Hardware Wii U to sell below 20 million by 2019

TemplarGR

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1. False. They have a history of making slightly to noticeably lowpowered consoles so the end user can AFFORD them. You should not have to pay $600 and up just for a piece of hardware to play games on, ESPECIALLY if you are a "casual" gamer or are in it largely for local multiplayer

2. Also false. The issue with third party support is that many third parties saw the current condition of the Wii U's sales and bailed on the console because the did not want to risk being part of a major failure.

3. As for Skyrim, Nintendo has already stated that they are hoping to make Zelda akin to it in the open-world aspect. If they did not expect at least some of their install base to recognize what the heck they're talking about because they've either played or heard of it, then why mention it.

4. Why would Nintendo release resources/assets from their own games? It's THEIR intellectual property, they have the choice as to whether or not they want it to be re-usable for other companies

5. Wut? You can create an exclusive for the Apple II in this day and age, that won't keep it from being a good game. Bad design is what makes a game bad, not the hardware it plays on. Third parties may very well have that mindset, but that's a REALLY poor excuse on their part

6. One of those models is the original, the next was in response to CONSUMER DEMAND that a model with a bigger screen come out, the next was an economy option targeted toward children that has been received pretty well (I own a 2DS myself, it's a capable machine), and the last two are refresher models with higher power. Almost every Nintendo console to date has had something similar, and I have not seen anyone calling them "greedy" because of it yet

1. Nope, up until the Gamecube, they had one of the best if not the best hardware of the generation. Every generation.

2. Sales were never an issue. Every new console starts slow, but still gets third party games. Every console except Nintendo's. PS4 and XBOne only recently surpassed the Wii U, and already have better support. The Wii had sold vastly better, and the third party support was abysmal.

3. It is another thing to mention something in a presentation, another to actually have competitive games on your platform. Nintendo first party sells well because there is no competition. What other good games you can get on a Nintendo console except first party?

4. Every console owner, that licences the right to release games for profit, should be obliged to release documentation and proper tools for their platform and compete on an even field. Sony and Microsoft and SEGA earlier than them provided everything for third party developers, because those developers contribute both to their success and their profits... It is a poor deal for third parties when the console owner wants to undermine them for software sales with nasty tricks like withholding information.

5. No. Exclusive games are tailor made for the hardware. That is what i meant. Multiplats are not.

6. There was not a consumer demand about those models. I never saw anyone online demanding new models. Nintendo just tries to milk its fanbase. Especially with the "New" systems.

You sound like a Nintendo employee by the way.
 

WiiCube_2013

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Xbox and PlayStation exclusive games drop down their prices like games normally do while Nintendo branded still hold their value, mostly due to supply & demand but if Nintendo offered proper third party support they'd allow their customers to know there are too great multiplatforms which sometimes are much more enjoyable than Nintendo titles.

Nintendo's golden year was the 90's but then when PS2 and OX came along they made it harder for them as they offered far more powerful (OX) and with a wider variety of games (PS2) than a Nintendo console would have.
 

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Sucks to be a Wii U owner, here goes:

