Came here to say this is so fun! I tested it and couldn’t have expected more
I’m just so excited to finally get familiar
I’m just so excited to finally get familiar
Hi !
I have SX OS and i met crash Melonds also. (I use the « Title+R » method to go to homebrew launcher. I noticed that when i disable fast memory emulation option, the game doesn’t crash anymore but i loose an interesting option. Thanks by advance if someone has a workaround or an explanation. By the way, catlover your emulator is awesome ! Thanks !
that said, Fast Memory does stuff similar to what Flycast does by default, you can guess the rest.Atmosphere title replacement to launch the hbmenu is the only supported method of running melonDS!
that's weird, has someone else (using Atmosphere) experienced this as well?This also happened to me the first time i tried it (I am using Atmosphere), but when i tried another game it worked fine, i tried to reproduce it with the game it crashed before to see if the problem was the file but now it works fine, so i am not sure what was the cause.
Thank thanks alot .. great work man ... but one question how can use cheat file ?
cheat support was already added to melonDS, but it's currently not exposed in the GUI. No ETA on when that's gonna happen thoughCan you use cheat files?
I've also had a few crashes in the menu using atmosphere. Maybe it's an issue related to 10.1.0 ? I've also been experiencing weird crashes on NXThemesInstaller since I updated.that's weird, has someone else (using Atmosphere) experienced this as well?
The libretro core has been already rebased, but needs to be pushed to the repository, it should be soon on buildbot.I didn't see it in the FAQ, but will this update come to retroarch?
I primarily use that melonds for achievements, so I'm hoping that it does.
Could that a behavior be changed in the future? I would love to have this feature in handheld mode (works with QuakespasmNX and mGBA as well).Both Joy Cons need to be removed.
I mean, performance is already good enough and pretty much any game I tested boots and is bug free.@catlover007 are you continuing with MelonDS?
will you be bringing in any changes from Drastic source code if it improves performance, compatibility?
Many thanks Man!!!!!
yes, the game is pretty heavy on polygons, you still need overclocking to get to fullspeed in this game.Just a little question : I have slowdowns in some game (like castlevania dawn of sorrow or another code for example). Do i miss something or is it normal ? Thanks by advance to any answer.
yes, the game is pretty heavy on polygons, you still need overclocking to get to fullspeed in this game.
it's not easy, but I hope it's archievable. Overclocking the cpu only is pretty safe as the chip is made to withstand higher clock rates, but is underclocked to save battery. This is of coures only one aspect, the higher power draw and load on the cooling system is another story. I only overclock for testing, but some people do it all the time and their fine (from what I've heared), so ultimately it's up to you.Ok
Do you Know if it’s easy to fix, or do i have to forget fullspeed emulation without overclocking ?
And by the way, is it safe to use overclock or can it damage the switch ?
Thank u
it's not easy, but I hope it's archievable. Overclocking the cpu only is pretty safe as the chip is made to withstand higher clock rates, but is underclocked to save battery. This is of coures only one aspect, the higher power draw and load on the cooling system is another story. I only overclock for testing, but some people do it all the time and their fine (from what I've heared), so ultimately it's up to you.