Games Consoles Worldwide has released the Zero, their first retro-supportive, homebrew, and Indie software video game system. Featuring hardware carefully chosen for retro experiences, the Zero...
Danganronpa: Trigger Happy Havoc
in PlayStation Vita
Danganronpa: Trigger Happy Havoc, developed by Spike Chunsoft exclusively for the PlayStation Vita is an interactive visual novel in the same vein as the Nintendo DS title: Nine Hours, Nine Persons,...
Animal Crossing: New Leaf
in Nintendo 3DS
This game, as you can see, it was a critical hit on marketing. It sold millions of copies, bypassing Tomodachi Collection: New Life and others. It's the predecessor of Animal Crossing: City Folk
MT-card is the new 3DS Flashkit. This new one add a feature witch all gamer waiting: Multi-roms support ! As will see, it's not the only new feature, but there are some incoveniant too.
How will this...
The U.S. House of Representatives' Ways and Means Committee tackled the tax code and plans to introduce a permanent R&D tax credit as an industry incentive. The lawmakers believe that this new bill is "finally giving American manufacturers the certainty they need to compete against their foreign competition who have long had permanent R&D incentives". This tax credit also concerns video game developers... but not all of them.
Page 24 specifically exempts developers of "violent video games" from taking advantage of this new legislature. The Washington Examiner points out that practically this means that for example Electronic Arts, the developers behind non-violent games like "The Sims" or "FIFA" would not receive the credit since they're also developing "Battlefield" games.
Paradoxically, the very same bill criticizes the current tax code stating that it "has been riddled with lobbyist loopholes that pick winners and losers based on what favors Washington was handing out". While the bill does not give incentives to specific fields of the industry to pander to them, doing the exact opposite and choosing not to give credits to others is just a different way of looking at a half-empty glass... or is it half full? They're not breaking new grounds here - it's still picking winners and losers, just the other way around.
What is your take on the matter? Do you think that such incentives are a good way to stimulate the market? Do you think that the Committee is right in singling out developers of "violent video games"? Discuss, for there are only two things certain in life - death and taxes.
Wow, unbelievable. It's a special week with a second article! A social experiment that began two weeks ago has ended early today, with Pokémon Trainer Red having done what some considered to be impossible: defeating the Champion and becoming the League Champion. The journey may have ended, but a new one may be beginning anew shortly. Let's go in and talk about what made this journey so special, and how a social experiment changed the video gaming landscape to become one of the biggest gaming moments in 2014.
Welcome to the 98th issue of the GBAtemp Recommends Revival Project! This is a weekly feature where we talk about some of our past favourites. Some may be famous, others have been ignored when released against larger titles but all are a worth your time.
Even if the Nintendo DS is only a generation old, I think there are already some titles that need re-recommending. Metroid Prime Hunters was dabbled with at the beginning of the DS era then promptly forgotten, first in the form of a demo with Metroid Prime Pinball and later into a shooter-type game. The game was forgotten quickly probably due to the fact that Hunters was considered a miserable failure. Nintendo was able to rectify some of the situation with a spin-off of the Prime series with a well-done pinball game.
Most pinball games are pretty simple and straightforward, with nothing too surprising. Whack the ball here, get points, whack it over there and get more points. Metroid Prime Pinball is a bit more in depth than your average silver ball machine. There are the usual multipliers, ramps, lights, and bumpers. You can choose to play a specific table and earn a high score, like a normal pinball game. Where Prime Pinball shakes things up is with Adventure mode. You pick one of two tables to start. After completing a certain number of challenges, anywhere from fighting space pirates to fending off stray Metroids, you advance to another table, collecting artifacts as you go. When you collect all of them, you are taken to a special table where you activate the artifacts one by one while trying to steer clear of Ridley.
While it is still true that Samus spends most of her time as the morph ball, there are lots of other element thrown into the mix to make up an interactive experience. You fight off bats, space pirates, stray Metroids, and collect artifacts by wall jumping mini games. Bat fights require you to stand stationary in the center of the table and shoot the bats as they swarm towards you. Take too many hits and you will fail the challenge. Space pirate fights consist of pirates appearing around the board and firing missiles at you. All you have to do is whack Samus into them with the flippers. The tough part is getting Samus into the right lane to hit them. Artifacts can also be gathered by doing the wall jump challenge (Pirate Frigate) or the Phazon bugs (Talon Overworld). There is also a multiplayer table that alloys you to play head to head with a friend and compete for a high score. The multiplayer table does not require any skill, so anyone can play and win without prior knowledge of the game or franchise.
This is also one of the very few games that comes with a rumble pack. While it doesn't make or break the game, I always liked the little rumble, even if it does drain my battery quicker. It is a unique little add-on that adds a more organic feel to the experience.
If you want to submit a game, please let me or Hadrian know first and we'll discuss it.
Hey guys, I'm back with another new topic to talk about. As gamers, we see censorship happening all the time in the media. It often distorts our view of reality on a given issue, by preventing the way something was meant to be communicated. In a very recent example, our very own Gahars covered a news story in which South Park: The Stick of Truth was being censored for a European release. As the South Park series bases itself on satire, it definitely raises eyebrows that it is being suppressed. Let's go a bit deeper into the waters here with this issue, shall we?