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Nintendo Switch
Saturn emulation using Cotton/Guardian Force testing and debug
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<blockquote data-quote="Nazosan" data-source="post: 10040408" data-attributes="member: 177850"><p>I mean, you're posting in this thread. There are lots of reasons we'd want custom NSPs for separate games. Even if you use a mod manager to manage overlays it's very messy, slow, and bad for the memory card to keep copying CD-sized files over into the overlay folder over and over every time you want to play a different game. Also, one of the key points of the (now missing) INI files seems to have been to improve compatibility and I get the impression by one of the recent posts some games may even require that.</p><p></p><p>Let me clarify. I'm asking how to do what this thread discusses: create custom NSPs for each game -- or at least to be able to play them separately without swapping out files over and over.</p></blockquote><p></p>
[QUOTE="Nazosan, post: 10040408, member: 177850"] I mean, you're posting in this thread. There are lots of reasons we'd want custom NSPs for separate games. Even if you use a mod manager to manage overlays it's very messy, slow, and bad for the memory card to keep copying CD-sized files over into the overlay folder over and over every time you want to play a different game. Also, one of the key points of the (now missing) INI files seems to have been to improve compatibility and I get the impression by one of the recent posts some games may even require that. Let me clarify. I'm asking how to do what this thread discusses: create custom NSPs for each game -- or at least to be able to play them separately without swapping out files over and over. [/QUOTE]
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