Reply to thread
GBAtemp.net - The Independent Video Game Community
Search
Search titles only
By:
Search titles only
By:
Reply to thread
GBAtemp.net - The Independent Video Game Community
Home
Log in
Terms & Rules
Donate
Forums
New posts
Search forums
Groups
Public Events
New
New posts
New resources
New blog entries
New profile posts
New blog entry comments
New threadmarks
Latest activity
Cheats
Cheat Codes Add and Request group
The Legend of Zelda: Tears of the Kingdom cheat codes
Pokémon Legends: Arceus cheat codes
Xenoblade Chronicles 3 cheat codes
Fire Emblem Engage cheat codes
Request a cheat...
Tutorials
Nintendo Switch tutorials
Nintendo 3DS tutorials
Nintendo Wii U tutorials
Reviews
Overview
Official reviews
User reviews
Downloads
Latest reviews
Search resources
Blogs
New entries
New comments
Blog list
Search blogs
Chat
Top chatters
Search
Search titles only
By:
Search titles only
By:
Log in
Register
New posts
Search forums
Log in
Register
Home
Forums
PC, Console & Handheld Discussions
Nintendo Wii
[RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*
Menu
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nitr8" data-source="post: 8633276" data-attributes="member: 72581"><p>I can't answer this question for sure at this moment. The fact is that i haven't been able to fix the bug in the past. The bluetooth module works that's for sure as the Wiimote i'm using definitely DOES connect to the NDEV as soon as it's synced but using libOGC then in the end, it tries to connect upon booting but error's out with code 17 03 where 17 00 should be. As long as this is not being resolved, there may never be any Bluetooth support.</p><p></p><p>The strange thing is that with this error, the Wiimote seems to be connected to the NDEV but ALL of the 4 LED's are offline and from what i can see by the debug logs, there seems to be a connection because as soon as you hit a button, there is a reply upon pressing / releasing. MAYBE this is a buffer related thing / structure packing related thing - i simply don't know. In theory it should have been working because the code is STOCK (original). But whatever release i use of libBTE / libwiiuse... i ALWAYS get the same result in the end.</p><p></p><p>...and not to forget: WinterMute regrets giving ANY kind of support. I almost tried at the devkitpro forums: NO RESPONSE. That's not the way how you should deal with people using your stuff.</p><p></p><p>EDIT:</p><p></p><p>As it turns out, OGG playback seems to be working without stuttering after enabling a long introduced feature that i had already implemented back in 2015 but didn't enable at the time because the original code was working for the Wii but that method didn't on the NDEV.</p><p></p><p>I just enabled the usage of SDL's memory Read/Write operations and this seems to be working.</p><p>The original feature was once implemented into the NightDiveStudio's Strife: VE port.</p><p></p><p>It looks like setting the screen bits per pixel to 32 makes the OGG music stutter again. 8bpp and 16bpp do not stutter whereas 16bpp are normally used for this port.</p><p></p><p>Time to get some beer...</p></blockquote><p></p>
[QUOTE="nitr8, post: 8633276, member: 72581"] I can't answer this question for sure at this moment. The fact is that i haven't been able to fix the bug in the past. The bluetooth module works that's for sure as the Wiimote i'm using definitely DOES connect to the NDEV as soon as it's synced but using libOGC then in the end, it tries to connect upon booting but error's out with code 17 03 where 17 00 should be. As long as this is not being resolved, there may never be any Bluetooth support. The strange thing is that with this error, the Wiimote seems to be connected to the NDEV but ALL of the 4 LED's are offline and from what i can see by the debug logs, there seems to be a connection because as soon as you hit a button, there is a reply upon pressing / releasing. MAYBE this is a buffer related thing / structure packing related thing - i simply don't know. In theory it should have been working because the code is STOCK (original). But whatever release i use of libBTE / libwiiuse... i ALWAYS get the same result in the end. ...and not to forget: WinterMute regrets giving ANY kind of support. I almost tried at the devkitpro forums: NO RESPONSE. That's not the way how you should deal with people using your stuff. EDIT: As it turns out, OGG playback seems to be working without stuttering after enabling a long introduced feature that i had already implemented back in 2015 but didn't enable at the time because the original code was working for the Wii but that method didn't on the NDEV. I just enabled the usage of SDL's memory Read/Write operations and this seems to be working. The original feature was once implemented into the NightDiveStudio's Strife: VE port. It looks like setting the screen bits per pixel to 32 makes the OGG music stutter again. 8bpp and 16bpp do not stutter whereas 16bpp are normally used for this port. Time to get some beer... [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Forums
PC, Console & Handheld Discussions
Nintendo Wii
[RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*
General chit-chat
Help
Users
Settings
Notifications
Miscellaneous
Inverse message direction
Display editor on top
Enable maximized mode
Display images as links
Hide bot messages
Hide statuses
Hide chatter list
Show messages from ignored users
Temporarily disable chat
Receive mention alerts
Sound notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Desktop notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Options
Options
View top chatters
No one is chatting at the moment.
