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<blockquote data-quote="drfsupercenter" data-source="post: 5531078" data-attributes="member: 121633"><p>Hey guys,</p><p></p><p>I ran into a bit of a dilemma and I'd like to know if it's fixable.</p><p></p><p>You know how a couple of the title updates for SSB 3DS disabled replays made before the update came out? Well, simply deleting the update doesn't work either, the game refuses to load the save data, making these replays also useless.</p><p></p><p>I know SaveDataFiler can do extdata. Is it possible to dump the extdata using SDF, then inject it on another 3DS which has the original game, no updates installed? (Or, just erase the save data from the cartridge, make a new save data, inject)</p><p></p><p>And on a similar note, are there .cias floating around of previous update versions? Using FunkyCIA I can download the most current update, but since they always have the same ID when a new version comes out, it will only give me the newest. I think most of my replays were on version 1.0.4 before 1.0.5 broke them (I could be off a version)</p></blockquote><p></p>
[QUOTE="drfsupercenter, post: 5531078, member: 121633"] Hey guys, I ran into a bit of a dilemma and I'd like to know if it's fixable. You know how a couple of the title updates for SSB 3DS disabled replays made before the update came out? Well, simply deleting the update doesn't work either, the game refuses to load the save data, making these replays also useless. I know SaveDataFiler can do extdata. Is it possible to dump the extdata using SDF, then inject it on another 3DS which has the original game, no updates installed? (Or, just erase the save data from the cartridge, make a new save data, inject) And on a similar note, are there .cias floating around of previous update versions? Using FunkyCIA I can download the most current update, but since they always have the same ID when a new version comes out, it will only give me the newest. I think most of my replays were on version 1.0.4 before 1.0.5 broke them (I could be off a version) [/QUOTE]
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