I'm already working hard on GroovyCIA2. I could add this, but I have already much work@Ptrk25 how about a nice gui for funkeycia and a keydatabase....i think that would be the winner
yeah nw im just playing buy groovycia is pretty nice already, well done everyone who made anything #givepeaceachanceI'm already working hard on GroovyCIA2. I could add this, but I have already much work
Okay, so, in short: The ticket must contain the encrypted titlekey to be valid, correct?@d0k3 if you know how FunkyCIA works, we need the ticket.
but with FunKeyCIA, you don't need the ticket, just the encrypted title key.
that value is in the ticket.
the decrypted value is not needed for us, because... of course, the 3ds will handle the decryption when we install the cia
we need a way to get encrypted keys out of the 3ds.
extracting the ticket.db, then the keys from those tickets is possiblr, but it needs to be done on the pc currently.
or, is there a homebrew tool to dump encrypted keys?
it is technically possible to reencrypt the dumped decrypted keys, but this functionality would also have to be added, and seems a bit backwards, why not just dump the encrypted values straight away.
whatever format you want is ok, as long as it has the title id and encrytped key, and is parsable.
this method is virtually the same as FunkyCIA, what i shared because existing old method of cdnto3ds cia sharing was a bit ugly.
unfortunately failect revived that old method, didn't seem happy to be told it was inferior, and really missed some key points and understandings about the whole thing.
he didn't beleive we can redownload 'pirated' content, he was sharing the decrypted keys for those legit preinstalled cias, which is useless... the important thing about them which makes them legit is the ticket...
just lots of misunderstandings which he didn't want to hear about, and telling me i am wrong...
so, i made this tool to do what i did before wi FunkyCIA, give people better cias.
ah well to be VALID as in signed no, but for the ticket/cia to not interfere with eshop, it needs the correct titlekey yesOkay, so, in short: The ticket must contain the encrypted titlekey to be valid, correct?
Also, you said we can reencrypt on PC? How, if we don't have the slot0x3D keyX?
Okay, so, in short: The ticket must contain the encrypted titlekey to be valid, correct?
Also, you said we could reencrypt on PC? How, if we don't have the slot0x3D keyX?
Lol it sounds weird and jankey as fuck right? You would have to ask @cearp why things are done this way.The titles keys are encrypted/decrypted using keyslot 0x3D (which is the same for all consoles) and the title ID (as IV), according to 3DBrew.
It's possible to encrypt the title keys even if you don't have the title I guess...
Sadly not. The ticket still has that pesky RSA signature. These tickets are not signed, despite having the correct title key.In light of my above edit... do .CIA's made with this pretty much behave like preinstalled games? I don't feel like flashing a non-a9lh nand right now to test if it will play without CFW or not...