1. AC3 - Enjoyed it for the story mode but haven't touched it ever since
2. AC4 - Loved it. Best AC to date!
3. CoD BO2 - I miss the MW2 days.
4. Captain Toad - Decent mini-game.
5. Batman Arkham City - I still prefer Arkham Asylum.
6. Barbie Dreamhouse Party - It's a smartphone game ported to a home console.
7. Bayonetta 1 - Didn't change much in comparison to 360's version.
8. Bayonetta 2 - Short but sweet.
9. Darksiders II - Prince of Persia clone.
10. Donkey Kong Tropical Freeze - Bland platformer with forgettable music.
11. Epic Mickey 2 - Oh god no.. Fucking fuck this piece of shit game!
12. Fast & Furious: Showdown - Downright terrible and not the funny-terrible.
13. FIFA 13 - Lack of analogue triggers made the game feel different than on the 360/PS3.
14. Funky Barn - Poor man's Animal Crossing.
15. Injustice: Gods Among Us - Bleh.
16. Lego City Undercover - God damn those long loading screens but it's a great game.
17. Mario Kart 8 - Well, it's Mario Kart.
18. Monster High 13 - >_<'
19. Monster Hunter 3 Ultimate - Get Monster Hunter 4 Ultimate now if you've got a New 3DS.
20. NBA 2K13 - My first and last basketball game. Not really a fan of the sport.
21. Need for Speed: Most Wanted - Best console port but the framerate sometimes drops down.
22. New Super Mario Bros. U - Shame there wasn't Giant Mario and it was rather easy.
23. New Super Luigi U - Go fuck yourself Nintendo.
24. Ninja Gaiden 3: Razor's Edge - Back to the company where it began but the Wii U's version is censored.
25. Nintendo Land - Fun if you've got people to play it locally. A damn shame Nintendo didn't add online play.
26. One Piece: Unlimited World Red - My favourite One Piece game by far.
27. Pac-Man and the Ghostly Adventures 1 - Average platformer but still kinda fun.
28. Pac-Man and the Ghostly Adventures 2 - The camera's locked and the worlds are longer but there's more variety than in Pac 1.
29. Phineas and Ferb: Quest for Cool Stuff - Okay platformer but only lasted 5hrs to 100%.
30. Rayman Legends - The Wii U's version was a headache with the GamePad and those 8bit remix stages.
31. Sniper Elite V2 - The ending sucked and no online play.
32. Sonic Racing Transformed - It was good until Mario Kart 8 came along.
33. Sonic Lost World - Really enjoyed it once I learnt the controls but there just isn't replayability.
34. Super Mario 3D World - Once all stages were completed and the bonus there was nothing else to do.
35. Super Smash Bros. - The best Smash to date.
36. Tekken Tag 2 - Playing with the Nintendo costumes gives the Wii U a real fighting game (not saying Smash isn't but you know).
37. The Legend of Zelda: Hyrule Warriors - Got bored 10 minutes later after doing constantly the same thing (slashing enemies).
38. The Wonderful 101 - Great but short and underappreciated by many.
39. Tom Clancy's Splinter Cell: Blacklist - Not as good as Chaos Theory but it's a decent stealth game. Loadings are long.
40. Watch Dogs - Avoid the Wii U version at all costs.
41. ZombiU - Tried it. Didn't like it.

I could've done more Wii U titles that I've played which are also part of Justin's list but felt that was enough.

Most Wii U games are only fun if you force yourself to playing them.
It doesn't matter at all if you liked them. I wasn't crazy about all the games I listed. Not everyone liking a game doesn't mean it isn't successful. The point is they were well received.
 

Pippin666

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The only reason why 3rd party devs are making more game for PS4 and xBoxOne and not on Wii U is simply because their hardware is almost identical as a PC. Also, since those 2 consoles are powerful they don't really have to optimise the code. 3rd party devs are usually VERY lazy.

Pip'
 
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WiiCube_2013

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The only reason why 3rd party devs are making more game for PS4 and xBoxOne and not on Wii U is simply because their hardware is almost identical as a PC. Also, since those 2 consoles are powerful they don't really have to optimise the code. 3rd party devs are usually VERY lazy.

Pip'
Third party publishers are wise to avoid the Wii U because games on the Wii U sell like shit unless it's Mario, Zelda or Smash.

Sonic Racing Transformed apparently sold well on the Wii U but that's only due to Mario Kart 8 not being available and was also a launch title.
 
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Pippin666

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Third party publishers are wise to avoid the Wii U because games on the Wii U sell like shit unless it's Mario, Zelda or Smash.

Sonic Racing Transformed apparently sold well on the Wii U but that's only due to Mario Kart 8 not being available and was also a launch title.
If you think it's wise to avoid 9+ million market you are lost just like them. Anyway, there is no video game on PS4/X1, but rather game video. A very powerful SegaCD.

Pip'
 
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WiiCube_2013

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If you think it's wise to avoid 9+ million market you are lost just like them. Anyway, there is no video game on PS4/X1, but rather game video. A very powerful SegaCD.

Pip'
Ubisoft, EA, Warner Bros and Bandai all gave the Wii U a chance and the sales were terrible so yeah regardless of 9.2m units the fans/customers proved that they just don't support third party so might as well just not release on a console that they don't appreciate.

