http://wiki.gbatemp.net/wiki/Loadiine_compatibility_listSo are all backup Wii U games playable with the latest exploit ?
Sent from my SM-G900F using Tapatalk
http://wiki.gbatemp.net/wiki/Loadiine_compatibility_listSo are all backup Wii U games playable with the latest exploit ?
Sent from my SM-G900F using Tapatalk
Hi, New to Wii U hacking. I've got all the loadiine, homebrew, ddd working and play with sm4sh mods.
But I do not know how to get padcon working from Dibas. His github link is down and the only downloads I find are source code zips which I lack the knowledge of to work with .
I have exactly the same problem, is this a bug?I've tried the latest three versions of Loadiine, and it seems that when I try to run Smash Bros. through Smash Bros. mode, the wii U just kicks off the video and doesn't do anything. Usually when it blackscreens, the video is still feeding to the tv, but this legitimately cuts the HDMI out when trying to run it.
Super Smash Bros. in mii maker mode is unchanged in all three versions, and works normally.
My main reason for running this is if mods were released for DLC characters, since I have Lucas and Mewtwo on Smash Bros, and can't use them in mii maker mode.
Wii U version: 5.5.1
Super Smash Bros version: 1.1.6 Eshop edition
Loadiine versions: 39c1591, 69fa0c0, 16c5045
Loadiine 0dffac5 also doesn't work- but it gives a memory error: 160-2203. I can't tell if this is 'fixed' in later versions as the console just cuts out HDMI and blacks out the gamepad. But either way, it doesn't work.
Loadiine formated game isn't a isoso this is my first time hearing about loadiine. im just a bit confused.
FAT32 cant copy more than 4gb files if im not mistaken, so how is it that i can take a game like smash bros thats 25GB and load it on a FAT32 formatted SD?
EXFAT isnt supported and i havent seen anyone mention NTFS either. im just scratching my head someone plz explain.
Thanks for the quick reply, so what size would a loadiine formatted game be for example?Loadiine formated game isn't a iso
Any size the files will be will differ per fileThanks for the quick reply, so what size would a loadiine formatted game be for example?
have you seen any range over 4gb? because that would be where my headscratcher came from. FAT32 cant copy over 4gb, so if a loadiine formatted game was over 4gb..how would one load it?Any size the files will be will differ per file
They arnt isoshave you seen any range over 4gb? because that would be where my headscratcher came from. FAT32 cant copy over 4gb, so if a loadiine formatted game was over 4gb..how would one load it?
that doesnt answer my question, but thank you anyway.They arnt isos
The point is that there's no single file that would be more than 4GB,it's lots of little files.that doesnt answer my question, but thank you anyway.
All i needed to know. thank you.The point is that there's no single file that would be more than 4GB,it's lots of little files.
@Johnnypvt Padcon should not be disabled when you start a game inside loadiine and then quit to the system menu.
Maschell was so kind to provide a standalone version of padcon though, so if you just need padcon maybe that's a good alternative. You can find it here. Launch with HBL.
YesIf I am understanding this right splatoon and Mario maker are kind of pointless on loadiine because you can't play online right?