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<blockquote data-quote="Vague Rant" data-source="post: 9554967" data-attributes="member: 132767"><p>At least some of this doesn't make any sense. When you connect to the 3DS from any NTR streaming client, the client sends a few flags including one for the JPEG image quality, and then the 3DS generates the images to those specifications. You can't get better images by using a different client because the streaming <em>server</em> is creating those. If you're getting more artifacted images in one client than another, it's only because that's what you're telling the 3DS server to send. i.e. If you want better images, configure your settings to request them.</p><p></p><p>Likewise, the Wii U client doesn't inherently have "awful FPS", you apparently just have awful connectivity on your Wii U. The framerate you'll get in any NTR streaming client is entirely down to the network connection quality between your 3DS, your router, and the client (whether that client is a PC, Raspberry Pi or Wii U). The Wii U's wifi radio isn't the greatest, which is why Nintendo sold a USB ethernet adapter which many people prefer due to the difficulty in getting a decent connection via wifi. If your PC and/or Raspberry Pi have more stable network connections, you'll have a better time using streaming clients on those, but that's got nothing to do with the clients themselves.</p><p></p><p>The only major exception to the rule of "clients don't matter, network stability does" is how they handle missed/incomplete packets. This is one case where the Wii U client can legitimately be argued to be worse than others, because it trades some latency reduction for poor handling of bad packets, which can result in flickering/corrupted frames instead of dropping those frames as other clients do. If your network is stable, this isn't often a problem, but if your Wii U is missing a lot of packets you'll have a better time on a different platform where a) packet loss is handled better or b) packet loss doesn't happen as often due to a smoother network connection.</p></blockquote><p></p>
[QUOTE="Vague Rant, post: 9554967, member: 132767"] At least some of this doesn't make any sense. When you connect to the 3DS from any NTR streaming client, the client sends a few flags including one for the JPEG image quality, and then the 3DS generates the images to those specifications. You can't get better images by using a different client because the streaming [I]server[/I] is creating those. If you're getting more artifacted images in one client than another, it's only because that's what you're telling the 3DS server to send. i.e. If you want better images, configure your settings to request them. Likewise, the Wii U client doesn't inherently have "awful FPS", you apparently just have awful connectivity on your Wii U. The framerate you'll get in any NTR streaming client is entirely down to the network connection quality between your 3DS, your router, and the client (whether that client is a PC, Raspberry Pi or Wii U). The Wii U's wifi radio isn't the greatest, which is why Nintendo sold a USB ethernet adapter which many people prefer due to the difficulty in getting a decent connection via wifi. If your PC and/or Raspberry Pi have more stable network connections, you'll have a better time using streaming clients on those, but that's got nothing to do with the clients themselves. The only major exception to the rule of "clients don't matter, network stability does" is how they handle missed/incomplete packets. This is one case where the Wii U client can legitimately be argued to be worse than others, because it trades some latency reduction for poor handling of bad packets, which can result in flickering/corrupted frames instead of dropping those frames as other clients do. If your network is stable, this isn't often a problem, but if your Wii U is missing a lot of packets you'll have a better time on a different platform where a) packet loss is handled better or b) packet loss doesn't happen as often due to a smoother network connection. [/QUOTE]
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@
BigOnYa
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I seen that, hope so too, the first was so epic back then.
Today at 1:56 AM
@
K3Nv2
:
Didn't look into much is it just a remake
Today at 1:57 AM
@
BigOnYa
:
Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
+1
Today at 1:59 AM
@
Xdqwerty
:
@BigOnYa
, either that or mascot horror
+1
Today at 2:13 AM
@
Psionic Roshambo
:
https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
Today at 2:19 AM
@
Xdqwerty
:
gonna watch gintama for the first time
Today at 2:20 AM
@
Psionic Roshambo
:
@BigOnYa
, I always turn the lights up on those lol
+1
Today at 2:21 AM
@
K3Nv2
:
Two studio lights for one horror game
Today at 2:22 AM
@
Psionic Roshambo
:
Lol
Today at 2:22 AM
@
K3Nv2
:
https://youtu.be/9w0hKiTgxtE?si=ON3eq3tR1mZJi3h8
Today at 2:26 AM
@
K3Nv2
:
Couch casting for horror
+1
Today at 2:26 AM
@
K3Nv2
:
Mig switch already has a v2 lol
Today at 2:53 AM
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OGSniper
:
How we doin' in here?
Today at 2:59 AM
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K3Nv2
:
https://videocardz.com/newz/amd-introduces-ryzen-9000-zen5-desktop-cpus-granite-ridge
+1
Today at 3:34 AM
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K3Nv2
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5.7Ghz sounds crazy
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Sicklyboy
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hz my nuts
Today at 3:39 AM
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K3Nv2
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Tylenol
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K3Nv2
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Giganutz
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NinStar
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Today at 4:28 AM
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BigOnYa
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Couch casting horror, lol
Today at 5:52 AM
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ZeroT21
:
You need better couch potatoes la
+1
Today at 5:54 AM
@
BigOnYa
:
Tbh isn't that already couch casting
Today at 6:25 AM
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K3Nv2
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She sat on a couch must be a hoe
+1
Today at 6:28 AM
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BigOnYa
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Damn, stay on that plastic. (If you know, you know)
Today at 6:34 AM
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BigOnYa
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty damn good. You get to shot them crazy f ers.
Today at 6:44 AM
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@
BigOnYa
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty...
Today at 6:44 AM
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