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<blockquote data-quote="CompassNorth" data-source="post: 5012664" data-attributes="member: 285558"><p>But there's still so many things wrong with that viewpoint.</p><p> </p><p>First is again the "Why does this only apply to RPGs / Why don't we nickpick every little thing about other games and give them regional terms and pass them up as genres" thing.</p><p>But if you say something like "Well... I just gave you two examples"that's exactly the problem I'm talking about.</p><p> </p><p>There's the "Is my definition of freedom the same as yours" debate.</p><p> </p><p>Anywho I'm going to bring up Wizardry again and this time Etrian Odyssey. As it's known Etrian Odyssey is one of the many Japanese titles that have been influenced by Wizardry. </p><p>Of course Etrian Odyssey and Wizardry have very similar gameplay mechanics due to them being both first-person dungeon crawlers another thing they have similar is that even though they have stories they're not the focus of them so by that definition both games cannot be "jRPGs", but you see these games don't offer the freedom of doing whatever it is you want like stealing from NPCs or murdering friendly NPCs so they can't be "wRPGs" either. So what exactly does that make them?</p><p> </p><p>It's things like these that make the classification of "jRPG" and "wRPG" as "genres" or anything other than regional terms. And again seems like people bring up "in wRPG you can do anything you want!" is just wrong especially in the earlier western RPGs.</p><p> </p><p>And if the answer is "Well that's obvious Etrian Odyssey is a jRPG because it's artstyle" that's wrong because games are not supposed to be classified by their story or artstyle. There's something wrong in saying "Well Rachet and Clank, Jak & Dexter, Spyro, ect can't be classified in the same genre as Tomb Raider, Uncharted, The Last of Us, ect because it has a different art style and it presents it's story differently" </p><p> </p><p>And as I said before why does this sort of horrendously flawed black and white classification only apply to RPGs? If you're going to use a flawed black and white classification use it for every genre, not just RPGs since it makes no sense just to limit yourself to that genre when games in other genres are diverse. </p><p> </p><p>There's something more I was going to add but I forgot and and blah blah blah you get the point.</p></blockquote><p></p>
[QUOTE="CompassNorth, post: 5012664, member: 285558"] But there's still so many things wrong with that viewpoint. First is again the "Why does this only apply to RPGs / Why don't we nickpick every little thing about other games and give them regional terms and pass them up as genres" thing. But if you say something like "Well... I just gave you two examples"that's exactly the problem I'm talking about. There's the "Is my definition of freedom the same as yours" debate. Anywho I'm going to bring up Wizardry again and this time Etrian Odyssey. As it's known Etrian Odyssey is one of the many Japanese titles that have been influenced by Wizardry. Of course Etrian Odyssey and Wizardry have very similar gameplay mechanics due to them being both first-person dungeon crawlers another thing they have similar is that even though they have stories they're not the focus of them so by that definition both games cannot be "jRPGs", but you see these games don't offer the freedom of doing whatever it is you want like stealing from NPCs or murdering friendly NPCs so they can't be "wRPGs" either. So what exactly does that make them? It's things like these that make the classification of "jRPG" and "wRPG" as "genres" or anything other than regional terms. And again seems like people bring up "in wRPG you can do anything you want!" is just wrong especially in the earlier western RPGs. And if the answer is "Well that's obvious Etrian Odyssey is a jRPG because it's artstyle" that's wrong because games are not supposed to be classified by their story or artstyle. There's something wrong in saying "Well Rachet and Clank, Jak & Dexter, Spyro, ect can't be classified in the same genre as Tomb Raider, Uncharted, The Last of Us, ect because it has a different art style and it presents it's story differently" And as I said before why does this sort of horrendously flawed black and white classification only apply to RPGs? If you're going to use a flawed black and white classification use it for every genre, not just RPGs since it makes no sense just to limit yourself to that genre when games in other genres are diverse. There's something more I was going to add but I forgot and and blah blah blah you get the point. [/QUOTE]
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@Sicklyboy
, not that bad ig
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Good to hear
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Lazy day for me. Was gonna go grocery shopping but it's raining so I don't feel like going out. Listened to music and messed with server stuff instead
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Xdqwerty
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@Sicklyboy
, and i have school tommorrow cuz its sunday
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I feel that, I got work tomorrow
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@Sicklyboy
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atleast you get paid
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I feel like school, back when I was actually in school, was more entertaining though, because of how much I get to interact with people, hang out with friends, and other stuff like that. All I get to talk to at work is my boring coworkers lol
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Getting paid is definitely a plus, though
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laye to the paryy?
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wow that was my best attempt at typing "late to the party?" with my eyes closed
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know what, here's another attempt
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laye to the party?
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