BloodStained - Castlevania Successor revealed

Koji Igarashi of Castlevania fame has finally shown what he's been working on since leaving Konami, and it looks glorious.
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Target platforms are PS4, PC, Linux & XboxOne.

:arrow:Bloodstained Kickstarter
 

Bimmel

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Who backed with 7.500 $ ? That's insane.

Anyway.. it can only be good. Not like Castlevania: Harmony of Despair, which is pure shit.
Igarashi was not involved in this, was he?

Edit: He was. Lost my respect here. IGA you jerk! How could you? :sad:
 

Flame

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the problem is i want to back this... but that would mean i would get the linux version... cause i dont have a PS4 yet......

you know if we got a god damn 3DS & Vita port ill give the amount needed.


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im starting to sound like a broken record on loop
 
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sarkwalvein

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I will back this project because I love taking risks for things I like.
After backing for Mighty No.9 and being disappointed you might say I don't learn, but the truth is I know what I get into, I take risks and... it seems I have some kind of gambling disorder when I put it like this.
It doesn't matter, I love IGA's work, and even if it is for a Windows/Linux version, I will back it in the end.
(but I prefer to wait a little and see if there really is whatever kind of Nintendo version down in the basement, Wii U is OK, I would prefer 3DS but that is not realistic, and I think this game would actually feel home on Vita so all of that SHOULD be on the basement)
 

Clydefrosch

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Who backed with 7.500 $ ? That's insane.

Anyway.. it can only be good. Not like Castlevania: Harmony of Despair, which is pure shit.
Igarashi was not involved in this, was he?

Edit: He was. Lost my respect here. IGA you jerk! How could you? :sad:

that game was pretty cool in multiplayer and it was nice to have a choice of characters. it was also a moneygrab, but what game isnt these days
 

Hells Malice

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Who backed with 7.500 $ ? That's insane.

Anyway.. it can only be good. Not like Castlevania: Harmony of Despair, which is pure shit.
Igarashi was not involved in this, was he?

Edit: He was. Lost my respect here. IGA you jerk! How could you? :sad:

HoD was pretty great actually. Bit cash grabby but the base game itself was still tons of fun. Good variety of characters, lots to collect. Insanely fun with friends.
Oh...do you have friends?
That might be the problem.
The game was a blast with friends.
 

sarkwalvein

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HoD was pretty great actually. Bit cash grabby but the base game itself was still tons of fun. Good variety of characters, lots to collect. Insanely fun with friends.
Oh...do you have friends?
That might be the problem.
The game was a blast with friends.

They should warn of that on the store.
WARNING: Friends are not included in the package and should be acquired separately. The lack of friends could hinder the game experience.
 

Bimmel

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HoD was pretty great actually. Bit cash grabby but the base game itself was still tons of fun. Good variety of characters, lots to collect. Insanely fun with friends.
Oh...do you have friends?
That might be the problem.
The game was a blast with friends.
Yeah, I had.. everything was fine, until my money went out to pay them for spending time with me and play that stupid game. I should not have wasted my good money for that 2 music packs! :sad:

And now that your mature question is answered, I had a lot of fun actually.

But if I look at it now, I just see a game that is made to get more and more cash out of the player. I bought a half game, just to buy the second half for a lot of money. Another problem is the probability of getting items, which is so twisted and random that it hurts. There were so many opportunities the game missed, it's quite sad.

If there was a genre for games like that, the name would be repetitive recycling moneygrabber. Hello Hyrule Warriors! You come to join us? You say you're not that bad? Well, true.

that game was pretty cool in multiplayer and it was nice to have a choice of characters. it was also a moneygrab, but what game isnt these days
Let me think for a bit.. I got it! A good designed game! ^_^
 

Arras

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Cheats were a 3x their budget stretch goal?

Really? CHEATS?
To be fair, you can view stretch goals as either a little extra incentive to donate a bit more, or paywalled extra content, depending on your stance. At least the latter isn't as big an issue when the stretch goals aren't "TWICE AS MUCH GAMEPLAY!".
 
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Last I checked, if there's any major change to the system, it does ask you to go online before you can play any games again. When I buy a game, I essentially buy it for life. I still have discs (and even some floppies) of my old PC games (especially cartridges/discs for my old consoles) and they all still work, given the right virtual environment/emulator.

With Steam, if their service goes down, I lose internet, they pull support for a game, or they decide to remove offline mode, there's no guarantee I can play that game again without rebuying it elsewhere. I prefer to stick to DRM free copies on PC and physical copies on consoles/handhelds. It cuts out a lot of variables that are out of your hands that way.
There's always 0-day scene releases, you know, as a backup.
 

Hungry Friend

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I love Metroidvania/SOTN style games but I miss classic CV as well. I'll have to wait until some actual gameplay footage comes out to really form an opinion. I hope it doesn't rely too much on online MP and has a good long SP experience.(don't require people to play online to 100% the game) The screenshots look pretty decent but I need to see this shit in motion so I can take a look at the physics, weapons and such, and I'm usually not a big fan of crafting systems but it's too early for me to bitch about or praise anything. I'm cautiously optimistic.

edit: Also, no fucking DLC scams/season passes or microtransactions. Those are dealbreakers for me and are the main reasons I mostly play older games.
 

donaldgx

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1.75M and 2M, speed run and boss rush respectively. And here I thought those modes would have been available as default after beating the game. He seriously is not considering releasing the game on handhelds or wiiu lol.
 

Clydefrosch

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i dont really understand how boss rush has to be unlocked :/ once the rest of the game is done, a boss rush is so easy to implement. and considering these have all been staples of metroidvania games, the fact that they didn't intend to put those in from the very beginning is slightly concerning.

it also sucks how they really dont seem to have any intention to get this anywhere near a nintendo console. considering that, other than symphony and moneygrab, nintendo was the only place to give the whole genre a home, it seems like somewhat of a dick move

also wondering how much more money they'll be able to get now. the core fanbase should've just about finished throwing money at the project
 

Bimmel

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i dont really understand how boss rush has to be unlocked :/ once the rest of the game is done, a boss rush is so easy to implement. and considering these have all been staples of metroidvania games, the fact that they didn't intend to put those in from the very beginning is slightly concerning.

it also sucks how they really dont seem to have any intention to get this anywhere near a nintendo console. considering that, other than symphony and moneygrab, nintendo was the only place to give the whole genre a home, it seems like somewhat of a dick move

also wondering how much more money they'll be able to get now. the core fanbase should've just about finished throwing money at the project
4 more archievements and we'll know about their WiiU plans.
 

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