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<blockquote data-quote="Yohoki" data-source="post: 8914137" data-attributes="member: 472434"><p>Hard to say. Every game's different, man. May have to dig in a bit deeper and see if there's any more things that look fishy that might show a pattern. Here's some I've found as an example...</p><p></p><p>Don't Starve had a pointer that was lvl2 pointer, sometimes.... When you load the game, the HP was at this lvl2 pointer, and there was an address next to it that was blank. Other times, the HP address was blank, but the other address was another pointer to the new HP value. So, if the HP was in the first state, the address was a lvl2 pointer, but if the HP wasn't there, it was a lvl3 pointer.</p><p></p><p>Sword Art Online had a large area in memory that was completely filled with FFFFFFFFs and the HP and things were after that. But sometimes, even midgame, the FFFFFFFFs would trade places with the HP values and so the HP was now BEFORE the FF filled areas.</p><p></p><p>Freedom Wars had 2 pointers for each code. After finding a pointer for HP, I noticed it didn't always work. So, looking at the pointer in a hex editor, I saw that some of the dumps had the pointer's base in one space, with an FFFFFFFF near it. But in other dumps, the pointer and the FFFFFFFF has switched places.</p></blockquote><p></p>
[QUOTE="Yohoki, post: 8914137, member: 472434"] Hard to say. Every game's different, man. May have to dig in a bit deeper and see if there's any more things that look fishy that might show a pattern. Here's some I've found as an example... Don't Starve had a pointer that was lvl2 pointer, sometimes.... When you load the game, the HP was at this lvl2 pointer, and there was an address next to it that was blank. Other times, the HP address was blank, but the other address was another pointer to the new HP value. So, if the HP was in the first state, the address was a lvl2 pointer, but if the HP wasn't there, it was a lvl3 pointer. Sword Art Online had a large area in memory that was completely filled with FFFFFFFFs and the HP and things were after that. But sometimes, even midgame, the FFFFFFFFs would trade places with the HP values and so the HP was now BEFORE the FF filled areas. Freedom Wars had 2 pointers for each code. After finding a pointer for HP, I noticed it didn't always work. So, looking at the pointer in a hex editor, I saw that some of the dumps had the pointer's base in one space, with an FFFFFFFF near it. But in other dumps, the pointer and the FFFFFFFF has switched places. [/QUOTE]
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