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Twilight Princess glitch
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<blockquote data-quote="lookout" data-source="post: 512678" data-attributes="member: 47214"><p>Dustinsoftware.com notes that a bug in Twilight Princess.</p><p>and hopefuly Nintendo have it fix for those Euro & other country's to void watching the video may Spoiler your game...</p><p></p><p>Nintendo may patch it due to the WiiConnet24 feature.</p><p></p><p><span style="color: red"></span></p><p><span style="color: red">WARRING SPOILER </span></p><p></p><p>Dustinsoftware.com notes that a bug in the cannon room makes it seemingly impossible to warp the cannon out of the room if you save there. An NPC is supposed to leave the room with the cannon, allowing you to warp the cannon out. The problem is, saving seems to make the NPC disappear from view, but the game still registers that character as being in the room. Attempting to warp the cannon prompts your fairy to mention that someone's still watching you even when no one is there. At the same time, trying to exit the room prompts a conversation with the invisible NPC, with him asking you where you were going.</p><p></p><p>Essentially, you're stuck in a room where you're unable to warp out or transform under any circumstances, and attempting to exit forces a conversation that locks you in. Where's Zelda when Link needs her, eh? Until Nintendo addresses this issue, however, you'd probably want to watch this video and make sure not to save in that area.</p></blockquote><p></p>
[QUOTE="lookout, post: 512678, member: 47214"] Dustinsoftware.com notes that a bug in Twilight Princess. and hopefuly Nintendo have it fix for those Euro & other country's to void watching the video may Spoiler your game... Nintendo may patch it due to the WiiConnet24 feature. [color=red] WARRING SPOILER [/color] Dustinsoftware.com notes that a bug in the cannon room makes it seemingly impossible to warp the cannon out of the room if you save there. An NPC is supposed to leave the room with the cannon, allowing you to warp the cannon out. The problem is, saving seems to make the NPC disappear from view, but the game still registers that character as being in the room. Attempting to warp the cannon prompts your fairy to mention that someone's still watching you even when no one is there. At the same time, trying to exit the room prompts a conversation with the invisible NPC, with him asking you where you were going. Essentially, you're stuck in a room where you're unable to warp out or transform under any circumstances, and attempting to exit forces a conversation that locks you in. Where's Zelda when Link needs her, eh? Until Nintendo addresses this issue, however, you'd probably want to watch this video and make sure not to save in that area. [/QUOTE]
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Xdqwerty
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what are you looking at?
@
BigOnYa
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Nuh, ancient boi would like that
Yesterday at 8:35 PM
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Yeah but I'd tie him up in the females bathroom
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Already has cfw lol
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I'm back
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light27
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guys i had such a crazy experience
28 minutes ago
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light27
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i was going to take a nap to get rid of a headache and i woke up and i didn't even know where i was, when it was, or how i was even alive
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Xdqwerty
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@light27
, tell it
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light27
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it was... interesting
28 minutes ago
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light27
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very very interesting
27 minutes ago
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Xdqwerty
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@light27
, what do you two think?
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light27
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it was like
27 minutes ago
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light27
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"wake up dr frema. wake up and smell da ashes.."
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Xdqwerty
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@light27
, did you reincarnate?
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light27
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yes
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light27
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also another thing, why do i always open gbatemp chat at the most unfortunate times
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light27
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you guys need to stay away from
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@light27
, why is talking about my birthday something bad?
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light27
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wait what? oh
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light27
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my bad
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happy birthday
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for you bro
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, it's actually tommorrow but thx
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