Can someone make a Walk Through Walls code for Zelda ALBW USA? I had some success, but when I walked into a wall, the game froze (because there are additional boundary checks, but I will need to find a pointer to the address to find the pointer table for colisions data). After rebooting, the address changed, so I couldn't use the process of making a RAM dump, then searching in a hex editor for a pointer to the address by searching for address values in that range... I don't have a lot of patience right now, either.