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<blockquote data-quote="magnitudeten" data-source="post: 6700704" data-attributes="member: 401391"><p>Thanks so much for your effort on these emulators man. Superfx works like a dream now.. no crackling audio anymore.</p><p></p><p>I did however notice while playing Spiderman (the animated series game) that progressing through the first level the sound and music gradually degrades and distorts until it turns into a fuzzy mess and freezes the game. This happens before I can even get to the first boss. I have no idea if the old version of the emulator did this, or if the pal version of this game would cause the same issue...</p><p></p><p>Anyways strange problem I ran into. Just thought I'd bring it up.</p><p></p><p>I also have one feature request if youre still looking for things to add... The current mouse support is done by pointing the wiimote at the screen for games like Mario Paint. I find it pretty wonky and inaccurate. Is there a way to add support for plugging in a usb mouse and just using that instead?</p></blockquote><p></p>
[QUOTE="magnitudeten, post: 6700704, member: 401391"] Thanks so much for your effort on these emulators man. Superfx works like a dream now.. no crackling audio anymore. I did however notice while playing Spiderman (the animated series game) that progressing through the first level the sound and music gradually degrades and distorts until it turns into a fuzzy mess and freezes the game. This happens before I can even get to the first boss. I have no idea if the old version of the emulator did this, or if the pal version of this game would cause the same issue... Anyways strange problem I ran into. Just thought I'd bring it up. I also have one feature request if youre still looking for things to add... The current mouse support is done by pointing the wiimote at the screen for games like Mario Paint. I find it pretty wonky and inaccurate. Is there a way to add support for plugging in a usb mouse and just using that instead? [/QUOTE]
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