@
BakerMan
:
you go bro
+1
Today at 2:59 AM
@
BakerMan
:
i know, i know, i'm late
Today at 2:59 AM
@
Sicklyboy
:
@BigOnYa
, I'll rip a bag off my Volcano to that, brother
+2
Today at 3:01 AM
@
a_username_that_is_cool
:
DDDS . Dual Developer Dedede System
+1
Today at 3:02 AM
@
BakerMan
:
also happy birthday
@Xdqwerty
+1
Today at 4:13 AM
@
MysticStarlight
:
Hello
Today at 5:30 AM
@
BigOnYa
:
Is it me you're looking for?
Today at 5:32 AM
@
MysticStarlight
:
'Cause I wonder where you are
Today at 5:34 AM
@
MysticStarlight
:
wait I got the lyrics mixed up
+1
Today at 5:35 AM
@
BigOnYa
:
And I wonder what you do...Lol
Today at 5:35 AM
@
BigOnYa
:
Its all good, I'm here to talk to you.
Today at 5:37 AM
@
BigOnYa
:
Hello
Today at 5:39 AM
@
MysticStarlight
:
It's me
+1
Today at 5:43 AM
@
BigOnYa
:
I've been playing fallout4 all day, I went into a elevator and it kept going, never stopped, waited 5 minutes, must of been a bug. How bout you, whatcha do today?
+1
Today at 5:43 AM
@
MysticStarlight
:
I'm wondering why a stray tuxedo cat has a cloudy eye
Today at 5:45 AM
@
MysticStarlight
:
I've been playing TOTK all day also
+1
Today at 5:46 AM
@
MysticStarlight
:
Oh you reminded me of those elevator nightmares
Today at 5:47 AM
@
BigOnYa
:
Awesome game, fun how they force you to build, but you can build as you want
Today at 5:47 AM
@
MysticStarlight
:
It is super fun, I actually prefer it over BoTW
+1
Today at 5:48 AM
@
BigOnYa
:
The guy holding the sign always cracked me up, esp when you fail, and it falls
Today at 5:48 AM
@
MysticStarlight
:
Ah yes, that guy lol. I still need to find all his signs. The game has a lot to do though so I don't know what to finish first
Today at 5:50 AM
@
MysticStarlight
:
I'm 120 hours in and am still like 44.4% done
+1
Today at 5:51 AM
@
BigOnYa
:
Good times. Building is starting to get good around now for you. You making me want to make run thru again.
Today at 5:52 AM
@
BigOnYa
:
Ok good chatting, enjoy your gaming, and avoid the lightning, or put your sword away. Good night.
Today at 6:02 AM
@
Veho
:
https://i.imgur.com/E1U7Nlt.mp4
+1
Today at 6:22 AM
Submit
@
Veho
:
https://i.imgur.com/E1U7Nlt.mp4
+1
Today at 6:22 AM
Chat
0