Hacking Wii U Hacking & Homebrew Discussion

gbamix

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yeah, Marionumber1 you are right, sorry. 3.0.4.2.9 is for 5.4.0.
yet this morning i had to 5.3.2, but now stay on 5.4.0. I had not confirmed firmware, sorry guys. the opendns not block update...
 

Adr990

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yeah, Marionumber1 you are right, sorry. 3.0.4.2.9 is for 5.4.0.
yet this morning i had to 5.3.2, but now stay on 5.4.0. I had not confirmed firmware, sorry guys. the opendns not block update...
Ah, makes sense now.

Too bad man, for the next time, either use CCProxy or block IPs via your router.
 

TopazPhoenix

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A visual/input update has been added to wiiulib.arndroid.nl.

We now can scroll through the homebrew application through controller D-pad input. And then hit the A button to select it.
Along with opening(X button) and closing(B button) the info popup, though, I could only get this to work properly when a alert was used, as B would otherwise still go to the previous page, but it's optional for usage.

And the icons now better match with the applications/functions.
Credits for the icons: Freepik - Startup
I've tried running some of the example programs, but they seem to freeze the Wii U where the TV has no input and the Gamepad shows the last screen, where it is loading "payload.html" or something along those lines. I'm running 5.3.2U, I know the webkit exploit still has bugs, but I'd like to help however I can. I'll try a few more times.

EDIT: It freezes on loading "payload532.html", but unlike vWii crashes, you can still hard power off (holding the power button for four seconds). I checked the version found in "settings" in the internet explorer, and t said "4.1.1.9601". It's most likely just bugs causing it to crash. Hopefully the kernel exploit will help to find the issue.
 
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DarkFlare69

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I've tried running some of the example programs, but they seem to freeze the Wii U where the TV has no input and the Gamepad shows the last screen, where it is loading "payload.html" or something along those lines. I'm running 5.3.2U, I know the webkit exploit still has bugs, but I'd like to help however I can. I'll try a few more times.

EDIT: It freezes on loading "payload532.html", but unlike vWii crashes, you can still hard power off (holding the power button for four seconds). I checked the version found in "settings" in the internet explorer, and t said "4.1.1.9601". It's most likely just bugs causing it to crash. Hopefully the kernel exploit will help to find the issue.
in the thread for this it says that marionumber1 is going to fix those
 

MrRean

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Does a refurbished WiiU matter? Because I'm trying this exploit on 5.3.2U a million times and all have failed.
 

VinsCool

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Does a refurbished WiiU matter? Because I'm trying this exploit on 5.3.2U a million times and all have failed.
I doesn't matter, because my WiiU is a launchday package and doesn't work either :P
 
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deformyer

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@Adr990 Tried it on 5.3.2E (browser 4.1.1.9601)
Nice layout, feels very native. Examples don't work though:
- Helloworld shows black screen
- Usbstor, pong and template get stuck on loading
I was surprised the hello world didn't work, I compiled it myself a couple of days ago and the hello world worked every time.

EDIT: forgot to mention but I cleared cookies and had only one tab open
 

JaceCearK1

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@Adr990 Tried it on 5.3.2E (browser 4.1.1.9601)
Nice layout, feels very native. Examples don't work though:
- Helloworld shows black screen
- Usbstor, pong and template get stuck on loading
I was surprised the hello world didn't work, I compiled it myself a couple of days ago and the hello world worked every time.

EDIT: forgot to mention but I cleared cookies and had only one tab open

When you recompile the HelloWorld program now and retry it locally, does it still work? :huh:
 

Adr990

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@JaceCearK1
So I rebuilt the hello world example, both with the old version I had and with the latest version on github. They both worked. Adr990's still doesn't...
I see...

Could you send me your compiled (tested/working) versions of Helloworld, USBStor, Pong and Template?
Maybe it's because of the remote host, or maybe it's because of a compiling error on my side. Let's find out. :)
 

AboodXD

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listen here, maybe if you (and all others asking about releasing) stop bothering the devs about it, they do not have to spend time to answer you all every single time and can spend more time on the actual exploits...i think you agree that is what matters the most..
I was/am not complaining... -_-

--------------------- MERGED ---------------------------

I followed the OpenDNS tutorial, but my Wii U updated itself! :sad: ;____; :cry:
 

JaceCearK1

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I see...

Could you send me your compiled (tested/working) versions of Helloworld, USBStor, Pong and Template?
Maybe it's because of the remote host, or maybe it's because of a compiling error on my side. Let's find out. :)
@deformyer The best would be not only to upload the binaries but also the payload/html files! ;)
 

Goldfinder 9

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Hi. Say I didnt want to exploit the wii u, but I already have the vwii mode hacked, will I lose my vwii if I update the wii u? Like I said earlier I dont want to do any wii u exploiting right now.

Thanks :)
 

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