Hacking PSP EMU (NATIVELY) hacked on PSVITA.

MKKhanzo

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Quick question: I have not yet installed anything, just reading instructions and stuff. I have an official buyed game (Dracula X Chronicles). If I install the 6.61 Adrenaline stuff, can I take screenshots of that game?

Thanks everyoen in advance and Adrenaline/The Fl0w for their work!
 

betterthanjordan

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You have to install VitaShell 1.42 manually, after enabling unsafe homebrews. In taiHenkakus MolecularShell 1.42 the folder is hidden now.

Thanks!!

One final question, what way do you have the config.txt file configured? is it like follows?

Code:
# You must reboot for changes to take place.
*KERNEL
ux0:pspemu/adrenaline/adrenaline.skprx
*main
# main is a special titleid for SceShell
ux0:app/MLCL00001/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ux0:app/MLCL00001/henkaku.suprx
*GTA_Vice_City_Stories.iso
vs0:sys/external/libpgf.suprx
ux0:pspemu/adrenaline/adrenaline.suprx
 

Ganoncrotch

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Got this to work fine so far, but... only can find my legit PSP games in the game menu alongside a psp gba emulator that I was testing out, no sign of my Every Extend ISO showing up there, just corrupted data so far.

So awesome so far though, GPSP so much more stable than the PSvita native emulation still of that system, gonna have to test this out with N64 next to see how it handles that.
 

Ganoncrotch

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In the pspemu/game folder should be folders (or maybe just one, if you only have one PSP game installed and no PS1 games) with seemingly random letters/numbers. That's the games title ID, you use that.

Yeah indeed, or else if you're using Filezilla go to PSPemu > PSP > Game folder and check out the file sizes of the eboot.pbp file, then copy the name of that folder and paste it into the text file in place of "Titleid" but yeah I went with Street Fighter Alpha 3 since that psp game is just 93mb was easy to see which eboot it was, also if you are worried about losing access to your psp game on the vita side if you open the psp game without having beta.henkaku visited after the reboot you'll launch the psp game, once you have henkaku installed after the reboot it should bring you to a message about installing 6.61 firmware for the psp if everything is done right before hand. Follow those instructions word for word, easy to make a mistake here.

Also worth noting that your psv will think it's 3.61 while running the beta of henkaku in use here, just in case you get an error message from the original henkaku site by going back to there, will tell you that your system has been upgraded and is no longer henkaku compatible, this isn't the case, so don't have the same heart attack that I did haha.
 

Tom Bombadildo

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Got this to work fine so far, but... only can find my legit PSP games in the game menu alongside a psp gba emulator that I was testing out, no sign of my Every Extend ISO showing up there, just corrupted data so far.

So awesome so far though, GPSP so much more stable than the PSvita native emulation still of that system, gonna have to test this out with N64 next to see how it handles that.
I'm not 100% about how Adrenaline works, but IIRC with TNV you had to make sure the file name was short, like 6 characters or less I believe, and in all caps. It may need to be moved to MS0:/ISO
 

Ganoncrotch

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LocoRoco works. Can confirm from experiment.

Did you do anything with the iso ? also were you using iso or cso? did you just drop it into the pspemu>psp>game folder? or give it a folder of its own?

--------------------- MERGED ---------------------------

Took EBOOT of 6.61 directly on PS site ?

Sony server gave me an error trying to get it there, had to use filecluster, just google that and psp 6.61 should get you what you need!

--------------------- MERGED ---------------------------

Use LocoRoco demo. It works. It's a game specific issue.

I think he means the eboot to update the psp firmware of 6.61, could be wrong of course!
 

pre10c

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for some reason i don't have this file ux0:tai/config.txt. can i just create it and create the config file?
 

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