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<blockquote data-quote="monodevil" data-source="post: 9952418" data-attributes="member: 326867"><p>Feels like finding pointers now went from finding a needle in a hay tack to finding a speck of dirt in a hay stack. Back to Freedom Wars and using noaslr.skprx.</p><p></p><p>[SPOILER="Search"][ATTACH=full]329566[/ATTACH][/SPOILER]</p><p></p><p>I pulled all nighters trying to find just "something" even with 100k offsets and still nothing. So my only clue was that maybe a couple of my dumps are bad seeing as I can only find pink/purple ones but I found that strange because I'm usually careful when it comes to making dumps.</p><p></p><p>So before I decided to make more dumps I took a peek with hxd and noticed that things were a complete mess of addresses. While I did have the right addresses and the dumps were "correct", the addresses above and below were all random strings in various sizes with no kind of pattern or anything in each dump. I then categorized the bad dumps(3 and 5) with the good dumps to see if I could get all 6 matching dumps and sure enough I did but took me 4 more dumps just to get 2 more good dumps.</p><p>[SPOILER="Search 2"]</p><p>[ATTACH=full]329641[/ATTACH][/SPOILER]</p><p></p><p>So either:</p><p>1) this game is still swapping memory sections even with ASLR off and still needs a condition. The old condition I had been using probably isn't it anymore since ASLR is off and have to find a new one.</p><p></p><p> 2) vitacheat jumbles up the addresses when its searching or creating dumps.</p><p></p><p>For 1) I tried seeing if the bad dumps would match in tempAR but so far I haven't found anything yet. I still need to dig deeper though. For 2) Freedom Wars is really strange with it address where sometimes when making dumps during missions, enemies and party members would randomly fly or drop in random places on the map. Basically weird things start to happen when you make dumps during missions.</p><p></p><p>I worked with this game with [USER=472434]@Yohoki[/USER] years ago and end the end, it still feels like I'm doing the same thing we did with the previous codes done with ASLR on. Just fewer results to look for.</p><p></p><p></p><p>[CODE]</p><p># PCSA00147 Freedom Wars US</p><p></p><p># Version 1.22 + all the DLC</p><p></p><p>_V0 Infinite Max Ammo 2nd weapon slot</p><p>$B200 00000001 00000000</p><p>$3203 003D72BC 00000048</p><p>$3200 00000000 00000028</p><p>$3200 00000000 000003BC</p><p>$3300 00000000 000003E7[/CODE]</p><p></p><p>I haven't done much testing with that code as I'm burned out at the moment, plus carpel tunnel but this is the Infinite Max Ammo I was going to make years ago and never got around to it. I made an Infinite current Ammo years ago but that ended up crashing the game after using it for too long. I don't think the game could handle shooting that much ammo for too long so it could crash. Infinite Max Ammo should be a better code. Hate that I still need to do this for the 1st slot.</p></blockquote><p></p>
[QUOTE="monodevil, post: 9952418, member: 326867"] Feels like finding pointers now went from finding a needle in a hay tack to finding a speck of dirt in a hay stack. Back to Freedom Wars and using noaslr.skprx. [SPOILER="Search"][ATTACH type="full" alt="378 Oct. 01 10.08.jpg"]329566[/ATTACH][/SPOILER] I pulled all nighters trying to find just "something" even with 100k offsets and still nothing. So my only clue was that maybe a couple of my dumps are bad seeing as I can only find pink/purple ones but I found that strange because I'm usually careful when it comes to making dumps. So before I decided to make more dumps I took a peek with hxd and noticed that things were a complete mess of addresses. While I did have the right addresses and the dumps were "correct", the addresses above and below were all random strings in various sizes with no kind of pattern or anything in each dump. I then categorized the bad dumps(3 and 5) with the good dumps to see if I could get all 6 matching dumps and sure enough I did but took me 4 more dumps just to get 2 more good dumps. [SPOILER="Search 2"] [ATTACH type="full" alt="379 Oct. 01 18.23.jpg"]329641[/ATTACH][/SPOILER] So either: 1) this game is still swapping memory sections even with ASLR off and still needs a condition. The old condition I had been using probably isn't it anymore since ASLR is off and have to find a new one. 2) vitacheat jumbles up the addresses when its searching or creating dumps. For 1) I tried seeing if the bad dumps would match in tempAR but so far I haven't found anything yet. I still need to dig deeper though. For 2) Freedom Wars is really strange with it address where sometimes when making dumps during missions, enemies and party members would randomly fly or drop in random places on the map. Basically weird things start to happen when you make dumps during missions. I worked with this game with [USER=472434]@Yohoki[/USER] years ago and end the end, it still feels like I'm doing the same thing we did with the previous codes done with ASLR on. Just fewer results to look for. [CODE] # PCSA00147 Freedom Wars US # Version 1.22 + all the DLC _V0 Infinite Max Ammo 2nd weapon slot $B200 00000001 00000000 $3203 003D72BC 00000048 $3200 00000000 00000028 $3200 00000000 000003BC $3300 00000000 000003E7[/CODE] I haven't done much testing with that code as I'm burned out at the moment, plus carpel tunnel but this is the Infinite Max Ammo I was going to make years ago and never got around to it. I made an Infinite current Ammo years ago but that ended up crashing the game after using it for too long. I don't think the game could handle shooting that much ammo for too long so it could crash. Infinite Max Ammo should be a better code. Hate that I still need to do this for the 1st slot. [/QUOTE]
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