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<blockquote data-quote="Dteyn" data-source="post: 1897754" data-attributes="member: 132436"><p>... except that WiiScrubber still leaves the files at 4.3gb (without being compressed). My point was that the files should be actually trimmed to remove the excess data (not just fill it with FF or 00), so they do not need to be compressed. I mean it's not like they're being burned to DVD-R's anymore. <img src="http://gbatemp.net/vanilla/emoticons/tongue.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Actually it might be easier to just extract the game partition.bin from each ISO, and let USB Loader load that as the game image (if possible).</p></blockquote><p></p>
[QUOTE="Dteyn, post: 1897754, member: 132436"] ... except that WiiScrubber still leaves the files at 4.3gb (without being compressed). My point was that the files should be actually trimmed to remove the excess data (not just fill it with FF or 00), so they do not need to be compressed. I mean it's not like they're being burned to DVD-R's anymore. [img]http://gbatemp.net/vanilla/emoticons/tongue.gif[/img] Actually it might be easier to just extract the game partition.bin from each ISO, and let USB Loader load that as the game image (if possible). [/QUOTE]
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Yeah search Google
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Or, I also heard that if you use flash memory, it can act as more "RAM" at least windows tell me when I stick a flash drive into it.
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It can act as a swap drive but that isn't more RAM, it's slooow.
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Like for micro
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New Myoo.
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SylverReZ
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Looks like a Famicom handheld
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Veho
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Yeah, they were going for that.
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Veho
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Veho
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Software update might improve it.
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That counts as a software update
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Ello
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I can think of the design teams process another joystick and no audio or a joystick and mono audio
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