when trying to open the overlay of ReverseNX-RT.
Is this normal?
ReverseNX-RT says 1.01
And REverseNX-TOol is on 3.1.2
FW 11.0
With "leftover file" do you mean I should delete a file somewhere? Or is there anything else I should do?Well, it means that leftover pointer file wasn't automatically deleted nor updated. I have implemented magic value for this case to not break game (and as you can see - it works). It can happen if you were running 64-bit game, closed overlay, closed game, boot 32-bit app, run overlay.
You can't use it with homebrew. This is only for official games.With "leftover file" do you mean I should delete a file somewhere? Or is there anything else I should do?
I just tried with half-life homebrew. and it says:
Game is running
ReverseNX-RT is not running! in red letters
ANd reverseNX-RT plugin is activated.
Then you've heard wrong.Hello. Can anyone confirm if this tool is still working on modern fw/cfws? I heard reverse nx itself is discontinued.
Oh, I seeThen you've heard wrong.
Both versions are working fine.
How "sysmodule says it's running"? What do you mean by thatupdated to latest atmosphere and switch firmware but noticed when trying to reversenx rt in game. it says saltynx is not running yet the sysmodual says its on and running ?
how can i go about fixing this
meant to say enabled. says onHow "sysmodule says it's running"? What do you mean by that
I'm guessing you are talking about overlay "Sysmodules" (this is not obvious as you think).meant to say enabled. says on
I'm guessing you are talking about overlay "Sysmodules" (this is not obvious as you think).
"Sysmodules" overlay doesn't show if sysmodule is running properly. Only that if it's initialized. Sysmodule that exits itself is still considered initialized.
That's why only reliable way to check if SaltyNX is working is to use SaltyNX-Tool, ReverseNX-Tool or ReverseNX-RT overlay.
Yes. Game is crashing in the middle of process and thread is never going back to Proc because of that, which results in practically dead thread.downloaded the tool and seems to be running but when i go to launch a game the game will crash at boot and say there was an error launching. if i go to launch it again it it launches but saltynx is not running. so im guessing my issue is that its crashing while trying to hook the game at launch?
Yes. Game is crashing in the middle of process and thread is never going back to Proc because of that, which results in practically dead thread.
Either you didn't update to newest SaltyNX or you have conflict with other sysmodule f.e. Emuiibowhat could be causing this? is this an issue with some games or does saltynx need a update? was not having this issue in the past. maybe something with new version of atmosphere?
Either you didn't update to newest SaltyNX or you have conflict with other sysmodule f.e. Emuiibo
Game crash without SaltyNX crashing is an issue with game compability