I have just tried latest commit build. dsiwares and gba games not work.
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Au said something about editing path in the .binI have just tried latest commit build. dsiwares and gba games not work.
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Thank you so much.Au said something about editing path in the .bin
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Can u elaborate on what that means?Thank you so much.
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?Can u elaborate on what that means?
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What do i have to do to fix them??
Just appreciate your advice. you told me how to fix right?
so I said thank you.
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Who's the dumb ass now? J/k if you go back a few pages(or more this thread moves too fast) the first beta has a patcher tool(not sure if the newest one comes with it) you run the arm9loaderhax.bin through it an input its new name and path. So say you use bootanim9 you would put anim/arm9payload.bin into the patcher tool. Then you would just rename the bin to arm9payload.bin and put it in the anim folderWhat do i have to do to fix them?
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As some of you might already know, I was busy with a major AuReiNand overhaul. Now, I'll spoil the surprise for sure, but I learned that I need external testing to find bugs (there's always something that slips up). So, I'm publishing a beta.
http://www8.zippyshare.com/v/UioYD4Mt/file.html
There are a lot of changes:
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will also be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
To use the path changer program, just drag the .bin on top and type the filename. (suppose it's in randomloader/arn.bin, type just that).
I'd like to have feedback on "complicated" setups (NANDs with different FIRMs, and things like that)
link for patcher.What do i have to do to fix them?
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Lmao as I was editing
Look 5 posts above yours and read the spoiler/quote in my post. It's used for the new betas so it can play gba games and games like smash on the o3dswhat is the patch changer ?
where i launch the .exe it as nothingLook 5 posts above yours and read the spoiler/quote in my post. It's used for the new betas so it can play gba games and games like smash on the o3ds
thanks and the aurei you are posted are the latest commits ?Read how to use it
No that's yesterday. The latest one is a couple pages backthanks and the aurei you are posted are the latest commits ?
There was a problem with how my crontab set build variables. It's fixed nowNot sure if you know but its 404ing on the newest commit
Awesome.There was a problem with how my crontab set build variables. It's fixed now