Hacking Nintendont

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
30
Location
???
XP
11,248
Country
Germany
intense 4am changes from me, I just wanted to get it done and now its so late:
-added proper majoras mask audio patch so now the ocarina confirm and the credits work properly
-cleaned up patch.c and removed the the read limiter for the n64 by default to improve its overall performance
-added a n64 emu check which should work no matter which game id you use
 

VinsCool

Persona Secretiva Felineus
Global Moderator
Joined
Jan 7, 2014
Messages
14,604
Trophies
4
Location
Another World
Website
www.gbatemp.net
XP
25,280
Country
Canada
intense 4am changes from me, I just wanted to get it done and now its so late:
-added proper majoras mask audio patch so now the ocarina confirm and the credits work properly
-cleaned up patch.c and removed the the read limiter for the n64 by default to improve its overall performance
-added a n64 emu check which should work no matter which game id you use
Holy balls! Nintendont 64 is reality now!
Thank you very much :grog:
 

VinsCool

Persona Secretiva Felineus
Global Moderator
Joined
Jan 7, 2014
Messages
14,604
Trophies
4
Location
Another World
Website
www.gbatemp.net
XP
25,280
Country
Canada
Keep in mind that 99% of N64 games will run like crap.
intense 4am changes from me, I just wanted to get it done and now its so late:
-added proper majoras mask audio patch so now the ocarina confirm and the credits work properly
-cleaned up patch.c and removed the the read limiter for the n64 by default to improve its overall performance
-added a n64 emu check which should work no matter which game id you use
 

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
30
Location
???
XP
11,248
Country
Germany
Hah, at least it will get better performances :P
that is true, without the read limit removal for example mario kart 64 has pretty heavy sound problems and cracking as well as quite some slowdowns, without it runs at a totally playable speed as you might've seen on my recent vid.
 

sonictopfan

Well-Known Member
Member
Joined
Mar 2, 2010
Messages
2,703
Trophies
1
XP
1,987
Country
Somehow I knew this would happen, thanks Fix94, do you think you could look at the AGB Emulator sometime too? I'm more interested in that since compatibility is very high if it's not for the lack of a save feature.
 

sonictopfan

Well-Known Member
Member
Joined
Mar 2, 2010
Messages
2,703
Trophies
1
XP
1,987
Country
I tested the MC and the issue is still present but only during the bios screen and with first party MCs, if you remove and reinsert the MC AFTER the game starts then it works fine, switching to another game without shutting off the Wii seems to work fine too.

Edit: testing my third party MC seems to work fine but my first party ones have the issue, they don't seem to have any issues with the official Mios and they didn't have issues with DM so I guess it's the first party ones that are affected.
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,736
Trophies
2
Age
34
XP
8,769
Country
Portugal
I tested the MC and the issue is still present but only during the bios screen and with first party MCs, if you remove and reinsert the MC AFTER the game starts then it works fine, switching to another game without shutting off the Wii seems to work fine too.

Edit: testing my third party MC seems to work fine but my first party ones have the issue, they don't seem to have any issues with the official Mios and they didn't have issues with DM so I guess it's the first party ones that are affected.
the only that that fixed was a new mc card unlock code for luigi mansion ntsc and one of the bios, everything else is still the same.
 

pokeparadox

Well-Known Member
Member
Joined
Dec 31, 2008
Messages
230
Trophies
0
XP
782
Country
So do these N64 Emulator changes auto-inject N64 roms, or are the changes to detect the emulator and improve performance by disabling read limit?
If it is auto-inject, do we put the N64 ROMs in the same place as the GameCube isos?
 

LinkFan16

I link them all
Member
Joined
Mar 15, 2009
Messages
424
Trophies
1
XP
1,508
Country
Germany
So do these N64 Emulator changes auto-inject N64 roms, or are the changes to detect the emulator and improve performance by disabling read limit?
If it is auto-inject, do we put the N64 ROMs in the same place as the GameCube isos?

The change does not auto-inject N64 roms. It just detects if you are starting a game that has an N64 emu inside of it regardeless of it's game ID. Before, the patches that need to be there for the N64 emu to work were only applied to the games that have the N64 emu inside based on their game ID if I understood correctly. So if you changed the game ID of such a game, the patches for the emu would not get applied
 

sonictopfan

Well-Known Member
Member
Joined
Mar 2, 2010
Messages
2,703
Trophies
1
XP
1,987
Country
the only that that fixed was a new mc card unlock code for luigi mansion ntsc and one of the bios, everything else is still the same.
Well at least I found a workaround for the moment "remove the MC on the bios screen and reinstall it when the game is on, only need to do it once during a run" but I really really hope for an option to enable and disable the bios at will, this might fix a lot of problems especially if it was added as an individual option for each game in loaders.
 

marchrius

Well-Known Member
Member
Joined
Jan 12, 2015
Messages
301
Trophies
0
Age
30
XP
500
Country
Italy
Hi,

How force progressive scan work for pal games? Every time I tried to force progressive in a way or another (i.e. force progressive and/or force pal/ntsc 480p) I got a freeze with every game.
 

PokeLinkEB

Member
Newcomer
Joined
Apr 25, 2014
Messages
12
Trophies
0
Age
31
XP
118
Country
United States
Hello all. Recently got around to getting nintendont and a few triforce games + NFS Carbon works on it so thats cool.

For Mario Kart Arcade GP (1) it takes forever to save, is that normal? I got tired of waiting and held down Z to exit as i heard powering down while saving can cause corruption.

