@Gericom, Importing textures seems working very well BUT... I can't save the edited bcmdl^^' (tried with "save as" but nothing happens)
//EDIT:
Decompressed the file (was originally lz11 compressed) and the save-icon was useable now.
The problem is, everytime I try to save the (un)modified file, I get this error:
Would you implement this feature?
http://image.noelshack.com/fichiers/2015/45/1446651184-nv2error.jpg
Error when trying to save the new cgfx
The problem seems to be that I didn't implement saving skeletons yet. I will try to implement that soon. In the meanwhile you could try a model without a skeleton (like the mk7 course models).same error that I have