Blog entries by jurassicplayer

jurassicplayer
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Alright, so recently the topic about sample rates, total samples, and 3ds theme bcstm limits came up in the themeplaza discord. Since this sort of thing was up my alley the first time, it kind of rekindled some of my interest and I wanted to take a closer look at the absolute limits of quality...
jurassicplayer
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There wasn't much done today at all. Mostly just finished rendering out some possible Rin images that I could use for the foreground since I didn't find ones I liked on my simple google search (not the greatest way to get renders anyways). The only real main thing that was accomplished was...
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So after listening to Shelter and the Pure 100% remix for literally over a week, I decided that Rin is indeed way cute enough for my 3ds. Of course that means once again spending a derp level amount of time on another 3ds theme. As always, the works are planned, so full custom everything based...
So today I thought I would finally revisit my Bakemonogatari theme after months of leaving it on my desktop untouched. As per usual, I still have no idea what to make the icon border, but at this point I decided I'd at least toss the towel in and make a release. Worst case, I come up with...
Another listlessly dull day. I gave a shot at an alternate folder icon despite knowing that it probably would fail considering the colors of the theme as I mentioned in the previous blog post. I'm not exactly satisfied with the end look either...mostly because what really seems to give it effect...
So today was a fairly fruitful day. I finally finished up the background image and tweaked it for looping, and with the new images I could decide on almost all of the colors for the theme elements. All that remains is to make some new icons for the icon border and folders...and of course get the...
So after a "break" from Bakemonogatari theming to search for some audio resources I finally decided I'd make a preliminary folder close icon to get a preview of what it would look like. I feel like it's a fair improvement over the original one...but I'm still torn if I should actually use this...
So it's the second day of Bakemonogatari theming and for the most part, the background is actually pretty close to complete. There is still the issue of the plants near the bottom and the actual looping, but otherwise it turned out decently. In terms of actual discussion though, there isn't...
jurassicplayer
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So shit just happened to align and I wanted to make a new theme. As it turns out, during this past week, Flamespeedster released a Bakemonogatari theme that I found quite spiffy for the picture. I had taken an initial look and was hoping it was a scrolling screen theme, but unfortunately it...
jurassicplayer
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So after weeks of on and off working, tons of resource gathering and evaluating, I've finished the initial scope of my theming project along with a couple of minor improvements to my previous themes (I still actually have some things I could fix on my older themes though). All 8 characters that...
So after weeks of contemplating, planning, searching, trying, and retrying, I've finally gotten to the last stretch of the SOSDan 3DS themes. Haruhi, Nagato, Mikuru, Kyon, Koizumi, Tsuruya, and Asakura all have "completed" themes leaving only Imouto left out of the original list that I came up...
So, shortly after making the last post, I found out that most of my themes broke. I didn't want to assume it was the bgm.bcstm files that I spent a short amount of time calculating, but of course it was. For some terrible reason, I wanted to imagine that the person telling me that 3.3MB was...
Aside from getting a number of the harder themes out of the way, I realized that there was a rather major issue with the way to create looping bgm files the, more or less, fancy way which involves setting an actual time/sample to start the loop. This pretty much means you can have an...
So today I thought I would try to make my working files a little more organized with folders, selecting the colors that I'm going to use for the different themes, and making a new theme with the resulting template. Most of the artwork is actually done and the stuff that is left consists...
So I completed the rest of the Haruhi theme for the time being. The bottom screen was fairly simple since I decided to use the animated H that I tried earlier and leave the rest of it rather sparse. The folders were also fairly quick, though whether or not I am going to keep the design or...
After a short amount of searching, I found the tools I needed to extract some more assets from Tsuisou, which gave to more voices, sound effects, foreground characters, and backgrounds. The characters have frames that could work as animated blinking and mouth moving, but otherwise, not...
Picking up right from where I left off, I continued looking for more renders for a little bit and then took a break for with a little bit of thinking here and there. During this time I was also narrowing down the list of bgms to a couple of potential songs, getting tentative songs for Nagato...
jurassicplayer
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So I thought I would make a document of the sort of stuff I do when making a theme. First things first though, I'm not a 3ds theme aficionado, or anything of the sort, but I'm a really biased person when it comes to the eyecandy I want to see. Pretty much, earlier today I felt that I should...
Alright guys, time for some more heavily opinionated and highly questionable information that I made up myself. It's just an idea that I thought I could elaborate on, and maybe it might gain traction. I'm sure there may be various people that are wondering "why the fuck is this guy giving...
HAI~! The great jurassicplayer, self-proclaimed resident otakubot among various other things has decided to visit the blogs in order to do one thing: Rage on how retarded everyone has been on that wonderful thread about designing your own menu. For whatever retarded reason, half of everyone...
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