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Nintendo Wii U
Wii output is fixed. Hooray!
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<blockquote data-quote="Clector" data-source="post: 10101989" data-attributes="member: 386034"><p>I already mentioned some of these things on another thread, but I have screenshots of this game uploaded, so may as well share in this thread that's specifically for this.</p><p></p><p>The Wii U always has chroma shift, but it seems to vary on two levels, sometimes being alright-ish and sometimes worse, this may be yet again another bug of the VI emulation (among various other bugs). The worst chroma shift level on the Wii U seems to also cut a bit of the software's output frame on the right vertical side...</p><p></p><p>480p is actually the blurriest as well since the console is still scaling and zooming the image with the 480p setting and as such has the most loss of detail as is zooming and scaling the image within the 480p frame (specially noticiable when a game uses the deflicker filter).</p><p></p><p>Personally I don't recommend to use the Wii U's Wii mode for anyone wanting a clean and/or sharp image, but that's just my own recommendation.</p><p></p><p><strong><span style="font-size: 15px">Wii (this is from an RVL-CPU-01):</span></strong></p><p>[SPOILER]<img src="https://i.imgur.com/FBDQA9P.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/SPOILER]</p><p></p><p><strong><span style="font-size: 15px">Wii U with the less worse chromas shift level:</span></strong></p><p>[SPOILER]</p><p><strong><em>-480p:</em></strong></p><p><img src="https://i.imgur.com/uqObPEt.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><strong><em>-720p:</em></strong></p><p><img src="https://i.imgur.com/r0s7nPp.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><strong><em>-1080p:</em></strong></p><p><img src="https://i.imgur.com/W2zDiho.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/SPOILER]</p><p></p><p>----</p><p>EDIT: Note about the Wii U not powering down by holding the power down button if the console crashes, that's normal. It seems to be only controlled by software on Wii mode, so disconnecting it from the power is necessary if it crashes on Wii mode.</p></blockquote><p></p>
[QUOTE="Clector, post: 10101989, member: 386034"] I already mentioned some of these things on another thread, but I have screenshots of this game uploaded, so may as well share in this thread that's specifically for this. The Wii U always has chroma shift, but it seems to vary on two levels, sometimes being alright-ish and sometimes worse, this may be yet again another bug of the VI emulation (among various other bugs). The worst chroma shift level on the Wii U seems to also cut a bit of the software's output frame on the right vertical side... 480p is actually the blurriest as well since the console is still scaling and zooming the image with the 480p setting and as such has the most loss of detail as is zooming and scaling the image within the 480p frame (specially noticiable when a game uses the deflicker filter). Personally I don't recommend to use the Wii U's Wii mode for anyone wanting a clean and/or sharp image, but that's just my own recommendation. [B][SIZE=4]Wii (this is from an RVL-CPU-01):[/SIZE][/B] [SPOILER][IMG]https://i.imgur.com/FBDQA9P.png[/IMG][/SPOILER] [B][SIZE=4]Wii U with the less worse chromas shift level:[/SIZE][/B] [SPOILER] [B][I]-480p:[/I][/B] [IMG]https://i.imgur.com/uqObPEt.png[/IMG] [B][I]-720p:[/I][/B] [IMG]https://i.imgur.com/r0s7nPp.png[/IMG] [B][I]-1080p:[/I][/B] [IMG]https://i.imgur.com/W2zDiho.png[/IMG][/SPOILER] ---- EDIT: Note about the Wii U not powering down by holding the power down button if the console crashes, that's normal. It seems to be only controlled by software on Wii mode, so disconnecting it from the power is necessary if it crashes on Wii mode. [/QUOTE]
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I seen that, hope so too, the first was so epic back then.
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty...
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