Hacking Post your WiiU cheat codes here!

skilarbabcock

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Well, why don't you use unlimited magic and spam magic everywhere additionally to damage code (99999 dmg). With that I clear the map with no more red dot(enemies) in about 10-15min. I use NTSC version so I don't know if the code exist for pal too.
By the way, anyone found the Life's pointer address for Mighty N9? I found some but they are not working (will try pointer in pointer later on)
I use NTSC, can I have the 9999 damage code? It's because one of the Hero leaders I need to vest, even with 420 damage weapon and magic, I can't hardly take health down
 

OriginalHamster

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Well, why don't you use unlimited magic and spam magic everywhere additionally to damage code (99999 dmg). With that I clear the map with no more red dot(enemies) in about 10-15min. I use NTSC version so I don't know if the code exist for pal too.
The magic meter and 9999 dmg work in the latest update? If that so could you post them?
 

Dekirai

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Would be nice if someone can tell me how to make 99999 Damage in Hyrule Warriors.
I use the PAL Version, so I cant do anything with NTSC related stuff.
 

xgorinx

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So I was searching for the yen value in Tokyo Mirage Sessions but after narrowing it down to 5 results using a search in (10) 10000000 to 30000000, I tried poking all 5 values and though they changed in Memory Viewer, they didn't change in the game. So I was thinking it may be a pointer, but if so, I have no idea how to search for one (I'm super new to this lol).
 

skilarbabcock

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Well, why don't you use unlimited magic and spam magic everywhere additionally to damage code (99999 dmg). With that I clear the map with no more red dot(enemies) in about 10-15min. I use NTSC version so I don't know if the code exist for pal too.
By the way, anyone found the Life's pointer address for Mighty N9? I found some but they are not working (will try pointer in pointer later on)
What is the 9999 damage code?
 

modsbox

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This is all very exciting but I'm curious if there is a method to create and apply patches to the game files themselves versus using tcpgecko and so on?

I'd love to have the equivalent of .ips patches to easily add things like infinite lives to some of my games. Particularly the marios, as those are often played by small kids and they get so frustrated when they run out of lives. It would be great to just patch a game once and be able to load it straight away in Loadiine without any extra complexity.

Is there a method to doing this or a thread discussing it? I'm thinking along the lines of how it's possible to permanently apply game genie codes to NES roms and so on.

Any info would be great!
 

0nethe

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What is the 9999 damage code?
Oh my I thought I had the NTSC version since my wiiu is US but it looks like my loadiine game for Hyrule Warriors 1.9.0 is a pal version after all :P
Anyway, it seems offset for PAL and NTSC are quite close if not the same. For instance, money offset in NTSC is 356182A4 while in PAL (for me) it is 35654A24.
But the magic offset for player is 1070F5CC in both, so just poke FFFFFFFF as value there to get unlimited magic.
As for PDS (damage), the offset is around 388631BC and the bad news is that it is only visual. So the real address is somewhere else. I did scan only between 10000000 & 3F000000. Who knows, it maybe between 40M to 50M (40000000 to 50000000) or somewhere we don't have access yet.
But the good news is you can still cheat damage like I did with save editing.
-------------
check this post for more info, for instance
Link 0x8C184
Zelda 0x8C1BC
Sheik 0x8C1F4

Open your save call APP.bin with a Hex editor ( make sure you did a backup of your save in case you mess up). Let's say for Link, go to the offset 8C184 inside the hex editor
KvOwsCK.png

6WdsJuc.png

now I change whatever value in that 2 bytes to FFFF
2w6aDv4.png

if you got 6 to the right, you will find the level of that character like in the picture. After you modify, you save it and put it back(replace) to the sdcard then relaunch the game :)
 

skilarbabcock

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Oh my I thought I had the NTSC version since my wiiu is US but it looks like my loadiine game for Hyrule Warriors 1.9.0 is a pal version after all :P
Anyway, it seems offset for PAL and NTSC are quite close if not the same. For instance, money offset in NTSC is 356182A4 while in PAL (for me) it is 35654A24.
But the magic offset for player is 1070F5CC in both, so just poke FFFFFFFF as value there to get unlimited magic.
As for PDS (damage), the offset is around 388631BC and the bad news is that it is only visual. So the real address is somewhere else. I did scan only between 10000000 & 3F000000. Who knows, it maybe between 40M to 50M (40000000 to 50000000) or somewhere we don't have access yet.
But the good news is you can still cheat damage like I did with save editing.
-------------
check this post for more info, for instance
Link 0x8C184
Zelda 0x8C1BC
Sheik 0x8C1F4

Open your save call APP.bin with a Hex editor ( make sure you did a backup of your save in case you mess up). Let's say for Link, go to the offset 8C184 inside the hex editor
KvOwsCK.png

6WdsJuc.png

now I change whatever value in that 2 bytes to FFFF
2w6aDv4.png

if you got 6 to the right, you will find the level of that character like in the picture. After you modify, you save it and put it back(replace) to the sdcard then relaunch the game :)
So there is no code for it? How do I get that save bin thing

--------------------- MERGED ---------------------------

Oh my I thought I had the NTSC version since my wiiu is US but it looks like my loadiine game for Hyrule Warriors 1.9.0 is a pal version after all :P
Anyway, it seems offset for PAL and NTSC are quite close if not the same. For instance, money offset in NTSC is 356182A4 while in PAL (for me) it is 35654A24.
But the magic offset for player is 1070F5CC in both, so just poke FFFFFFFF as value there to get unlimited magic.
As for PDS (damage), the offset is around 388631BC and the bad news is that it is only visual. So the real address is somewhere else. I did scan only between 10000000 & 3F000000. Who knows, it maybe between 40M to 50M (40000000 to 50000000) or somewhere we don't have access yet.
But the good news is you can still cheat damage like I did with save editing.
-------------
check this post for more info, for instance
Link 0x8C184
Zelda 0x8C1BC
Sheik 0x8C1F4

Open your save call APP.bin with a Hex editor ( make sure you did a backup of your save in case you mess up). Let's say for Link, go to the offset 8C184 inside the hex editor
KvOwsCK.png

6WdsJuc.png

now I change whatever value in that 2 bytes to FFFF
2w6aDv4.png

if you got 6 to the right, you will find the level of that character like in the picture. After you modify, you save it and put it back(replace) to the sdcard then relaunch the game :)
I don't know anything about save editing and can't find a tutorial. I don't even know what that bin is. The only thing I know how to do is send cheats to the Wii u :/
 

0nethe

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So there is no code for it? How do I get that save bin thing

--------------------- MERGED ---------------------------


I don't know anything about save editing and can't find a tutorial. I don't even know what that bin is. The only thing I know how to do is send cheats to the Wii u :/
Too bad for you!
The only thing you can do now is having a fairy and spam magic like I said : the code to poke is 1070F5CC FFFFFFFF
 

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