Also MKAGP1 is somehow set to auto boot and i can't seem to disable it. I can set NFS Carbon settings & F-Zero AX settings on Nintendont, but as for both MKAGP's they don't appear in the game list. I think it has to do with the 114 games installed, 111 of those i installed from my own disc. I'll try renaming the games folder and making a new one with just MKAGP see if that works or maybe attribute changer for time stamps.

So in short, is MKAGP1 supposed to take a couple of minutes or more to save? I had it set to 1019 blocks if that helps, lowered it to 251 now.
Is there a way to disable auto boot within nintendont for all games? (Not one at a time)
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,736
Trophies
2
Age
34
XP
8,769
Country
Portugal
Hello all. Recently got around to getting nintendont and a few triforce games + NFS Carbon works on it so thats cool.

For Mario Kart Arcade GP (1) it takes forever to save, is that normal? I got tired of waiting and held down Z to exit as i heard powering down while saving can cause corruption.

Also MKAGP1 is somehow set to auto boot and i can't seem to disable it. I can set NFS Carbon settings & F-Zero AX settings on Nintendont, but as for both MKAGP's they don't appear in the game list. I think it has to do with the 114 games installed, 111 of those i installed from my own disc. I'll try renaming the games folder and making a new one with just MKAGP see if that works or maybe attribute changer for time stamps.

So in short, is MKAGP1 supposed to take a couple of minutes or more to save? I had it set to 1019 blocks if that helps, lowered it to 251 now.
Is there a way to disable auto boot within nintendont for all games? (Not one at a time)
mkgp doesnt use gc memory cards so the slots are pointless, the game saves almost instantly but you need to shut down the console since the arcade is waiting for you to remove the carrd to end your session.So yeah wait like 5 seconds and then exit mkgp, you should only save when you want to shut down the game since thats how it worked on the arcade you cant just save on every thing since after saving you ened your session and removed the card.
 

PokeLinkEB

Member
Newcomer
Joined
Apr 25, 2014
Messages
12
Trophies
0
Age
31
XP
118
Country
United States
Oh, that is a relief. So when you say it saves instantly, do you mean at any given time, after a race, or after 5 seconds of the saving screen. Sorry i just have no experience with nintendont or triforce games... Really hard to find answers on google as well.

Thanks for helping me out.
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,736
Trophies
2
Age
34
XP
8,769
Country
Portugal
Oh, that is a relief. So when you say it saves instantly, do you mean at any given time, after a race, or after 5 seconds of the saving screen. Sorry i just have no experience with nintendont or triforce games... Really hard to find answers on google as well.

Thanks for helping me out.
obviosly it only saves on the save screen after afew seconds i usualy wait 5 or 6 seconds and then shut it off by exiting the game or just powering the console off by doing a simple clikc on he power button, becuase we cant take the card out like the machine wants xD
 

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
30
Location
???
XP
11,248
Country
Germany
How force progressive scan work for pal games? Every time I tried to force progressive in a way or another (i.e. force progressive and/or force pal/ntsc 480p) I got a freeze with every game.
it will not work, you need the NTSC games to let it work properly.
Anyways off topic, did I mention how awesome extrems and game boy interface is in its latest version?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Psionic Roshambo @ Psionic Roshambo:
    Float like a butterfly burns when I pee lol
    +1
  • BigOnYa @ BigOnYa:
    So does that mean your date was not good? It burns now?
    +1
  • K3Nv2 @ K3Nv2:
    Got two new stds in one night
    +1
  • BigOnYa @ BigOnYa:
    Giggity
    +1
  • The Catboy @ The Catboy:
    I don't bite! Minus the times when I did bite
  • The Catboy @ The Catboy:
    Like 5 minutes ago
  • K3Nv2 @ K3Nv2:
    Billie needs her lunch
  • K3Nv2 @ K3Nv2:
    Ffs papa brought back the cheeseburger pizza it's like the only decent pie they had since the 80s
  • BigOnYa @ BigOnYa:
    I'm not a fan of papa johns, but that does sound good. We hardly order out pizza, I like making my own, but when we do its donatoes
  • K3Nv2 @ K3Nv2:
    I get them like once every two months anymore
  • K3Nv2 @ K3Nv2:
    Just because it's half a mile from where I live
  • BigOnYa @ BigOnYa:
    Request next time you order, that Shaq deliver it to you
  • K3Nv2 @ K3Nv2:
    I want him to buy me a chain also
  • K3Nv2 @ K3Nv2:
    Open it right next to the one we have
    +1
  • BakerMan @ BakerMan:
    guys should i make a new thread and just count the amount of posts until kyle, luke or leo joins the thread for fun?
  • BakerMan @ BakerMan:
    kyle's fine, just waiting for that wario joke

    luke and leo though, they yap until the thread's enjoyability is about halved
  • K3Nv2 @ K3Nv2:
    Leo is Luke's alterego when he gets hard
  • BigOnYa @ BigOnYa:
    Luke is gone, he got banned. And I'm surprised Leo hasn't yet
  • K3Nv2 @ K3Nv2:
    Subway was actually pretty decent tonight
  • BigOnYa @ BigOnYa:
    Wut you get, a seafood and psi salad sub
  • K3Nv2 @ K3Nv2:
    Psi had my footlong meatball special
    +1
  • PandaPandel @ PandaPandel:
    i want a meatball sandwich
    now
  • K3Nv2 @ K3Nv2:
    Gay
  • BigOnYa @ BigOnYa:
    Bout time you came out and admitted it
  • K3Nv2 @ K3Nv2:
    Bigonya talks to himself often
    +1
    K3Nv2 @ K3Nv2: Bigonya talks to himself often +1