Gaming Gateway Cheats

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urherenow

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would anybody please answer my question.
you can easily find out yourself. Find an area with a bunch of 00's and write a loop to write an 8 bit value a certain number of times (try 0, then 1, then 5) and after executing your code, look at that area with the hex editor and count how many bytes were actually written.
 

Errorjack

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Someone actually figured out Moonjump.

[Hold X for Moonjump]
DD000000 00000400
198F5077 0000CB40

Is there a user here named Dybbles? I would like to talk to him about how he managed to find the address.
 
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you can easily find out yourself. Find an area with a bunch of 00's and write a loop to write an 8 bit value a certain number of times (try 0, then 1, then 5) and after executing your code, look at that area with the hex editor and count how many bytes were actually written.
im asking cause i dont have my 3ds near me. not for a few hours..
 
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Pressing X locked up Paper Jam on my N3DS while testing this.
I don't think he was talking about Mario paper jam. i think he meant a moon jump code. (idk what game) I mean he probably just meant he knew the method of getting the code so he wants to ask him how. so he can get code for paper jam.
Or its a diff region.
 
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haven't test with 1, in theory it should only affect the first address you put
but you could test it with your item code, set a different value for items and see if it only changes the first item's quantity
I was wodering if it ran it exactly 1 time or does not kick in til the second time it is triggered
 

dsrules

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I was wodering if it ran it exactly 1 time or does not kick in til the second time it is triggered
C0000000 00000001
12345678
00000009 //it should only affect this address , not affect 1234567C
DC000000 00000004

C0000000 00000002
12345678
00000009 //it should affect 2 address 12345678 and 1234567C
DC000000 00000004

so if you have 99 items, you would set C0000000 00000063
have 7 characters, C0000000 00000007
 
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Ruby Gloom

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How to always find shiny with activator? I have no clue what to do. Alpha Sapphire USA
 

Maq47

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Can someone make a Walk Through Walls code for Zelda ALBW USA? I had some success, but when I walked into a wall, the game froze (because there are additional boundary checks, but I will need to find a pointer to the address to find the pointer table for colisions data). After rebooting, the address changed, so I couldn't use the process of making a RAM dump, then searching in a hex editor for a pointer to the address by searching for address values in that range... I don't have a lot of patience right now, either. :(
 
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Errorjack

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Can someone make a Walk Through Walls code for Zelda ALBW USA? I had some success, but when I walked into a wall, the game froze (because there are additional boundary checks, but I will need to find a pointer to the address to find the pointer table for colisions data). After rebooting, the address changed, so I couldn't use the process of making a RAM dump, then searching in a hex editor for a pointer to the address by searching for address values in that range... I don't have a lot of patience right now, either. :(

What did you go on to even find anything related to collision? What steps did you do to find the value so others can help.
 
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dsrules

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Can someone make a Walk Through Walls code for Zelda ALBW USA? I had some success, but when I walked into a wall, the game froze (because there are additional boundary checks, but I will need to find a pointer to the address to find the pointer table for colisions data). After rebooting, the address changed, so I couldn't use the process of making a RAM dump, then searching in a hex editor for a pointer to the address by searching for address values in that range... I don't have a lot of patience right now, either. :(
probably most of us have absolutely no idea what you are talking about lol
 
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Is anyone else interested in helping to figure out how to make Dream Team and Paper Jam moon jump codes?
Im going to work on dream team codes.

--------------------- MERGED ---------------------------

C0000000 00000001
12345678
00000009 //it should only affect this address , not affect 1234567C
DC000000 00000004

C0000000 00000002
12345678
00000009 //it should affect 2 address 12345678 and 1234567C
DC000000 00000004

so if you have 99 items, you would set C0000000 00000063
have 7 characters, C0000000 00000007
i understand first part of what ur sayying but second makes no sense lol

--------------------- MERGED ---------------------------

does anybody know how to make a code run then turn off automaticly?
 
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dsrules

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Im going to work on dream team codes.

--------------------- MERGED ---------------------------


i understand first part of what ur sayying but second makes no sense lol

--------------------- MERGED ---------------------------

does anybody know how to make a code run then turn off automaticly?
which 2nd part?? lol
C0000000 00000XX //XX = hex value of how many times you want to write

just add a Button Activator, push button = on , not push = no effect/off
 

Maq47

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What did you go on to even find anything related to collision? What steps did you do to find the value so others can help.

0.) Set GW Cheat Menu Key Combo to L+R, start ALBW. Play until able to move. Save.
1.) 32-bit unknown search while moving left, but while not up against a wall.
2.) Keep moving left until hit a wall. Keep moving left, then open Cheat menu while doing it. Search 'Different'.
3.) Move against a wall moving upward, search 'Equal'.
4.) Move right, search 'Different' while not against a wall.
5.) Move down, search 'Equal' while not against a wall.
etc., etc., etc until you have between 0x0A and 0x1A addresses. Look for values that are zero (0) when not against a wall, and one (1) when you are against one by referring to the Hex Editor via the Hits List. You'll need to keep trying moving against walls and not moving against walls (but not searching) while referring to the Hits List each time (Note: The addresses that have more than one '01' in them are not relevant; I already tested them). When all addresses are found, add them all to Codelist as value '00000000' (don't add them as new cheat, as it appears that the addresses are different for each 'screen' of the map, and leaving the current map screen will freeze the game!)

That's as far as I got.

--------------------- MERGED ---------------------------

i understand first part of what ur sayying but second makes no sense lol

Probably this part, @dsrules :

so if you have 99 items, you would set C0000000 00000063
have 7 characters, C0000000 00000007
 
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