@shinyquagsire23 I'm not sure if this is correct, SaltySD is a tool that redirects individual files from INSIDE the dt and ls files on the SD card directly into the dt and ls files in the game?
Yeah, I experienced that problem too. I fixed it by going into the RSF file(it's plain text) and changing the RemasterVersion to 0114.Whelp. tried to make a new update with the new updater, same result as the previous time.
Not sure if it helps, but on the HOME menu it gives "a software update is available" while i have it installed.
Maybe it's the RSF i'm using? anyone know how to make one of those?
The update nag or the fact that it just crashes when you boot the game?Yeah, I experienced that problem too. I fixed it by going into the RSF file(it's plain text) and changing the RemasterVersion to 0114.
Update nag.The update nag or the fact that it just crashes when you boot the game?
Whelp, i get the update nag even with RemasterVersion set to 0114. would you mind sharing your .rsf so i can compare?Update nag.
Actually, nevermind. My 3DS just hadn't given me the message yet. It just came up.Whelp, i get the update nag even with RemasterVersion set to 0114. would you mind sharing your .rsf so i can compare?
But yeah, i'm starting to think that the code between versions differs more than @shinyquagsire23 thinks. or i'm doing something completely wrong.
Wait, so does this work now or does it still only patch music?
Alright, but if we don't use a Cache.bin it doesn't matter?It works completely now. Just put that at the end of line 14 and run it again, generate the right cache.bin.
Alright, but if we don't use a Cache.bin it doesn't matter?
Went ahead and fixed that in the repository, I figured it was something silly like that.shinyquagsire, I figured it out lol. It was because Windows uses backslashes for the path name. I addedat the end of line 14 and I'm about to test it.Code:.replace('\\', '/')
EDIT: yep lolz
I usually end up with the update nag regardless, not sure why to be honest. And it's possible there are code differences, but I'm highly doubtful.Whelp, i get the update nag even with RemasterVersion set to 0114. would you mind sharing your .rsf so i can compare?
But yeah, i'm starting to think that the code between versions differs more than @shinyquagsire23 thinks. or i'm doing something completely wrong.
EDIT2: i'm suspecting i've been using the wrong titleid all this time.
0004000E000EE000 is correct for the EUR patch right?
makerom.exe -f cxi -target t -rsf rsf.txt -o smash-113t.cxi -exheader exheader.bin -code code.bin -romfs romfs.bin -alignwrHow do i rebuild the update cia?
Where does it crash? at startup, loading a match, etc..So I got it built but my custom textures crashed the game (over falcon), anything special I should know about textures?
Loading a match with edited character.Where does it crash? at startup, loading a match, etc..
Anytime I edit a character's animcmd, their grabs always crash the game, even if I don't edit their grab? Is anyone else having this problem?