Reply to thread
GBAtemp.net - The Independent Video Game Community
Search
Search titles only
By:
Search titles only
By:
Reply to thread
GBAtemp.net - The Independent Video Game Community
Home
Log in
Terms & Rules
Donate
Forums
New posts
Search forums
Groups
Public Events
New
New posts
New resources
New blog entries
New profile posts
New blog entry comments
New threadmarks
Latest activity
Cheats
Cheat Codes Add and Request group
The Legend of Zelda: Tears of the Kingdom cheat codes
Pokémon Legends: Arceus cheat codes
Xenoblade Chronicles 3 cheat codes
Fire Emblem Engage cheat codes
Request a cheat...
Tutorials
Nintendo Switch tutorials
Nintendo 3DS tutorials
Nintendo Wii U tutorials
Reviews
Overview
Official reviews
Downloads
Latest reviews
Search resources
Blogs
New entries
New comments
Blog list
Search blogs
Chat
Top chatters
Search
Search titles only
By:
Search titles only
By:
Log in
Register
New posts
Search forums
Log in
Register
Home
Forums
PC, Console & Handheld Discussions
Nintendo DS
[RELEASE] TWLTool - DSi downgrading, save injection, etc multitool
Menu
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nocash123" data-source="post: 6746732" data-attributes="member: 369349"><p>I've looked closer into my own .tik documentation in gbatek, and yeah, the 4-byte "Console ID" entry seems to be console specifc (it's taken from the "TWxxxxxxxx" string in dev.kp file). Accordingly, the 100h-byte signature in the .tik file is probably also different on each console (to reflect the different 4-byte ID). And, the whole .tik file is encrypted with a console specific key, so, when looking at the encrypted file, ALL bytes will appear to be different.</p><p></p><p>Encrypting/decrypting the .tik file should work with TWLTOOL (if you have 64bit Windows8 or something). The private key for the signature is most likely not stored on the console, so there should be no way to match the signature to your console ID. I am not sure if/when the DSi is verifying the signature, maybe it's checked only after downloading, not when starting titles (?) one could probably check that by decrypting the .tik with TWLTOOL, destroying some signature byte(s), and then re-encrypting the .tik with TWLTOOL, and then check if the game is still working. I am afraid that I can't do that on my old PC, but if it somebody wants to give it try: Go ahead!</p><p></p><p>If that doesn't work out, then there's probably really a problem with installing dsiware exploits with the dsi shop no longer working. Only chance would be using free tickets (which don't have the 4-byte Console ID, the ID field is just set to 00000000h), ie. finding exploits in system tools or browser/flipnote or in that zelda four swords anniversary game. I haven't checked if <em>all</em> of those "free" titles really have tickets without Console ID... can somebody check that?</p></blockquote><p></p>
[QUOTE="nocash123, post: 6746732, member: 369349"] I've looked closer into my own .tik documentation in gbatek, and yeah, the 4-byte "Console ID" entry seems to be console specifc (it's taken from the "TWxxxxxxxx" string in dev.kp file). Accordingly, the 100h-byte signature in the .tik file is probably also different on each console (to reflect the different 4-byte ID). And, the whole .tik file is encrypted with a console specific key, so, when looking at the encrypted file, ALL bytes will appear to be different. Encrypting/decrypting the .tik file should work with TWLTOOL (if you have 64bit Windows8 or something). The private key for the signature is most likely not stored on the console, so there should be no way to match the signature to your console ID. I am not sure if/when the DSi is verifying the signature, maybe it's checked only after downloading, not when starting titles (?) one could probably check that by decrypting the .tik with TWLTOOL, destroying some signature byte(s), and then re-encrypting the .tik with TWLTOOL, and then check if the game is still working. I am afraid that I can't do that on my old PC, but if it somebody wants to give it try: Go ahead! If that doesn't work out, then there's probably really a problem with installing dsiware exploits with the dsi shop no longer working. Only chance would be using free tickets (which don't have the 4-byte Console ID, the ID field is just set to 00000000h), ie. finding exploits in system tools or browser/flipnote or in that zelda four swords anniversary game. I haven't checked if [i]all[/i] of those "free" titles really have tickets without Console ID... can somebody check that? [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Forums
PC, Console & Handheld Discussions
Nintendo DS
[RELEASE] TWLTool - DSi downgrading, save injection, etc multitool
General chit-chat
Help
Users
Settings
Notifications
Miscellaneous
Inverse message direction
Display editor on top
Enable maximized mode
Display images as links
Hide bot messages
Hide statuses
Hide chatter list
Show messages from ignored users
Temporarily disable chat
Receive mention alerts
Sound notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Desktop notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Options
Options
View top chatters
Psionic Roshambo
Loading…
@
BigOnYa
:
https://kotaku.com/nintendo-switch-yuzu-emulator-github-piracy-zelda-1851452740
Today at 4:55 AM
@
BigOnYa
:
https://torrentfreak.com/one-nintendo-dmca-notice-just-wiped-out-8535-yuzu-emulator-forks-240502/
Today at 5:13 AM
@
K3Nv2
:
20 some years later crash bandicoot still pisses me off
Today at 5:56 AM
@
K3Nv2
:
https://youtu.be/9pwfLTaW8J8?si=FaKUzB-OBP92LnUD
+1
Today at 6:16 AM
@
BigOnYa
:
Have you jail broke your ps4 yet?
Today at 6:26 AM
@
K3Nv2
:
I've been on since 9.0
+1
Today at 6:28 AM
@
BigOnYa
:
Are you gonna do your ps5 if the hack comes? Is there worries of bans, like the ps3
Today at 6:29 AM
@
K3Nv2
:
Probably not I got cross play friends
+1
Today at 6:30 AM
@
K3Nv2
:
By then I'll have some little mini pc anyway
Today at 6:30 AM
@
ZeroT21
:
only ps5 updated to latest firmware can go on psn, jailbroken ones just don't use psn or they risk getting flagged or banned, altho spouting profanity in online play alredy does that
Today at 7:54 AM
@
K3Nv2
:
Keep current Gen consoles stock mod last gen imo
Today at 8:48 AM
@
DinohScene
:
Anyone dumb enough to get banned for spouting profanity deserves it.
Today at 11:42 AM
Y
@
YuseiFD
:
Then how come you do it and don't get banned ? or is it a question of getting caught doing it ?
Today at 11:56 AM
Y
@
YuseiFD
:
Today at 11:56 AM
@
BakerMan
:
wtf is the point of banning swearing in games? that's utterly a dumb decision
the new generation playing MWII won't be as hardened as the previous one playing original MW2
Today at 1:17 PM
@
Veho
:
What's the point of video games? Kids playing video games won't be as hardened as the previous ones getting shoved down a hillside.
+2
Today at 1:29 PM
@
BakerMan
:
exactly my point
Today at 1:35 PM
@
BakerMan
:
kids, yall are fucking pussies, grow some asshair before you even
dare
touch My Friend Peppa Pig or Mario's Early Years
Today at 1:36 PM
@
Bunjolio
:
ddddddddddddddddddddddd
Today at 2:21 PM
@
Bunjolio
:
my fingie hurt
Today at 2:21 PM
@
HiradeGirl
:
Why?
Today at 2:22 PM
@
Bunjolio
:
hangnail thing I think
Today at 2:22 PM
@
BakerMan
:
... that's rough buddy
Today at 2:22 PM
@
BakerMan
:
+1
48 minutes ago
@
Psionic Roshambo
:
This parrot is no more it has ceased to be!
14 minutes ago
Submit
@
Psionic Roshambo
:
This parrot is no more it has ceased to be!
14 minutes ago
Chat
1