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mocha cfw options
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<blockquote data-quote="Ryccardo" data-source="post: 8157072" data-attributes="member: 361367"><p>Replies in quote; if you use those settings (and don't relaunch = on) then you're getting the same effect as Haxchi's mini-cfw, except for a lack of wupserver (hardly useful in normal use) and a different IOSU port (meaning you need a different build of certain homebrews, like Ftpiiu Everywhere)</p><p></p><p>Don't relaunch OS means the fw.img is not reloaded with patches, but rather the copy already in RAM is patched</p><p></p><p>Launch system menu means if you want the HBL to be closed automatically when starting CFW</p><p></p><p>EEPROM and OTP are two storage chips that can be emulated in rednand mode (before Mocha, the leading CFW was a manually patched fw.img, which did not offer these options); they should be on if you use rednand (to ensure more separation between sysnand and rednand), else they must be off</p><p></p><p>syshax.xml shuld be left off, unless stacking CBHC and Mocha (if you forget it off when you need it on, it will bootloop back to the CBHC menu) - CBHC works by changing system.xml (which contains the titleID of the launcher app) to a DS game with a secondary exploit, and copying the original system.xml to syshax.xml (to keep track of the real launcher)</p></blockquote><p></p>
[QUOTE="Ryccardo, post: 8157072, member: 361367"] Replies in quote; if you use those settings (and don't relaunch = on) then you're getting the same effect as Haxchi's mini-cfw, except for a lack of wupserver (hardly useful in normal use) and a different IOSU port (meaning you need a different build of certain homebrews, like Ftpiiu Everywhere) Don't relaunch OS means the fw.img is not reloaded with patches, but rather the copy already in RAM is patched Launch system menu means if you want the HBL to be closed automatically when starting CFW EEPROM and OTP are two storage chips that can be emulated in rednand mode (before Mocha, the leading CFW was a manually patched fw.img, which did not offer these options); they should be on if you use rednand (to ensure more separation between sysnand and rednand), else they must be off syshax.xml shuld be left off, unless stacking CBHC and Mocha (if you forget it off when you need it on, it will bootloop back to the CBHC menu) - CBHC works by changing system.xml (which contains the titleID of the launcher app) to a DS game with a secondary exploit, and copying the original system.xml to syshax.xml (to keep track of the real launcher) [/QUOTE]
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hey sylv? do you know why gameyob crashes on the EZP?
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maybe tomorrow lol
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You can make a post on the DS forum about your findings, and they'll do their best to respond. They have a GBAtemp account here, you know.
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oh ye i made a post i did forget they had an account i prob shouldve tagged them in the post
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