Edit: If Ubisoft Wii U games sold well we'd have AC Rogue but since the sales figures are horrible it's no wonder Ubisoft also gave up on it. This and Dragon Ball: Xenoverse, Bandai would've considered the Wii U but with such poor sales why should they release a game on the system? It's a no brainer!
 

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Source: Strategy Analytics

What do you think?

I'm a little confused by the term "active installed base" along with that chart. The chart shows that number increasing then decreasing, so it's not just how many consoles are out in the wild, right? So how do they determine the active part? It's not strictly sales for that year, or the installed user base, so what exactly goes into it? Surveys? mix of console+games sold per cycle? I know nothing about how such numbers are gathered or what exactly is being shown by the chart in term of raw numbers, meaning, and intent, so I'm honestly asking.
 
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the_randomizer

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Ubisoft, EA, Warner Bros and Bandai all gave the Wii U a chance and the sales were terrible so yeah regardless of 9.2m units the fans/customers proved that they just don't support third party so might as well just not release on a console that they don't appreciate.

Edit: If Ubisoft Wii U games sold well we'd have AC Rogue but since the sales figures are horrible it's no wonder Ubisoft also gave up on it. This and Dragon Ball: Xenoverse, Bandai would've considered the Wii U but with such poor sales why should they release a game on the system? It's a no brainer!


And yet Ubisoft ported their games sloppily (AC IV's shitty framerate, Watch_Dogs being delayed to "add features" and also being a rushed port), so really Ubisoft should have done a better job porting. I'm pretty sure you hate the Wii U because it's not as powerful.
 
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TotalInsanity4

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And yet Ubisoft ported their games sloppily (AC IV's shitty framerate, Watch_Dogs being delayed to "add features" and also being a rushed port), so really Ubisoft should have done a better job porting. I'm pretty sure you hate the Wii U because it's not as powerful.

Maybe not go so far as to say he hates it, as he does raise very good points, he just doesn't appreciate it as well as some of us appear to :P
 

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And yet Ubisoft ported their games sloppily (AC IV's shitty framerate, Watch_Dogs being delayed to "add features" and also being a rushed port), so really Ubisoft should have done a better job porting. I'm pretty sure you hate the Wii U because it's not as powerful.
I don't hate the Wii U, I've got one and I've played most of its fucking catalogue what I loathe about it is the lack of proper third party support that the publishers gave but the audience just ignored it and Nintendo didn't do much to improve the Wii U's marketing all these years neither.

Watch Dogs on Wii U is a terrible port and that was Ubisoft's farewell for the Wii U which honestly shouldn't have been made.

The Wii U was planned to be this console dedicated for the hardcore gamers as Nintendo said it back then but look at it now, the only reason to have it is for Mario, Zelda and Smash (plus Xenoblade). The multiplats can be played on PC anyway.

All in all that "I bought a Nintendo console to play Nintendo games" stays true as Wii U's just for that really.
 

Pippin666

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Ubisoft, EA, Warner Bros and Bandai all gave the Wii U a chance and the sales were terrible so yeah regardless of 9.2m units the fans/customers proved that they just don't support third party so might as well just not release on a console that they don't appreciate.

Edit: If Ubisoft Wii U games sold well we'd have AC Rogue but since the sales figures are horrible it's no wonder Ubisoft also gave up on it. This and Dragon Ball: Xenoverse, Bandai would've considered the Wii U but with such poor sales why should they release a game on the system? It's a no brainer!
It's their own fault for bad porting PS3/360 games to the Wii U, games that a lot of people already had or played. You mentioned Ubisoft, EA, Warner Bros and Bandai ... some of the more lazy of all.

Pip'
 
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WiiCube_2013

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It's their own fault for bad porting PS3/360 games to the Wii U, games that a lot of people already had or played. You mentioned Ubisoft, EA, Warner Bros and Bandai ... some of the more lazy of all.

Pip'

Really? :mellow:

I can't take you serious saying something like that.

- EA released the best console port of Most Wanted, Mass Effect 3 was really good too and FIFA 13 was more or less like the other versions (minus the ability to use analogue triggers which is Nintendo's fault.

- Ubisoft did all they could to support Wii U but since people weren't buying their games they eventually decided to stop. Ubisoft even released an exclusive and because that sold like shit Rayman Legends went multiplatform (thank god!).

