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Nintendo Wii U
[Question] Applying Gecko Codes to Wii VC Titles?
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<blockquote data-quote="aasfhls" data-source="post: 7679316" data-attributes="member: 435594"><p>Thank you for making this script! I'm still having trouble getting the codes to work, however. I'm trying to use Gecko codes alongside the Wiimmfi custom online servers patch, so that might also be an issue. Here's what I did:</p><p>1. I used your tool to patch the .gct code I wanted (Mario Kart Wii's Change Characters in Worldwides code) to my .iso file</p><p>2. Then, I used the MKW Wiimmfi tool to patch Wiimmfi onto my .iso</p><p>3. After that, I converted my .iso into a Wii U VC title</p><p></p><p>The game booted up fine and everything, however, it froze when I entered the Worldwide's VR/course select screen, when that code is used. I tried patching the iso again, only this time patching Wiimmfi first and then patching the .gct, but I got the same result. Since the code is online-based, I have not tried out your tool without the Wiimmfi patch.</p><p>Is there any way to use .gct codes while also having Wiimmfi active?</p><p></p><p><strong>Edit:</strong> I tried using an offline-based code now. This time, I used a VR modifier code <em>without</em> Wiimmfi being patched into the .iso. The code worked just fine, so I'm certain that Gecko .gct codes and the Wiimmfi patch clash with each other, causing it to not work properly. Would it be possible to create some sort of tool or editor that could add both without having it conflict with each other?</p></blockquote><p></p>
[QUOTE="aasfhls, post: 7679316, member: 435594"] Thank you for making this script! I'm still having trouble getting the codes to work, however. I'm trying to use Gecko codes alongside the Wiimmfi custom online servers patch, so that might also be an issue. Here's what I did: 1. I used your tool to patch the .gct code I wanted (Mario Kart Wii's Change Characters in Worldwides code) to my .iso file 2. Then, I used the MKW Wiimmfi tool to patch Wiimmfi onto my .iso 3. After that, I converted my .iso into a Wii U VC title The game booted up fine and everything, however, it froze when I entered the Worldwide's VR/course select screen, when that code is used. I tried patching the iso again, only this time patching Wiimmfi first and then patching the .gct, but I got the same result. Since the code is online-based, I have not tried out your tool without the Wiimmfi patch. Is there any way to use .gct codes while also having Wiimmfi active? [B]Edit:[/B] I tried using an offline-based code now. This time, I used a VR modifier code [I]without[/I] Wiimmfi being patched into the .iso. The code worked just fine, so I'm certain that Gecko .gct codes and the Wiimmfi patch clash with each other, causing it to not work properly. Would it be possible to create some sort of tool or editor that could add both without having it conflict with each other? [/QUOTE]
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[Question] Applying Gecko Codes to Wii VC Titles?
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