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Nintendo Wii
Save Nintendo WiFi - A project to save online servers for Wii (and DS) games
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<blockquote data-quote="Wiimm" data-source="post: 4971808" data-attributes="member: 191758"><p><span style="font-size: 15px"><span style="color: #0000ff"><strong>Progress Report</strong></span></span></p><p> </p><p>It's been pretty quiet around the project. But it does not mean that we have set it. On the contrary, we are in the implementation and can even celebrate its first successes. So my Wii entered the WFC with only private servers, but then leaved it automatically after a timeout (some other servers missed). But before I could navigate through the WFC.</p><p> </p><p>Nagato and Leseratte have a similar success using <a href="https://github.com/polaris-/nintendo_dwc_emulator" target="_blank">Nagatos DWC-Emulator</a> (he has started it for the NDS). In fact, I copied some things from the DWC-Emulator. For performance reasons, I'm gone my own way, which is based on PHP and C.</p><p> </p><p>It seems, that the know-how of all needed is available and the only thing is needed is hard work.</p></blockquote><p></p>
[QUOTE="Wiimm, post: 4971808, member: 191758"] [SIZE=4][COLOR=#0000ff][B]Progress Report[/B][/COLOR][/SIZE] It's been pretty quiet around the project. But it does not mean that we have set it. On the contrary, we are in the implementation and can even celebrate its first successes. So my Wii entered the WFC with only private servers, but then leaved it automatically after a timeout (some other servers missed). But before I could navigate through the WFC. Nagato and Leseratte have a similar success using [URL='https://github.com/polaris-/nintendo_dwc_emulator']Nagatos DWC-Emulator[/url] (he has started it for the NDS). In fact, I copied some things from the DWC-Emulator. For performance reasons, I'm gone my own way, which is based on PHP and C. It seems, that the know-how of all needed is available and the only thing is needed is hard work. [/QUOTE]
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