- Warner Bros' Batman Arkham City is the best console port available and not to mention that Scribblenauts Unlimited was probably targeted to be cancelled for a physical release in Europe but it got it later. I guess they'd have hoped it'd sell better here.. it didn't.

- Bandai gave us Tekken Tag 2 Wii U edition which is awesome even as a launch title, One Piece: Unlimited World Red is fantastic for the fans of the series, Project CARS is coming to it (surprised they didn't skip the Wii U version) and they're also making a new Wii U exclusive free to play game.

You're calling these publishers lazy? *smh*

They tried to gather customers for their Wii U versions but the Wii U consumers just prefer Nintendo branded games.
 

TotalInsanity4

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Really? :mellow:

I can't take you serious saying something like that.

- EA released the best console port of Most Wanted, Mass Effect 3 was really good too and FIFA 13 was more or less like the other versions (minus the ability to use analogue triggers which is Nintendo's fault.

- Ubisoft did all they could to support Wii U but since people weren't buying their games they eventually decided to stop. Ubisoft even released an exclusive and because that sold like shit Rayman Legends went multiplatform (thank god!).

- Warner Bros' Batman Arkham City is the best console port available and not to mention that Scribblenauts Unlimited was probably targeted to be cancelled for a physical release in Europe but it got it later. I guess they'd have hoped it'd sell better here.. it didn't.

- Bandai gave us Tekken Tag 2 Wii U edition which is awesome even as a launch title, One Piece: Unlimited World Red is fantastic for the fans of the series, Project CARS is coming to it (surprised they didn't skip the Wii U version) and they're also making a new Wii U exclusive free to play game.

You're calling these publishers lazy? *smh*

They tried to gather customers for their Wii U versions but the Wii U consumers just prefer Nintendo branded games.

Part of the issue here is Nintendo's; they did a really crappy job at explaining what the console was, who it was marketed toward, and what they wanted to do with it in the coming years when it was first released
 

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Part of the issue here is Nintendo's; they did a really crappy job at explaining what the console was, who it was marketed toward, and what they wanted to do with it in the coming years when it was first released
The console was marketed for the hardcore gamers that was Nintendo's original plan for the Wii U's success.

http://www.pocket-lint.com/news/115...gets-hardcore-gamers-but-is-it-enough-e3-2012
http://www.escapistmagazine.com/new...i-U-The-Preferred-Console-for-Hardcore-Gamers

Nintendo fucked up big time for themselves (losing out almost all of the good third party publishers) and the customers (being locked down to Nintendo games and shitty third party games).
 

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The console was marketed for the hardcore gamers that was Nintendo's original plan for the Wii U's success.

http://www.pocket-lint.com/news/115...gets-hardcore-gamers-but-is-it-enough-e3-2012
http://www.escapistmagazine.com/new...i-U-The-Preferred-Console-for-Hardcore-Gamers

Nintendo fucked up big time for themselves (losing out almost all of the good third party publishers) and the customers (being locked down to Nintendo games and shitty third party games).

I'm aware of what it was supposed to be, but they ran in another totally different direction, producing very few "hardcore" games. Honestly, it's a very GameCube-esque situation. Except the GameCube had Resident Evil
 

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Source: Strategy Analytics

What do you think? Is 20 million enough for Nintendo? Support for Wii U is already bad, even from Nintendo. Most blockbuster titles are coming to the 3DS and 3rd parties just don't bother anymore.


The 3DS / Amiibos are enough to save Nintendo.
 

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I'm aware of what it was supposed to be, but they ran in another totally different direction, producing very few "hardcore" games. Honestly, it's a very GameCube-esque situation. Except the GameCube had Resident Evil

GameCube's superior to the Wii U, there's no question about that.

The Wii U was a failure due to the name (and the spines in the American region helped the confusion too) as well as the poor marketing Nintendo done for it. There's just no hope left for the Wii U to revive.

Just be happy there'll be a Zelda and Xenoblade, perhaps a Metroid but if it's held for 2018 then that means it could be a launch title of the next Nintendo home console.

The 3DS / Amiibos are enough to save Nintendo.

Wii and 3DS did that. The amiibos are only contributing.
 

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