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<blockquote data-quote="shadow1w2" data-source="post: 2102889" data-attributes="member: 21256"><p>I bet if NMH2 did well on the Wii and used MotionPlus controls they would probably release another for the Wii.</p><p>It might be a little weird seeing the game forego motion controls for better graphics, but hopefully it'll still be fun in the end.</p><p></p><p>The first NMH could have been alot better though. I think that's apart of why it didn't sell well.</p><p>Not cause WiiFit was a big cash cow. Though releasing at the same time would hurt any game.</p><p>Still, NMH could have had alot more polish, the Wii is definitly more capable and the overall gameplay was kinda empty. The overworld was ghostlike, minigames gave you more cash but gold medals had no point, enemies would be far and few between and never put up much challenge, side quests would be too hard and gold medals still pointless in those too, plus a story that ended on a cliff hanger of sorts and kicked all sense it made at first in the face.</p><p>Though without a cool bike and the insane bosses and story the core gamers would probably never care about it. It would just be a generic bloody hack n slash otherwise.</p><p>Over all the game kinda felt like a visual novel in alot of ways to me.</p><p>Just with some hack n slashing between story elements. Oh and odd minigames...</p><p></p><p>So ya, my point is they coulda done alot better and they only have themselves to blame.</p><p>NMH2 should be getting alot more notice so I hope they really polish it up this time.</p><p>Perhaps I might pre-order this one too.</p><p>Oh and lets not forget how Ubisoft tottally jipped us on a cool comic in the US package. Cheap losers.</p></blockquote><p></p>
[QUOTE="shadow1w2, post: 2102889, member: 21256"] I bet if NMH2 did well on the Wii and used MotionPlus controls they would probably release another for the Wii. It might be a little weird seeing the game forego motion controls for better graphics, but hopefully it'll still be fun in the end. The first NMH could have been alot better though. I think that's apart of why it didn't sell well. Not cause WiiFit was a big cash cow. Though releasing at the same time would hurt any game. Still, NMH could have had alot more polish, the Wii is definitly more capable and the overall gameplay was kinda empty. The overworld was ghostlike, minigames gave you more cash but gold medals had no point, enemies would be far and few between and never put up much challenge, side quests would be too hard and gold medals still pointless in those too, plus a story that ended on a cliff hanger of sorts and kicked all sense it made at first in the face. Though without a cool bike and the insane bosses and story the core gamers would probably never care about it. It would just be a generic bloody hack n slash otherwise. Over all the game kinda felt like a visual novel in alot of ways to me. Just with some hack n slashing between story elements. Oh and odd minigames... So ya, my point is they coulda done alot better and they only have themselves to blame. NMH2 should be getting alot more notice so I hope they really polish it up this time. Perhaps I might pre-order this one too. Oh and lets not forget how Ubisoft tottally jipped us on a cool comic in the US package. Cheap losers. [/QUOTE]
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